Large Heat Exchanger water/steam ratio
* Ratio now 1:160 (perfect) * Now use useWater properly as intended * NOT using math.Round() or math.Floor()
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1 changed files with 20 additions and 10 deletions
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@ -121,18 +121,28 @@ public class GT_MetaTileEntity_HeatExchanger extends GT_MetaTileEntity_MultiBloc
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return usage;
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}
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public boolean onRunningTick(ItemStack aStack)
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{
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if (this.mEUt > 0)
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{
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int tGeneratedEU = (int)(this.mEUt * 2L * this.mEfficiency / 10000L);
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public boolean onRunningTick(ItemStack aStack) {
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if (this.mEUt > 0) {
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int tGeneratedEU = (int) (this.mEUt * 2L * this.mEfficiency / 10000L); // APPROXIMATELY how much steam to generate.
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if (tGeneratedEU > 0) {
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if (depleteInput(GT_ModHandler.getDistilledWater(useWater(((float)(superheated ? tGeneratedEU/2 :tGeneratedEU) + 160f) / 160f)))) {
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if(superheated){addOutput(FluidRegistry.getFluidStack("ic2superheatedsteam", tGeneratedEU/2));
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}else{
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addOutput(GT_ModHandler.getSteam(tGeneratedEU));}
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if (superheated)
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tGeneratedEU /= 2; // We produce half as much superheated steam if necessary
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int distilledConsumed = useWater(tGeneratedEU / 160f); // how much distilled water to consume
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tGeneratedEU = distilledConsumed * 160; // EXACTLY how much steam to generate, producing a perfect 1:160 ratio with distilled water consumption
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FluidStack distilledStack = GT_ModHandler.getDistilledWater(distilledConsumed);
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if (depleteInput(distilledStack)) // Consume the distilled water
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{
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if (superheated) {
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addOutput(FluidRegistry.getFluidStack("ic2superheatedsteam", tGeneratedEU)); // Generate superheated steam
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} else {
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addOutput(GT_ModHandler.getSteam(tGeneratedEU)); // Generate regular steam
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}
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} else {
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explodeMultiblock();
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explodeMultiblock(); // Generate crater
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}
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}
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return true;
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