#include namespace ADVect { void bind_NVL() { auto f = [](NVL::Environment::Variable x) { return NVL::Environment::Variable(NVL::Environment::Type::Nil); }; NVL::Environment::ENVIRONMENT.enter(L"Hello", { f, 1 }); NVL::Environment::ENVIRONMENT.enter(L"Command", { f, 1 }); NVL::Environment::ENVIRONMENT.enter(L"Do", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"Set", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"This", { f, 1 }); NVL::Environment::ENVIRONMENT.enter(L"ClearDialog", { f, 0 }); NVL::Environment::ENVIRONMENT.enter(L"Choice", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"=?", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"+", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"switch", { f, 2 }); NVL::Environment::ENVIRONMENT.enter(L"SwitchSpeaker", { f, 1 }); NVL::Environment::ENVIRONMENT.enter(L"Say", { f, 1 }); } }