Techlone
21f2b50507
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-05-10 21:39:33 +05:00
Blood-Asp
6398c06506
Merge pull request #1048 from JohannesGaessler/unstable
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[5.09.29] EBF recipe fix
2017-05-10 17:16:00 +02:00
Johannes Gäßler
b1e35de06e
Reverted erroneous previous commit.
2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8
Created a first draft for the Large Chemical Reactor
2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56
Fixed the Electric Blast Furnace not recognizing recipes when there is
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more than one Fluid input.
Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Blood-Asp
e7d8d5ecbe
Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement
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Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27 18:26:42 +02:00
Blood-Asp
77e1b53724
Merge pull request #1038 from Techlone/fix_assline_eu_production
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Fix eu consumption absence by AssemblyLine and some clean up
2017-04-27 18:22:48 +02:00
Techlone
1d70b454c7
Merge branch 'fix_assline_eu_production' into unstable
2017-04-27 20:18:58 +05:00
Techlone
19a5320f00
Merge remote-tracking branch 'remotes/JohannesGaessler/SteamProductionImprovement' into unstable
2017-04-27 20:18:38 +05:00
Techlone
f55959dd92
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-04-27 20:18:13 +05:00
Techlone
cae69aa28f
Fix eu consumption absence by AssemblyLine and some clean up
2017-04-27 19:35:07 +05:00
Blood-Asp
07aa57e7de
Merge pull request #1032 from Techlone/fix_micro_recipies_1029
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Fix micro recipies
2017-04-27 16:27:09 +02:00
Techlone
cff6b44a84
Formatting clean up, nothing else
2017-04-27 16:32:27 +05:00
Johannes Gäßler
eb45688648
Fixed a bug where excess fuel didn't consider the distortion from
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runtimeBoost.
Adjusted the decimal points of the Large Boiler fuel tab to better
represent the actual burn times.
2017-04-27 00:28:07 +02:00
Johannes Gäßler
baa9caf06b
Eliminated rounding errors that caused fuel to burn too shortly
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The Large Boiler now saves excess fuel between items, greatly improves
performance of items like sticks and planks.
The Large boiler now stores excess projected EU that is lost when
throttling with an integrated circuit
2017-04-26 23:57:10 +02:00
Johannes Gäßler
8f4225f0b8
Refactored mDescription to mDescriptionArray, added a deprecated field
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mDescription to ensure 100% backwards compatibility
2017-04-26 20:37:47 +02:00
Techlone
a2bd21fb6d
Merge remote-tracking branch 'remotes/JohannesGaessler/SteamProductionImprovement' into unstable
2017-04-25 21:19:04 +05:00
Johannes Gäßler
878738a75c
Corrected the Maintenance Hatch tooltip
2017-04-24 23:55:42 +02:00
Johannes Gäßler
1c75968fad
Fixed the GTLog spam, ty Techlone
2017-04-24 23:40:24 +02:00
Johannes Gäßler
c2c9fad120
Fixed a bug that caused Battery Buffers to not have a tooltip
2017-04-24 20:50:08 +02:00
Johannes Gäßler
2ca81b2828
Changed the wording on heating capacity to make the effects more clear.
2017-04-23 10:45:07 +02:00
Johannes Gäßler
f1ab33d996
Added information on how Heat Capacity surplus influences recipe time
2017-04-23 10:39:25 +02:00
Techlone
e24cd9e732
fix #1029
2017-04-22 16:10:21 +05:00
Johannes Gäßler
9af7f8cc67
Made Diesel Engine Tooltip more descriptive
2017-04-16 10:33:36 +02:00
John
bd1ca056d6
Merge pull request #14 from Blood-Asp/unstable
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Update
2017-04-16 02:18:17 +05:00
Johannes Gäßler
162d021fc8
Tooltip information on pollution is now dynamic, adjusted GT_Pollution
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documentation
2017-04-15 19:39:34 +02:00
Johannes Gäßler
d79721085e
Tooltips have more info on Steam and pollution, adjusted pollution rates
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Boilers tooltips now explicitly state the amount of Steam produced per
second.
Gas Turbine tooltips now explicitly state how much steam is needed for
them to run at full capacity.
Machine tooltips now explicitly state how much Pollution they produce
per second.
