/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ #ifndef cglmc_vec2_h #define cglmc_vec2_h #ifdef __cplusplus extern "C" { #endif #include "../cglm.h" CGLM_EXPORT void glmc_vec2(float * __restrict v, vec2 dest); CGLM_EXPORT void glmc_vec2_copy(vec2 a, vec2 dest); CGLM_EXPORT void glmc_vec2_zero(vec2 v); CGLM_EXPORT void glmc_vec2_one(vec2 v); CGLM_EXPORT float glmc_vec2_dot(vec2 a, vec2 b); CGLM_EXPORT float glmc_vec2_cross(vec2 a, vec2 b); CGLM_EXPORT float glmc_vec2_norm2(vec2 v); CGLM_EXPORT float glmc_vec2_norm(vec2 v); CGLM_EXPORT void glmc_vec2_add(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_adds(vec2 v, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_sub(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_subs(vec2 v, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_mul(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_scale(vec2 v, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_scale_as(vec2 v, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_div(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_divs(vec2 v, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_addadd(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_subadd(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_muladd(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_muladds(vec2 a, float s, vec2 dest); CGLM_EXPORT void glmc_vec2_maxadd(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_minadd(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_negate_to(vec2 v, vec2 dest); CGLM_EXPORT void glmc_vec2_negate(vec2 v); CGLM_EXPORT void glmc_vec2_normalize(vec2 v); CGLM_EXPORT void glmc_vec2_normalize_to(vec2 v, vec2 dest); CGLM_EXPORT void glmc_vec2_rotate(vec2 v, float angle, vec2 dest); CGLM_EXPORT float glmc_vec2_distance2(vec2 a, vec2 b); CGLM_EXPORT float glmc_vec2_distance(vec2 a, vec2 b); CGLM_EXPORT void glmc_vec2_maxv(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_minv(vec2 a, vec2 b, vec2 dest); CGLM_EXPORT void glmc_vec2_clamp(vec2 v, float minval, float maxval); CGLM_EXPORT void glmc_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest); #ifdef __cplusplus } #endif #endif /* cglmc_vec2_h */