using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WebSocketSharp; using WebSocketSharp.Server; namespace CircleScape { class Connection : WebSocketBehavior { Connection() { } protected override void OnOpen() { if() } protected override void OnMessage(MessageEventArgs e) { } protected override void OnClose(CloseEventArgs e) { } } class Server { static void Main(string[] args) { } } }