^C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\SFML20TEST\DEBUG\MAIN.OBJ /OUT:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.EXE" /INCREMENTAL /NOLOGO /LIBPATH:"C:\glewsource\glew-1.7.0\lib" /LIBPATH:"C:\SFML-2.0-VS11\lib" glew32sd.lib glu32.lib opengl32.lib "sfml-graphics-s-d.lib" "sfml-window-s-d.lib" "sfml-system-s-d.lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.PDB" /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.LIB" /MACHINE:X86 DEBUG\MAIN.OBJ ^C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\SFML20TEST\DEBUG\MAIN.OBJ|C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\SFML20TEST\DEBUG\SHADERMANAGER.OBJ /OUT:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.EXE" /INCREMENTAL /NOLOGO /LIBPATH:"C:\glewsource\glew-1.7.0\lib" /LIBPATH:"C:\SFML-2.0-VS11\lib" glew32sd.lib glu32.lib opengl32.lib "sfml-graphics-s-d.lib" "sfml-window-s-d.lib" "sfml-system-s-d.lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.PDB" /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\USERS\SERVER\DOCUMENTS\VISUAL STUDIO 11\PROJECTS\SFML20TEST\DEBUG\SFML20TEST.LIB" /MACHINE:X86 DEBUG\MAIN.OBJDEBUG\SHADERMANAGER.OBJ