i might get four goobahs

This commit is contained in:
mallocnull 2017-10-18 21:59:50 +00:00
parent db39759d42
commit baa781df4f
6 changed files with 80 additions and 16 deletions

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@ -3,28 +3,50 @@ PROTOCOL
this is almost a carbon copy of every other tcp/ip protocol i write
don't care enough to make it fancy
all numbers are packed unless stated otherwise
packed values are msb
byte n is b.sub n
byte n is b.n
region n is r.n
---
byte the zero: packet id
byte the one: region count
for 0 <= n < b.sub 1
byte the byte after the last byte byte:
region length < 128: one byte
for 0 <= n < b.1
byte the byte after the previous byte byte:
region length < 128: one byte
region length >= 128: two bytes, highest bit on msb always 1
byte the bytes after the header octet bytes:
byte the bytes after the header octet bytes bytes:
raw body data shoved next to each other with no separation
---
server -> client
---
client -> server
id 0: registration attempt
r.0 - username - string
r.1 - pin - ushort (max 9999)
id 1: login attempt
r.0 - username - string
r.1 - pin - ushort (max 9999)
id 2: ctx change response
r.0 - ack - bool
r.1 - ctx id - ushort
---
server -> client
id 0: registration response
r.0 - succeeded - bool
r.1 - status - string
id 1: login response
r.0 - succeeded - bool
r.1 -> status - string (if r.0 false)
-> user id - ushort (if r.0 true)
id 2: ctx change request
r.0 - ctx id - ushort

18
src/flimit.c Normal file
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@ -0,0 +1,18 @@
#include "flimit.h"
void frame_limit_tick(flimit_t *fld) {
time(fld);
}
void frame_limit_wait(flimit_t *fld, unsigned int fps) {
double fr = 1.0 / fps, dt, wait;
struct timespec swait;
time_t now = time(NULL);
dt = difftime(now, *fld);
if(dt < fr) {
wait = fr - dt;
usleep((unsigned int)(wait * 1000000));
}
}

13
src/flimit.h Normal file
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@ -0,0 +1,13 @@
#ifndef FLIMIT_H
#define FLIMIT_H
#include <stdlib.h>
#include <time.h>
#include <unistd.h>
typedef time_t flimit_t;
void frame_limit_tick(flimit_t*);
void frame_limit_wait(flimit_t*, unsigned int);
#endif

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@ -1,12 +1,20 @@
#include "server.h"
void server() {
void server() {
server_context_start();
socket_t *sock = sock_server_init("6770");
sock_start(sock);
sock_set_timeout_us(sock, 0, 100);
sock_set_nonblocking(sock);
flimit_t vsync;
for(;;) {
frame_limit_tick(&vsync);
frame_limit_wait(&vsync, 1000);
}
printf("awaiting connection...\r\n");
socket_t *conn = sock_accept(sock);

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@ -4,6 +4,9 @@
#include <stdio.h>
#include "sock.h"
#include "queue.h"
#include "flimit.h"
#define MAX_CONNS 100
void server();

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@ -5,14 +5,14 @@ static socket_t* sock_init() {
}
socket_t* sock_client_init(char *addr, char *port) {
socket_t* sock = sock_init();
socket_t *sock = sock_init();
sock->type = SOCK_TYPE_CLIENT;
sock->port = port;
sock->addr = addr;
}
socket_t* sock_server_init(char *port) {
socket_t* sock = sock_init();
socket_t *sock = sock_init();
sock->type = SOCK_TYPE_SERVER;
sock->port = port;
}