OneEyeMaker
49c063f24a
c9bc17bce5
2016-07-25 22:18:51 +02:00
OneEyeMaker
13caf1d699
Changed method of "repairing" of overheated coils.
...
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
b6e4f869b8
Redesigned achievements.
2016-07-24 15:47:50 +03:00
DEMOOH
a5ba9e57fa
Update GT_FuelLoader.java
...
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24 15:32:26 +03:00
OneEyeMaker
4aaafe53f5
Changed Blast Furnace temperatures of some materials.
...
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
d756cebd17
Fix "stone" veins
...
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e
Fix convertOre
2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b
Fix harvest level
2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0
Various fixes/cleanup
...
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
1b9536c1db
Merge pull request #2 from OneEyeMaker/WiresRedefinition
...
Redefined some wires.
2016-07-21 17:05:02 +03:00
OneEyeMaker
b3279513a3
Any component should require cables of its tier.
2016-07-21 16:59:56 +03:00
OneEyeMaker
2f454b9d82
Cables from IV materials and used as IV components should be IV.
2016-07-21 13:22:28 +03:00
DEMOOH
aa2196978b
Update GT_MachineRecipeLoader.java
...
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21 11:28:19 +03:00
Muramasa
248ce596a5
Ore System Rewrite part 2
...
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868
Redefined some wires. Added last heating coil block.
2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3
Fixed Blast Furnace recipe for Naquadah Alloy.
2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
...
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Dream-Master
eeab702de4
Fix Multismelter
...
Change Wire recipe and Fix 643
2016-07-18 22:32:39 +02:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253
Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
...
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293
Naquadah should be more expensive.
2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea
Moved all coils to another block.
2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0
Preparations for moving all heating coils to another block.
2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5
Now Naquadria (source of Neutronium) requires highest tier of heating coils.
2016-07-17 17:29:18 +03:00
OneEyeMaker
b780ef6c2c
Updated tooltips
2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
DEMOOH
1313300a1c
Merge pull request #1 from DEMOOH/DEMOOH-fluid_filter_fix
...
Update GT_Cover_Fluidfilter.java
2016-07-17 08:18:22 +03:00
Muramasa
51e269e3f5
Initial
...
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc
Update GT_Cover_Fluidfilter.java
2016-07-17 00:07:10 +03:00
Dream-Master
c3ccf315a2
Add shaped crafting recipe for springs
2016-07-15 22:35:15 +02:00
Dream-Master
f4d10ee72f
change recipe for small springs
2016-07-15 22:17:47 +02:00
Dream-Master
8cb17b20c0
Adding Shaped recipe for small springs
2016-07-15 00:21:18 +02:00
Martin
d7d1542954
bump version
2016-07-13 16:25:57 +02:00
Martin
2a4e2aa133
Remove ghost items from Assembly Line input slots (Blood Asp)
2016-07-13 16:25:28 +02:00
Blood-Asp
be3a6292bb
Remove ghost items from Assembly Line input slots
2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526
Update GT Capelist URL
2016-07-10 20:28:35 +02:00
Dream-Master
4030ef4f1c
Change graphic
2016-07-05 19:58:04 +02:00
Dream-Master
509b904d4e
Change graphics
2016-07-05 19:54:33 +02:00
Dream-Master
98ec8a6bdd
Fix id
2016-07-05 19:43:45 +02:00
Dream-Master
f1f3c8673b
Fixing Ids.
2016-07-05 19:25:36 +02:00
Dream-Master
32a4f8be83
Added LuV, ZPM and UV Mob Rep
...
Changed ids from Fluid regulators because overlays ids.
2016-07-05 19:20:20 +02:00
Dream-Master
467f983190
Change Pile Igniter recipe to be LV Steel.
2016-07-04 22:50:39 +02:00
Dream-Master
bdff360684
Change cable to be using rubber instead of wool.
...
Added 16X Insulated cables
2016-07-04 22:14:50 +02:00
Dream-Master
3ce817dddb
More Pollution work
2016-07-04 18:41:53 +02:00
Dream-Master
a22dc1f3e4
Pollution base work (Blood Asp)
2016-07-04 18:37:34 +02:00
Dream-Master
51f2d56284
Name fixes Assembly Line (Blood Asp)
2016-07-04 17:53:32 +02:00
Dream-Master
5b626efd74
Rised generator internal EU storage to counter production bug (Blood Asp)
2016-07-04 17:50:19 +02:00
Dream-Master
26237d91d1
rebalancing sifting output (Blood Asp)
2016-07-04 17:48:00 +02:00
Dream-Master
b99feff3d8
make GT trigger ic2 achievements (Blood Asp)
2016-07-04 17:46:17 +02:00