:evil:
This commit is contained in:
parent
d0b13cd459
commit
e38b603eb7
3 changed files with 89 additions and 80 deletions
|
@ -1,4 +1,4 @@
|
|||
cmake_minimum_required(VERSION 3.12)
|
||||
cmake_minimum_required(VERSION 3.7)
|
||||
project(sockscape)
|
||||
|
||||
string(COMPARE EQUAL ${CMAKE_BUILD_TYPE} Debug _CMP)
|
||||
|
@ -8,17 +8,18 @@ if(_CMP)
|
|||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake")
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
|
||||
endif()
|
||||
#set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake")
|
||||
#if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -s USE_SDL=2")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='[\"bmp\"]'")
|
||||
#endif()
|
||||
|
||||
## CLIENT BUILD ##
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
find_package(GLEW REQUIRED)
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(SDL2_image REQUIRED)
|
||||
#find_package(OpenGL REQUIRED)
|
||||
#find_package(GLEW REQUIRED)
|
||||
#find_package(SDL2 REQUIRED)
|
||||
#find_package(SDL2_image REQUIRED)
|
||||
|
||||
file(GLOB_RECURSE client_src
|
||||
"src/common/*.hpp"
|
||||
|
@ -28,47 +29,48 @@ file(GLOB_RECURSE client_src
|
|||
)
|
||||
|
||||
add_executable(client ${client_src})
|
||||
|
||||
target_include_directories(client
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/src/common
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/src/client
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/include/client
|
||||
PRIVATE ${OPENGL_INCLUDE_DIR}
|
||||
PRIVATE ${GLEW_INCLUDE_DIR}
|
||||
PRIVATE ${SDL2_INCLUDE_DIR}
|
||||
PRIVATE ${SDL2_IMAGE_INCLUDE_DIR})
|
||||
target_link_libraries(client
|
||||
${OPENGL_LIBRARIES}
|
||||
${GLEW_LIBRARY}
|
||||
${SDL2_LIBRARY}
|
||||
${SDL2_IMAGE_LIBRARIES})
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/include/client)
|
||||
#PRIVATE ${OPENGL_INCLUDE_DIR}
|
||||
#PRIVATE ${GLEW_INCLUDE_DIR}
|
||||
#PRIVATE ${SDL2_INCLUDE_DIR}
|
||||
#PRIVATE ${SDL2_IMAGE_INCLUDE_DIR})
|
||||
#target_link_libraries(client
|
||||
# ${OPENGL_LIBRARIES}
|
||||
# ${GLEW_LIBRARY}
|
||||
# ${SDL2_LIBRARY}
|
||||
# ${SDL2_IMAGE_LIBRARIES})
|
||||
install(TARGETS client RUNTIME DESTINATION bin/client)
|
||||
|
||||
## SERVER BUILD ##
|
||||
|
||||
file(GLOB_RECURSE server_src
|
||||
"src/common/*.hpp"
|
||||
"src/common/*.cpp"
|
||||
"src/server/*.hpp"
|
||||
"src/server/*.cpp"
|
||||
"src/server/*.c"
|
||||
"src/server/*.h"
|
||||
)
|
||||
#file(GLOB_RECURSE server_src
|
||||
# "src/common/*.hpp"
|
||||
# "src/common/*.cpp"
|
||||
# "src/server/*.hpp"
|
||||
# "src/server/*.cpp"
|
||||
# "src/server/*.c"
|
||||
# "src/server/*.h"
|
||||
#)
|
||||
|
||||
add_executable(server ${server_src})
|
||||
target_include_directories(server
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/src/common
|
||||
PRIVATE ${PROJECT_SOURCE_DIR}/src/server)
|
||||
install(TARGETS server RUNTIME DESTINATION bin/server)
|
||||
#add_executable(server ${server_src})
|
||||
#target_include_directories(server
|
||||
# PRIVATE ${PROJECT_SOURCE_DIR}/src/common
|
||||
# PRIVATE ${PROJECT_SOURCE_DIR}/src/server)
|
||||
#install(TARGETS server RUNTIME DESTINATION bin/server)
|
||||
|
||||
## COMMON LIBRARIES ##
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
|
||||
target_link_libraries(server wsock32 ws2_32)
|
||||
target_link_libraries(client wsock32 ws2_32)
|
||||
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
target_link_libraries(server dl pthread nsl resolv)
|
||||
target_link_libraries(client dl pthread nsl resolv)
|
||||
else()
|
||||
target_link_libraries(server dl pthread socket nsl resolv)
|
||||
target_link_libraries(client dl pthread socket nsl resolv)
|
||||
endif()