Adjusted machine pollution values to have them align better.
Diesel Generators / Engines now go 40, 80, 160, 320
Gas Turbines now go 20, 40, 80, 160
Large Boiler tooltips now mention the amount of time needed to heat up
Formatted the source code for the Cleanroom
Fixed a bug that caused Diesel Generators and Gas Turbines to not have a
tooltip.
2017-04-15 19:05:57 +02:00
Johannes Gäßler
234c51ac20
Machine descriptions are now a String array instead of a single String.
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The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock
was turned into an array.
Every class derived from GT_MetaTileEntity_TieredMachineBlock has
received a new additional constructor that takes an array of Strings
instead of a single one.
2017-04-14 23:33:20 +02:00
Johannes Gäßler
213d5bb9df
Large Boiler fuel burn rate now configurable
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By placing an integrated circuit in the Large Boiler it is now possible
to adjust fuel burn rate and steam output at no change in efficiency.
The steam output of a boiler is reduced by 1000L per configuration.
2017-04-14 20:03:29 +02:00
Blood-Asp
2ee3b7e712
Merge pull request #1018 from JohannesGaessler/NeiLargeBoilerFuelEntires
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NEI Large Boiler Fuel Tab
2017-04-13 23:33:13 +02:00
Johannes Gäßler
7044deb43b
Added a recipe for Thaumcraft Alumentum and some other items
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Iterating over items and checking for fuel values turned out to not give
good results because it ignores the Ore Dictionary.
For instance there would be a page for only oak logs instead of a page
with wood in general.
2017-04-13 23:21:35 +02:00
Johannes Gäßler
2064e0b12c
Explicitly added some Solid Fuels to the Large Boiler Fuel tab.
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I was unable to automatically add all fuels to the tab.
2017-04-11 00:47:56 +02:00
Johannes Gäßler
822cf1ec3e
Expanded the NEI api to allow for custom descriptions, added liquid
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fuels to the newly created Large Boiler tab
Instead of the default information like total EU or EU usage it is now
possible to provide custom Strings to describe a recipe.
The Large Boiler NEI tab explicitly shows burn times for fuels depending
on the boiler used.
Any liquid fuel added to Diesel Fuels or Semifluid Fuels will
automatically be added to Large Boiler Fuels.
2017-04-10 20:57:44 +02:00
Blood-Asp
ee5af6ac40
Fixing names for plastics
2017-04-10 13:07:13 +02:00
Blood-Asp
706d2e4bd5
All foils can be made in bender.
2017-04-10 12:54:11 +02:00
Blood-Asp
13043923c0
Fix compile issue
2017-04-10 12:47:50 +02:00
Archengius
8081ba10df
Remove deprecated api..
2017-04-03 16:37:25 +07:00
Blood-Asp
454b255f1b
Fix regulator crash bug
2017-04-01 12:26:47 +02:00
Blood-Asp
f94ae649be
Move some recipes since max java method size was reached
2017-04-01 01:25:30 +02:00
Blood-Asp
6f5e16b286
Updated Achievements to fit changed circuits
2017-04-01 01:03:52 +02:00
Blood-Asp
998709430c
Fix typo
2017-03-31 22:37:51 +02:00
Blood-Asp
7beabd163a
catch most modular armor crashes
2017-03-31 22:24:36 +02:00
Blood-Asp
d41d3cd2b3
Add assemblyrecipes for all circuits per oredict
2017-03-31 22:24:15 +02:00
Blood-Asp
b5626433b9
Better logging for oregen
2017-03-31 21:27:50 +02:00
Blood-Asp
f030951982
Config for blocks below crops
2017-03-31 21:19:04 +02:00
Blood-Asp
32a21a0ac1
Remove testline
2017-03-31 19:02:45 +02:00
Blood-Asp
dd8510792f
Detect low grav dimensions by world provider
2017-03-31 19:01:32 +02:00
Blood-Asp
944f1dab7e
Missed a file
2017-03-31 17:38:48 +02:00
Blood-Asp
4fc431e77e
Add Lightning Rod
2017-03-31 17:38:29 +02:00
Blood-Asp
d725c463e5
null check to prevent bukkit crash
2017-03-31 16:14:36 +02:00