OneEyeMaker
718d28bd23
ea5305f7df
2016-07-25 22:36:29 +02:00
OneEyeMaker
218d45c99d
b780ef6c2c
2016-07-25 22:23:13 +02:00
OneEyeMaker
49c063f24a
c9bc17bce5
2016-07-25 22:18:51 +02:00
Dream-Master
4030ef4f1c
Change graphic
2016-07-05 19:58:04 +02:00
Dream-Master
509b904d4e
Change graphics
2016-07-05 19:54:33 +02:00
Dream-Master
c579f73733
Add Argon Gas
2016-07-02 11:36:58 +02:00
Dream-Master
8a3ed09c46
Blood Asp changes
2016-06-24 01:32:57 +02:00
Dream-Master
ce97f9d852
Fix Fluid Wet Concrete
...
remove Plasma Pie we have Neutronium for it.
2016-06-23 22:33:31 +02:00
Dream-Master
3c2119aaa5
966c948d36
[ 966c948
]
2016-06-22 21:51:31 +02:00
Dream-Master
10a1a2ee47
Adv Mine 2 Texture
2016-06-22 20:30:31 +02:00
Dream-Master
119cb78923
Textures for the Large Fluid Cans
2016-06-22 19:57:01 +02:00
Dream-Master
ada744c29a
d718cac331
[ d718cac
]
2016-06-22 18:52:27 +02:00
Dream-Master
4b3913b175
979a6fb543
[ 979a6fb
]
2016-06-21 22:30:36 +02:00
Dream-Master
e29201f753
new files from gt pull requests
2016-06-21 21:36:03 +02:00
Dream-Master
a88d9c4e72
experimental branch
2016-06-21 21:07:14 +02:00
Dream-Master
fafe1bcc88
reverse commit
2016-06-21 19:32:31 +02:00
Dream-Master
09add3e8ac
even with Blood asp experimental branch
2016-06-21 18:50:29 +02:00
Dream-Master
b09b54435f
remove all
2016-06-21 18:42:02 +02:00
Dream-Master
76fcaebb23
New Gui Textures Thanks to @Muramas
2016-05-25 22:17:16 +02:00
Dream-Master
78c691d754
Adding the New Turbines from Gt 5.09 and some Assembler recipe
2016-05-25 21:43:52 +02:00
Dream-Master
9f8de14a9f
Change Fuel and Nitro diesel values
...
change Burn value of Lignite coal 4x
Change Gui Pic from Distillation Tower and Large Heat Exchanger (thanks to Draknyte1)
2016-05-22 02:15:51 +02:00
Technus
966c948d36
Added files via upload
2016-04-19 19:55:28 +02:00
Technus
9b55e2700b
Delete TecCape.png
2016-04-19 19:54:51 +02:00
Technus
cb2b3cc679
Added files via upload
2016-04-18 19:00:33 +02:00
Dream-Master
35b5bb31f9
Revert "adding Adv Miner to us Version"
...
This reverts commit 6427be7b6d
.
2016-04-09 14:02:34 +02:00
Dream-Master
6427be7b6d
adding Adv Miner to us Version
...
adding Drilling Fluid
added a few Textures from Gt 5.09
2016-04-04 20:04:53 +02:00
Dream-Master
54bdb20c50
Change two textures for the New Cans
2016-04-03 13:50:42 +02:00
Dream-Master
975f9c718f
Add more Large Fluid Cells
2016-04-02 14:19:59 +02:00
Dream-Master
f2876a31a3
Try to add a new Fluid Cell to GT
2016-04-02 13:06:18 +02:00
Teteros
7c3fdb2ebc
Synchronize with Blood-Asps' repository
2016-02-29 03:55:05 +00:00
Léa Gris
af5cef9c05
Fix textures in wrong BMP format to PNG
...
Script to fix
```Bash
list=$(find ./ -type f -name \*.png -exec grep -l BM6 {} \;)
for v in $list
do
f=$(echo $v | sed -e 's/\(.*\)\.png/\1/g')
mv "$f.png" "$f.bmp"
convert "$f.bmp" "$f.png"
find ./ -type f -name "$f.bmp" -delete
done
```
2016-01-29 15:09:07 +01:00
Teteros
d718cac331
Modify Wet Concrete to be able to use cells
...
Wet Concrete was lacking cell support as it was a 'molten' fluid type.
This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.
Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block
'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Dream-Master
faa4c18f63
Added Blood Asps commits.
...
New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Dream-Master
979a6fb543
Change Material List
...
Adding Planets Oremixes to the lang file
change build properties
2015-11-03 11:28:31 +01:00
Shawn Buckley
123aa6ed28
Reformat code
2015-10-21 22:15:09 -04:00
Shawn Buckley
85c804fa11
Move source directory
2015-10-18 23:04:39 -04:00