Muramasa
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291839871e
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Reduce disabled component creation & GT_Proxy postInit -> Processors
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2016-09-23 02:28:29 +01:00 |
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Muramasa
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23546a5c2c
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Stop disabled component recipe gen, more separation and fixes
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2016-09-16 15:01:37 +01:00 |
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Muramasa
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75ef60a0c1
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Add processing changes from LoadTimes/Bugfixes and more cleanup
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2016-09-10 15:00:07 +01:00 |
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Muramasa
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33e6060119
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Simplify, cleanup and seperate processors
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2016-09-10 13:20:09 +01:00 |
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Muramasa
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f53fb2b84b
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Bugfixes and now using built in OrePrefixes enabled/disabled lists
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2016-09-09 14:25:59 +01:00 |
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Muramasa
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ac013d92c7
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Actually, probably better to just exclude these
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2016-08-31 04:57:16 +01:00 |
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Muramasa
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adca5141f9
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fix issue with chest loot on server start
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2016-08-31 04:47:54 +01:00 |
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Muramasa
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415e683a43
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Configurable components & fixes
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2016-08-31 02:22:51 +01:00 |
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Muramasa
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c66db54eab
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Fixes & work on #266
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2016-08-23 16:39:20 +01:00 |
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Muramasa-
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ccfc536501
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Merge pull request #603 from Muramasa-/Mats
Material Rework
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2016-08-22 22:50:58 +01:00 |
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Muramasa
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5a94ea039b
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Some cleanup
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2016-08-22 22:31:19 +01:00 |
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Muramasa
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5466ac4f52
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Fixes #599
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2016-08-22 20:25:13 +01:00 |
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Muramasa
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a987228a6a
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Small fixes
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2016-08-22 11:39:04 +01:00 |
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Muramasa
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a0066b4a26
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General cleanup & MaterialProcessing
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2016-08-21 11:57:36 +01:00 |
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Muramasa
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46daf120bb
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initMaterialProperties
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2016-08-19 12:15:05 +01:00 |
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Muramasa
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eaadf6f74b
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Config work
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2016-08-18 07:00:57 +01:00 |
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Muramasa
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6917673264
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Initial
Fixed Materials limitation
Added ability to add Materials via a config
Added ability to change all properties of a Material via a config
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2016-08-17 06:09:55 +01:00 |
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Muramasa
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1647387280
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GC Ore Support
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2016-08-10 21:14:53 +01:00 |
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Muramasa
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25209a4bcb
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Merge GG into GT
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2016-07-29 18:54:45 +01:00 |
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OneEyeMaker
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9946e904b4
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Merge branch 'experimental' into NewFeatures
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2016-07-26 09:01:16 +03:00 |
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OneEyeMaker
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c4bd35d7cd
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Coils should be deprecated
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2016-07-26 07:31:57 +03:00 |
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Blood-Asp
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bd51aba156
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Merge pull request #576 from Muramasa-/UBCSupport
UBC Support / Ore System Restructure
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2016-07-26 00:56:21 +02:00 |
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OneEyeMaker
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13caf1d699
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Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
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2016-07-25 11:33:07 +03:00 |
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OneEyeMaker
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b6e4f869b8
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Redesigned achievements.
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2016-07-24 15:47:50 +03:00 |
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DEMOOH
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a5ba9e57fa
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Update GT_FuelLoader.java
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
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2016-07-24 15:32:26 +03:00 |
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OneEyeMaker
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4aaafe53f5
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Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
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2016-07-24 10:27:03 +03:00 |
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Muramasa
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676e326ec0
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Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
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2016-07-22 01:41:51 +01:00 |
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OneEyeMaker
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b3279513a3
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Any component should require cables of its tier.
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2016-07-21 16:59:56 +03:00 |
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OneEyeMaker
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2f454b9d82
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Cables from IV materials and used as IV components should be IV.
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2016-07-21 13:22:28 +03:00 |
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DEMOOH
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aa2196978b
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Update GT_MachineRecipeLoader.java
Added pitchblende multiplication recipe with Reactoria leaves.
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2016-07-21 11:28:19 +03:00 |
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Muramasa
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248ce596a5
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Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
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2016-07-21 07:24:42 +01:00 |
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OneEyeMaker
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47ce855868
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Redefined some wires. Added last heating coil block.
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2016-07-21 08:48:22 +03:00 |
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OneEyeMaker
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b7943a30c3
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Fixed Blast Furnace recipe for Naquadah Alloy.
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2016-07-20 10:45:46 +03:00 |
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OneEyeMaker
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f98e51a82f
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Added new tier of heating coils.
//TODO: Find material for LuV coils.
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2016-07-20 10:27:47 +03:00 |
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Muramasa
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de6e90a000
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Ore system rewrite
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2016-07-18 19:00:53 +01:00 |
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OneEyeMaker
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ea5305f7df
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Restored broken compatibility.
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2016-07-18 14:56:21 +03:00 |
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OneEyeMaker
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ce1e6917e0
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Preparations for moving all heating coils to another block.
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2016-07-18 09:06:26 +03:00 |
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OneEyeMaker
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c9bc17bce5
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Added new heating coil blocks.
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2016-07-17 15:20:29 +03:00 |
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Muramasa
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51e269e3f5
|
Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
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2016-07-16 23:48:25 +01:00 |
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Blood-Asp
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d21357bd84
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Name fixes
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2016-07-03 12:37:21 +02:00 |
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Blood-Asp
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c57aeee3ce
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rebalancing sifting output
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2016-07-02 23:28:43 +02:00 |
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Blood-Asp
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ca0b8f396e
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make GT trigger ic2 achievements
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2016-07-02 22:35:29 +02:00 |
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Blood-Asp
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c120f69351
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Finished adding all component assemblyline recipes
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2016-07-02 19:05:17 +02:00 |
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Blood-Asp
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c320af9f3e
|
Even more changes
|
2016-07-01 22:23:04 +02:00 |
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Blood-Asp
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c2be6ff64c
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Small fixes and rebalances
|
2016-07-01 21:44:44 +02:00 |
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Blood-Asp
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20de7ff06f
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PR fixes: Turbine casings readded, Dieselgen readded, balancing changes
Also deactivated higher tier pumps, these cover so huge areas, that
servers lag extremely.
Nerfed new cables a bit.
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2016-07-01 18:08:01 +02:00 |
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Muramasa
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63f64cb514
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Initial
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2016-07-01 13:15:55 +01:00 |
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Blood-Asp
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bcbeebf3b8
|
First Assemblyline recipes
|
2016-07-01 02:06:51 +02:00 |
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Blood-Asp
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90d776893e
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More Assembly Line recipe work
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2016-06-30 00:12:00 +02:00 |
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Blood-Asp
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b9ee95c797
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AL Recipe work
|
2016-06-27 23:49:18 +02:00 |
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