|
||||
#if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
|
||||
# target_link_libraries(server wsock32 ws2_32)
|
||||
# target_link_libraries(client wsock32 ws2_32)
|
||||
#elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
# target_link_libraries(server dl pthread nsl resolv)
|
||||
# target_link_libraries(client dl pthread nsl resolv)
|
||||
#else()
|
||||
# target_link_libraries(server dl pthread socket nsl resolv)
|
||||
# target_link_libraries(client dl pthread socket nsl resolv)
|
||||
#endif()
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include <SDL.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#define GLEW_STATIC
|
||||
#include <GLM/glm.hpp>
|
||||
#include <GLM/gtc/matrix_transform.hpp>
|
||||
#include <GL/glew.h>
|
||||
#include <emscripten.h>
|
||||
|
||||
#include "ui/font.hpp"
|
||||
#include "shaders/test.hpp"
|
||||
|
@ -17,6 +17,11 @@ void setupOrthoMode() {
|
|||
|
||||
}
|
||||
|
||||
void draw();
|
||||
|
||||
sosc::ui::Text text;
|
||||
SDL_Window* window;
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
using namespace sosc;
|
||||
|
||||
|
@ -26,7 +31,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
atexit(SDL_Quit);
|
||||
|
||||
auto window = SDL_CreateWindow(
|
||||
window = SDL_CreateWindow(
|
||||
"SockScape Client",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||
640, 480,
|
||||
|
@ -61,48 +66,50 @@ int main(int argc, char* argv[]) {
|
|||
);
|
||||
ui::font_set_default(&scapeFont);
|
||||
|
||||
ui::Text text(75, glm::vec4(1, 0, 0, 1),
|
||||
"test", 100, 100, 400);
|
||||
text = ui::Text(75, glm::vec4(1, 0, 0, 1), "test", 100, 100, 400);
|
||||
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
bool running = true;
|
||||
while(running) {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glClearColor(.25, .25, .25, 1);
|
||||
emscripten_set_main_loop(draw, 30, 1);
|
||||
|
||||
text.Render();
|
||||
/*ui::font_deinit_subsystem();
|
||||
SDL_GL_DeleteContext(ctx);
|
||||
SDL_DestroyWindow(window);*/
|
||||
|
||||
SDL_GL_SwapWindow(window);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event)) {
|
||||
if(event.type == SDL_QUIT)
|
||||
running = false;
|
||||
void draw() {
|
||||
using namespace sosc;
|
||||
|
||||
if(event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED)
|
||||
{
|
||||
glViewport(0, 0, event.window.data1, event.window.data2);
|
||||
ui::font_window_changed(window);
|
||||
}
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glClearColor(.25, .25, .25, 1);
|
||||
|
||||
if(event.type == SDL_KEYDOWN) {
|
||||
switch(event.key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
running = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
text.Render();
|
||||
|
||||
SDL_GL_SwapWindow(window);
|
||||
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event)) {
|
||||
/*if(event.type == SDL_QUIT)
|
||||
running = false;*/
|
||||
|
||||
if(event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED)
|
||||
{
|
||||
glViewport(0, 0, event.window.data1, event.window.data2);
|
||||
ui::font_window_changed(window);
|
||||
}
|
||||
|
||||
if(event.type == SDL_KEYDOWN) {
|
||||
switch(event.key.keysym.sym) {
|
||||
/*case SDLK_ESCAPE:
|
||||
running = false;
|
||||
break;*/
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui::font_deinit_subsystem();
|
||||
SDL_GL_DeleteContext(ctx);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -2,8 +2,8 @@
|
|||
#define SOSC_SHADER_TEST_H
|
||||
|
||||
#include <SDL.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include <GLM/glm.hpp>
|
||||
#include <GLM/gtc/type_ptr.hpp>
|
||||
#include "common.hpp"
|
||||
#include "_shader.hpp"
|
||||
|
||||
|
|
Loading…
Reference in a new issue