Muramasa-
6c2c50a254
Update with 1.10 changes
2016-12-28 21:24:00 +00:00
Muramasa-
c51dc7a383
Fourth pass
2016-12-28 20:16:39 +00:00
Muramasa-
7957b2f4f3
Third pass
2016-12-27 23:48:43 +00:00
Muramasa-
614362da49
Second pass
2016-12-26 00:55:20 +00:00
Dragon2488
c8d66b8d82
Bugfixes, additions.
2016-12-24 14:48:42 +07:00
Dragon2488
31cca4c13b
Updated artifacts
2016-12-24 04:52:09 +07:00
Dragon2488
af2bd443a0
Big bunch of bugfixes.
2016-12-24 04:34:35 +07:00
Muramasa-
2c8a4e7a81
First pass
2016-12-23 19:41:22 +00:00
Muramasa-
09dc3c1a88
no message
2016-12-23 02:37:23 +00:00
Blood-Asp
46c145c06b
Fix efficiency in scan data of Diesel Engine
2016-12-19 14:27:29 +01:00
Dragon2488
f531833a27
artifacts
2016-12-19 15:15:42 +07:00
Dragon2488
fccf86a708
Bump version number.
2016-12-19 15:02:59 +07:00
Dragon2488
3b5ae6198a
Visual fixes, durability fix.
2016-12-19 15:02:33 +07:00
Archengius
27f8bb4193
Merge pull request #806 from nikita488/test
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Partial lighting fix
2016-12-18 23:19:09 +07:00
nikita488
593bb7c453
Partial lighting fix
2016-12-18 18:47:21 +03:00
Dragon2488
16ccbb2cdf
artifacts. again.
2016-12-18 02:31:49 +07:00
Dragon2488
5c4e60ee72
Fixed Crash with generation of GT ores.
2016-12-18 02:28:34 +07:00
Blood-Asp
6e3e6494a1
Merge pull request #803 from dgabehar/unstable
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Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
c9eb3dc3b4
Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug
2016-12-17 18:20:59 +01:00
Blood-Asp
f3f90f699b
Fix Food Can recipes
2016-12-17 18:16:37 +01:00
Blood-Asp
1aa9ce6501
Fix LuV+ disassemblers
2016-12-17 18:10:38 +01:00
Dragon2488
db28da12e2
Updated artifacts
2016-12-18 00:00:13 +07:00
Dragon2488
2dc3925c62
Bugfixes
2016-12-17 23:56:09 +07:00
Dragon2488
0a78b7c508
Updated artifacts
2016-12-17 20:31:21 +07:00
Dragon2488
a6416b6d88
Fuck. DrawBlockHighlightEvent is called for entities too.
2016-12-17 20:28:42 +07:00
Dragon2488
2d44f402ad
Artifacts for 5.10.20
2016-12-17 16:24:40 +07:00
Dragon2488
97f7f34dae
Bugfixes
2016-12-17 16:12:14 +07:00
Blood-Asp
f0ff2a6cfc
Void wrong type of steam inserted into steam turbines.
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Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Dragon2488
9865ca8307
Updated artifacts
2016-12-17 00:29:16 +07:00
Dragon2488
24f436b066
Crash with latest IC2 fix. (again?)
2016-12-17 00:28:09 +07:00
Blood-Asp
cca28f29fa
Add mable and basalt ores to ore typefilter
2016-12-16 17:54:43 +01:00
Dragon2488
30493666a2
Updated artifacts
2016-12-16 23:40:00 +07:00
Dragon2488
30318c25fa
Crash with latest IC2 fix.
2016-12-16 23:39:12 +07:00
Blood-Asp
650ec1a800
Fix ULV and LV wire/cable recipes
2016-12-16 17:23:39 +01:00
Doug Gabehart
3d2dd065fa
Added check to ensure that fluid is set trying to provide air to player during onArmorTick
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Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Dragon2488
59514322d5
Updated jars
2016-12-16 00:13:48 +07:00
Dragon2488
1183d4765d
Fixes.
2016-12-16 00:12:47 +07:00
Doug Gabehart
b41c3370cc
Fixed processing power issue where values continually increased up to infinity
2016-12-15 09:10:45 -06:00
Dragon2488
08a257ebd1
Added latest builds
2016-12-15 22:06:12 +07:00
Dragon2488
18dce39497
Bump version.
2016-12-15 22:04:05 +07:00
Dragon2488
a9efed5fdc
CCL dependency.
2016-12-15 21:59:35 +07:00
Dragon2488
202c22f5ae
Major rewrite (second, third?), beta release.
2016-12-15 21:58:15 +07:00
Doug Gabehart
6364378437
More stability improvements. (Null value and checks to ensure keys exist)
2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783
Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
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Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
David Vierra
7d1e42f75c
Don't allow Large Turbine to start up without Dynamo Hatch
...
Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-14 20:06:31 +01:00
Doug Gabehart
b9ebe16655
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
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Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
Dimach
d51f43f97b
Ore harvest level rework. Fixed #730 .
2016-12-13 20:20:36 +01:00
Blood-Asp
1efd486dbb
Disable markDirty function of TileEntitys
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http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
2016-12-13 20:10:30 +01:00
Blood-Asp
f86fce4cf3
Fix mining laser recipe
2016-12-13 20:08:23 +01:00