/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ #ifndef cglm_mat3_sse_h #define cglm_mat3_sse_h #if defined( __SSE__ ) || defined( __SSE2__ ) #include "../../common.h" #include "../intrin.h" CGLM_INLINE void glm_mat3_mul_sse2(mat3 m1, mat3 m2, mat3 dest) { __m128 l0, l1, l2; __m128 r0, r1, r2; __m128 x0, x1, x2; l0 = _mm_loadu_ps(m1[0]); l1 = _mm_loadu_ps(&m1[1][1]); l2 = _mm_set1_ps(m1[2][2]); r0 = _mm_loadu_ps(m2[0]); r1 = _mm_loadu_ps(&m2[1][1]); r2 = _mm_set1_ps(m2[2][2]); x1 = glmm_shuff2(l0, l1, 1, 0, 3, 3, 0, 3, 2, 0); x2 = glmm_shuff2(l1, l2, 0, 0, 3, 2, 0, 2, 1, 0); x0 = _mm_add_ps(_mm_mul_ps(glmm_shuff1(l0, 0, 2, 1, 0), glmm_shuff1(r0, 3, 0, 0, 0)), _mm_mul_ps(x1, glmm_shuff2(r0, r1, 0, 0, 1, 1, 2, 0, 0, 0))); x0 = _mm_add_ps(x0, _mm_mul_ps(x2, glmm_shuff2(r0, r1, 1, 1, 2, 2, 2, 0, 0, 0))); _mm_storeu_ps(dest[0], x0); x0 = _mm_add_ps(_mm_mul_ps(glmm_shuff1(l0, 1, 0, 2, 1), _mm_shuffle_ps(r0, r1, _MM_SHUFFLE(2, 2, 3, 3))), _mm_mul_ps(glmm_shuff1(x1, 1, 0, 2, 1), glmm_shuff1(r1, 3, 3, 0, 0))); x0 = _mm_add_ps(x0, _mm_mul_ps(glmm_shuff1(x2, 1, 0, 2, 1), _mm_shuffle_ps(r1, r2, _MM_SHUFFLE(0, 0, 1, 1)))); _mm_storeu_ps(&dest[1][1], x0); dest[2][2] = m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2]; } #endif #endif /* cglm_mat3_sse_h */