diff --git a/CMakeLists.txt b/CMakeLists.txt index 9d2bd6b..19a3eb7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,4 @@ -cmake_minimum_required(VERSION 3.12) +cmake_minimum_required(VERSION 3.7) project(sockscape) string(COMPARE EQUAL ${CMAKE_BUILD_TYPE} Debug _CMP) @@ -8,17 +8,18 @@ if(_CMP) endif() set(CMAKE_CXX_STANDARD 11) -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake") -if(CMAKE_COMPILER_IS_GNUCXX) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") -endif() +#set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake") +#if(CMAKE_COMPILER_IS_GNUCXX) +set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -s USE_SDL=2") +set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='[\"bmp\"]'") +#endif() ## CLIENT BUILD ## -find_package(OpenGL REQUIRED) -find_package(GLEW REQUIRED) -find_package(SDL2 REQUIRED) -find_package(SDL2_image REQUIRED) +#find_package(OpenGL REQUIRED) +#find_package(GLEW REQUIRED) +#find_package(SDL2 REQUIRED) +#find_package(SDL2_image REQUIRED) file(GLOB_RECURSE client_src "src/common/*.hpp" @@ -28,47 +29,48 @@ file(GLOB_RECURSE client_src ) add_executable(client ${client_src}) + target_include_directories(client PRIVATE ${PROJECT_SOURCE_DIR}/src/common PRIVATE ${PROJECT_SOURCE_DIR}/src/client - PRIVATE ${PROJECT_SOURCE_DIR}/include/client - PRIVATE ${OPENGL_INCLUDE_DIR} - PRIVATE ${GLEW_INCLUDE_DIR} - PRIVATE ${SDL2_INCLUDE_DIR} - PRIVATE ${SDL2_IMAGE_INCLUDE_DIR}) -target_link_libraries(client - ${OPENGL_LIBRARIES} - ${GLEW_LIBRARY} - ${SDL2_LIBRARY} - ${SDL2_IMAGE_LIBRARIES}) + PRIVATE ${PROJECT_SOURCE_DIR}/include/client) + #PRIVATE ${OPENGL_INCLUDE_DIR} + #PRIVATE ${GLEW_INCLUDE_DIR} + #PRIVATE ${SDL2_INCLUDE_DIR} + #PRIVATE ${SDL2_IMAGE_INCLUDE_DIR}) +#target_link_libraries(client +# ${OPENGL_LIBRARIES} +# ${GLEW_LIBRARY} +# ${SDL2_LIBRARY} +# ${SDL2_IMAGE_LIBRARIES}) install(TARGETS client RUNTIME DESTINATION bin/client) ## SERVER BUILD ## -file(GLOB_RECURSE server_src - "src/common/*.hpp" - "src/common/*.cpp" - "src/server/*.hpp" - "src/server/*.cpp" - "src/server/*.c" - "src/server/*.h" -) +#file(GLOB_RECURSE server_src +# "src/common/*.hpp" +# "src/common/*.cpp" +# "src/server/*.hpp" +# "src/server/*.cpp" +# "src/server/*.c" +# "src/server/*.h" +#) -add_executable(server ${server_src}) -target_include_directories(server - PRIVATE ${PROJECT_SOURCE_DIR}/src/common - PRIVATE ${PROJECT_SOURCE_DIR}/src/server) -install(TARGETS server RUNTIME DESTINATION bin/server) +#add_executable(server ${server_src}) +#target_include_directories(server +# PRIVATE ${PROJECT_SOURCE_DIR}/src/common +# PRIVATE ${PROJECT_SOURCE_DIR}/src/server) +#install(TARGETS server RUNTIME DESTINATION bin/server) ## COMMON LIBRARIES ## -if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows") - target_link_libraries(server wsock32 ws2_32) - target_link_libraries(client wsock32 ws2_32) -elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") - target_link_libraries(server dl pthread nsl resolv) - target_link_libraries(client dl pthread nsl resolv) -else() - target_link_libraries(server dl pthread socket nsl resolv) - target_link_libraries(client dl pthread socket nsl resolv) -endif() +#if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows") +# target_link_libraries(server wsock32 ws2_32) +# target_link_libraries(client wsock32 ws2_32) +#elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") +# target_link_libraries(server dl pthread nsl resolv) +# target_link_libraries(client dl pthread nsl resolv) +#else() +# target_link_libraries(server dl pthread socket nsl resolv) +# target_link_libraries(client dl pthread socket nsl resolv) +#endif() diff --git a/src/client/main.cpp b/src/client/main.cpp index bf7f2ee..160a096 100644 --- a/src/client/main.cpp +++ b/src/client/main.cpp @@ -1,8 +1,8 @@ #include -#include -#include -#define GLEW_STATIC +#include +#include #include +#include #include "ui/font.hpp" #include "shaders/test.hpp" @@ -17,6 +17,11 @@ void setupOrthoMode() { } +void draw(); + +sosc::ui::Text text; +SDL_Window* window; + int main(int argc, char* argv[]) { using namespace sosc; @@ -26,7 +31,7 @@ int main(int argc, char* argv[]) { } atexit(SDL_Quit); - auto window = SDL_CreateWindow( + window = SDL_CreateWindow( "SockScape Client", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, @@ -61,48 +66,50 @@ int main(int argc, char* argv[]) { ); ui::font_set_default(&scapeFont); - ui::Text text(75, glm::vec4(1, 0, 0, 1), - "test", 100, 100, 400); + text = ui::Text(75, glm::vec4(1, 0, 0, 1), "test", 100, 100, 400); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); - bool running = true; - while(running) { - glClear(GL_COLOR_BUFFER_BIT); - glClearColor(.25, .25, .25, 1); + emscripten_set_main_loop(draw, 30, 1); - text.Render(); + /*ui::font_deinit_subsystem(); + SDL_GL_DeleteContext(ctx); + SDL_DestroyWindow(window);*/ - SDL_GL_SwapWindow(window); + return 0; +} - SDL_Event event; - while(SDL_PollEvent(&event)) { - if(event.type == SDL_QUIT) - running = false; +void draw() { + using namespace sosc; - if(event.type == SDL_WINDOWEVENT && - event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) - { - glViewport(0, 0, event.window.data1, event.window.data2); - ui::font_window_changed(window); - } + glClear(GL_COLOR_BUFFER_BIT); + glClearColor(.25, .25, .25, 1); - if(event.type == SDL_KEYDOWN) { - switch(event.key.keysym.sym) { - case SDLK_ESCAPE: - running = false; - break; - default: - break; - } + text.Render(); + + SDL_GL_SwapWindow(window); + + SDL_Event event; + while(SDL_PollEvent(&event)) { + /*if(event.type == SDL_QUIT) + running = false;*/ + + if(event.type == SDL_WINDOWEVENT && + event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) + { + glViewport(0, 0, event.window.data1, event.window.data2); + ui::font_window_changed(window); + } + + if(event.type == SDL_KEYDOWN) { + switch(event.key.keysym.sym) { + /*case SDLK_ESCAPE: + running = false; + break;*/ + default: + break; } } } - - ui::font_deinit_subsystem(); - SDL_GL_DeleteContext(ctx); - SDL_DestroyWindow(window); - - return 0; } \ No newline at end of file diff --git a/src/client/shaders/test.hpp b/src/client/shaders/test.hpp index 0fe08a3..e2d4fd7 100644 --- a/src/client/shaders/test.hpp +++ b/src/client/shaders/test.hpp @@ -2,8 +2,8 @@ #define SOSC_SHADER_TEST_H #include -#include -#include +#include +#include #include "common.hpp" #include "_shader.hpp"