Commit graph

715 commits

Author SHA1 Message Date
Doug Gabehart
6ceff6d783 Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
Doug Gabehart
b9ebe16655 Removed player.closeScreen call to fix graphics glitch when switching armor tabs 2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
Archengius
248b88e8bc Merge pull request #797 from Dimach/fluidregulator-fix
Fixed #796.
2016-12-12 01:22:59 +07:00
Dimach
be37504009 Fixed #796. 2016-12-11 19:56:06 +02:00
Blood-Asp
34481d0c85 Merge pull request #788 from Dimach/unstable-upstream
Fixed #786.
2016-12-07 22:07:49 +01:00
Blood-Asp
0c4e3cbd09 Merge pull request #782 from codewarrior0/advminer-fix
Fix Advanced Miner II occasionally outputting the wrong blocks
2016-12-07 22:06:17 +01:00
Dimach
151fc26133 Fixed #786. 2016-12-07 11:48:33 +02:00
David Vierra
4176f2c525 Fix Advanced Miner II occasionally outputting the wrong blocks
AdvMinerII would occasionally output the drops from a block recently
broken by the player. This happens when the wrong coordinates are
passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to
find the TileEntity and then fall back to whatever the most recently
broken block was.

Fixes #751 (probably), #674, #508
2016-12-04 15:22:03 -10:00
Timeslice42
7df5add5a9 Re-add single-use batteries
How did this get removed? ><
2016-11-05 22:11:36 +01:00
Blood-Asp
58206f909e Merge pull request #727 from Dimach/unstable
Fixed oil rig
2016-11-04 22:13:45 +01:00
Dimach
bc619efb8a Fixed oil rig. 2016-11-04 21:30:57 +02:00
Blood-Asp
2108b9cdc8 Assemblyline recipe scan fix and TC quicksilver/mercury recipes 2016-11-04 00:05:15 +01:00
Blood-Asp
7d1b8f8480 update build script 2016-11-03 12:19:59 +01:00
Blood-Asp
c552f67120 Fix Large turbine tooltips 2016-11-02 23:16:23 +01:00
Blood-Asp
8a17c67442 Turn off AdvMinerII and OilDrill once work is done. 2016-11-02 23:14:40 +01:00
Blood-Asp
481580b723 Fix broken crop oreprocessing 2016-11-02 22:55:13 +01:00
Blood-Asp
395888a884 Modular Armor configs 2016-11-02 22:14:18 +01:00
Blood-Asp
bacc30c248 Merge pull request #716 from danbka33/patch-1
Fix maintenance does not change the machine color
2016-11-02 18:24:36 +01:00
Blood-Asp
a60428ab53 Fix ignored oredict names list not working 2016-11-01 13:18:44 +01:00
Danila Bolshakov
7c1d44d835 Maintenance does not change the machine color 2016-11-01 02:10:56 +03:00
Blood-Asp
cef2d02416 Merge pull request #713 from Technus/patch-1
Fix for Scanner
2016-10-30 22:41:17 +01:00
Blood-Asp
814dc25690 Modular Armor changes 1 2016-10-30 22:39:40 +01:00
Daniel
b3ed735ef2 Fix for Scanner
being derp when looking @ pollution
2016-10-30 11:09:24 +01:00
Blood-Asp
ed724da44d Auto Maintainance fix 2016-10-27 22:24:41 +02:00
Blood-Asp
1f64005592 Auto Maintainance fix (maybe) 2016-10-27 00:30:26 +02:00
Blood-Asp
3d88803b11 Add GT recipes for GraviSuite 2016-10-27 00:24:56 +02:00
Blood-Asp
11130dd435 More Translation stuff. Hope it does not lag. 2016-10-26 21:57:20 +02:00
Blood-Asp
f806a7b76d Fix super fuel not increasing efficiency 2016-10-26 21:02:15 +02:00
Blood-Asp
16f03e76e8 Allow max 1 crafting sound every 10 ticks to prevent rare crashes. 2016-10-26 20:34:04 +02:00
Blood-Asp
8c1550e5c2 Improve harvest range of sense to 5x5x5(now working) 2016-10-26 18:59:10 +02:00
Blood-Asp
03f6c9e2f9 Replace not working localization function with own map. 2016-10-26 18:44:14 +02:00
Blood-Asp
4a8a0ab576 Fluid Regulator code optimization 2016-10-26 17:08:28 +02:00
Blood-Asp
2d5c40ef8f some bugfixes 2016-10-26 00:57:33 +02:00
Blood-Asp
7926877ed1 Pollution Update/Rebalance 2016-10-25 20:22:56 +02:00
Blood-Asp
3c3231c4f8 Add EnderIO Alloy recipes 2016-10-25 00:14:30 +02:00
Blood-Asp
d930dc385b Fix maceration byproducts 2016-10-24 23:28:04 +02:00
Blood-Asp
466a6483dc New Recipes for Lapotron Crystals, Mining Pipe, Mining Laser and Quantum Armor. 2016-10-23 23:11:32 +02:00
Blood-Asp
13c8f127cd Add Automatic Maintainance Hatch 2016-10-23 12:15:42 +02:00
Blood-Asp
4b29e30e75 Fix droping of items when pulling from doublechests 2016-10-23 00:30:24 +02:00
Blood-Asp
f8408d6a9b quick fixes 2016-10-22 23:51:28 +02:00
Blood-Asp
6c4f17d52e Try to move full stack into targed inventory, not single operation. 2016-10-22 23:19:32 +02:00
Blood-Asp
13180eb4a4 Detect GT++ and enable materials for it. 2016-10-22 18:15:39 +02:00
Blood-Asp
8ef12119e0 Added new mode to only check large turbine rotors with need maintainance cover 2016-10-22 17:28:03 +02:00
Blood-Asp
15eb43998a Remove debug code 2016-10-22 16:42:30 +02:00
Blood-Asp
a82469b481 Missed one file 2016-10-22 16:38:30 +02:00
Blood-Asp
f12ae9a63f Add Naquadah fuel rods and fix some Assemblyline recipes
Naquadah fuel = Mox with 10x runtime.
2016-10-22 16:38:18 +02:00
Blood-Asp
e2ee26e55e Fix some recipes not working in processing array 2016-10-22 14:01:59 +02:00
Blood-Asp
dc56e5ef44 Immersive Engineering compatibility and more fuels in generators 2016-10-22 13:04:50 +02:00
Blood-Asp
05bd0a7435 Improve Magneticraft compatibility 2016-10-22 01:23:24 +02:00