Commit graph

354 commits

Author SHA1 Message Date
Dragon2488
457fb3a4ad Oregen sync fix 2016-09-23 17:14:43 +07:00
Dragon2488
5509d94044 oregen lag fix 2016-09-22 22:00:27 +07:00
Dragon2488
dda2aa95a2 Bump GT version, temporary oregen lag fix. 2016-09-18 14:56:20 +07:00
Dragon2488
82dab9d1bd JEI recipes overlapping fix. 2016-09-18 13:04:39 +07:00
Dragon2488
d94f16ea07 Pipes and cables rendering 2016-09-18 00:02:46 +07:00
Dragon2488
a5d2eaffa3 Oops (x2) 2016-09-16 00:39:19 +07:00
Dragon2488
0080b1a69b Fixed run on dedicated server. 2016-09-15 21:24:35 +07:00
Dragon2488
d490759e8d Lightning fix, black blocks on break attempt fix 2016-09-15 18:28:52 +07:00
Dragon2488
7f1791abbf Lightning fix, black blocks on break attempt fix 2016-09-13 17:15:07 +07:00
Dragon2488
235b6310f8 Rewrite gregtech.asm to clean ASM and removed javassist 2016-09-12 22:27:35 +07:00
Dragon2488
461c02e69f ASM fixes. 2016-09-12 21:29:10 +07:00
Dragon2488
d9aa2535e6 JEI support, build.gradle update 2016-09-12 18:07:17 +07:00
Dragon2488
41276f206a Port: Part 4. Block rendering, machines, ASM, tools, items fixes & much more. 2016-09-09 21:51:35 +07:00
Dragon2488
b25e7eaf12 Port. Part 4: Fuck Mojangs. I can't make these fucking blocks have custom IBakedModel. It just doesn't work. Fuck mojangs. Project is frozen. Bye. 2016-09-06 16:53:20 +07:00
Dragon2488
91d9e24cd6 Port: Part 3. FINAL STEPS. And silent for next 11 days. 2016-08-18 20:45:27 +07:00
Dragon2488
6606382172 Port: Part 2. gregtech.common.blocks, gregtech.common.entities, gregtech.common.render 2016-08-11 02:43:37 +07:00
Dragon2488
73a677f6bf Port: Part 1. gregtech.api, gregtech.common.covers, gregtech.common.render 2016-08-07 15:41:31 +07:00
Blood-Asp
c8cca6390b Merge pull request #584 from OneEyeMaker/SmoothTransition
More work on deprecated heating coils.
2016-07-27 23:52:39 +02:00
Blood-Asp
c59f2e6611 Merge pull request #583 from Muramasa-/Fixes
Remove UBC Dependency
2016-07-27 23:51:41 +02:00
OneEyeMaker
be79f288a8 Added code for Pyrolyse Oven to smoothly replace deprecated coils. 2016-07-27 15:26:14 +03:00
OneEyeMaker
078a3bedde Added code for Oil Cracker to smoothly replace deprecated coils. 2016-07-27 14:59:56 +03:00
OneEyeMaker
848f84f35c Added code for Multi Smelter to smoothly replace deprecated coils. 2016-07-27 13:17:57 +03:00
OneEyeMaker
a8647b8929 Added code for Electric Blast Furnace to smoothly replace deprecated coils. 2016-07-27 13:02:12 +03:00
Muramasa
33f6c84be3 Use GameRegistry 2016-07-27 04:44:32 +01:00
Muramasa
a1a25d42dd Remove UBC Dependency 2016-07-27 04:21:53 +01:00
Blood-Asp
b4bcebf458 Handle fuel value as integer 2016-07-27 01:58:32 +02:00
Blood-Asp
a35cb1084f Merge pull request #569 from OneEyeMaker/NewFeatures
New Heating coils.
2016-07-27 01:52:15 +02:00
Draknyte1
dafe88d8e8 Makes GT Sound volume adjustable via proper sliders. 2016-07-27 07:46:59 +10:00
OneEyeMaker
9c788fa292 Restored TextureSets 2016-07-26 20:02:41 +03:00
OneEyeMaker
eec5b2faa7 Fixed merge conflicts. 2016-07-26 09:02:10 +03:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72 Separated multiblock overlay and gui textures 2016-07-26 00:52:30 +01:00
Blood-Asp
bd51aba156 Merge pull request #576 from Muramasa-/UBCSupport
UBC Support / Ore System Restructure
2016-07-26 00:56:21 +02:00
Muramasa
3bbd32136f Method simplification
Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
b6e4f869b8 Redesigned achievements. 2016-07-24 15:47:50 +03:00
DEMOOH
a5ba9e57fa Update GT_FuelLoader.java
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24 15:32:26 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
d756cebd17 Fix "stone" veins
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b Fix harvest level 2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
OneEyeMaker
2f454b9d82 Cables from IV materials and used as IV components should be IV. 2016-07-21 13:22:28 +03:00
DEMOOH
aa2196978b Update GT_MachineRecipeLoader.java
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21 11:28:19 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3 Fixed Blast Furnace recipe for Naquadah Alloy. 2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00