Commit graph

800 commits

Author SHA1 Message Date
Blood-Asp
7ddf9c5f4e Teleporter and Energy Transmitter fixes 2017-06-01 13:28:05 +02:00
Daniel
0a928887ed Cleanup and some commentary 2017-06-01 13:24:02 +02:00
Daniel
8b1e6d55be 7bd71fe 2017-06-01 13:23:51 +02:00
Daniel
28694dac93 Fix that so pollution is not negative. 2017-06-01 13:22:27 +02:00
Technus
a4f0426159 8e0e516 2017-06-01 13:22:10 +02:00
Technus
a99e0d4ffb Not needed. 2017-06-01 13:19:27 +02:00
Technus
82458fed2e Cherry-Pick c12e474
c12e474c23
2017-06-01 13:18:34 +02:00
Technus
7a08da6a06 that makes it look better? 2017-06-01 12:01:20 +02:00
Technus
427b1e105a Why does one change the machine state TWICE in the same tick... 2017-06-01 12:00:52 +02:00
Blood-Asp
9a69e1978d Fix comb processing recipes #1052 2017-05-31 22:57:21 +02:00
Blood-Asp
94f8581477 Fix multiblock recipe search fix #1044 2017-05-31 21:52:58 +02:00
Blood-Asp
b047ab56b2 Fix spelling #1043 2017-05-31 21:42:32 +02:00
Blood-Asp
080c229e09 fix #1041 2017-05-31 21:37:50 +02:00
Blood-Asp
4c17c2beff Make Internal wireless redstone work as machine controller 2017-05-31 21:37:26 +02:00
Blood-Asp
09e0361990 Add recipe for very heavy oil 2017-05-31 21:11:34 +02:00
Blood-Asp
b418fede09 Change Automaintain default 2017-05-31 18:59:32 +02:00
Blood-Asp
5386a69022 Merge pull request #1051 from JohannesGaessler/unstable
[5.09.29] EBF recipe fix followup
2017-05-31 18:58:06 +02:00
Blood-Asp
3f73fa9b86 Merge pull request #1058 from Georggi/patch-4
Auto Maintenance Hatch tweaks
2017-05-31 18:57:39 +02:00
Blood-Asp
ba030d3239 Merge pull request #1060 from JohannesGaessler/MaterialFormulaFix
Material formula fix
2017-05-31 18:57:05 +02:00
Blood-Asp
b170cd5a5c Merge pull request #1067 from antifluxfield/unstable
Wrong behavior of Player Detector
2017-05-31 18:55:35 +02:00
Blood-Asp
1af33411d2 Disable switching armor gui because of broken sync 2017-05-31 18:53:56 +02:00
Blood-Asp
c28a8ceb78 Catch broken items on recipe move 2017-05-31 18:10:11 +02:00
Blood-Asp
40304ed2f5 Catch login armor crash 2017-05-31 18:09:30 +02:00
antifluxfield
c42c2facb1 Update GT_Cover_PlayerDetector.java 2017-05-27 14:48:39 +08:00
antifluxfield
aa4839ebf6 Update GT_Cover_PlayerDetector.java 2017-05-27 14:46:03 +08:00
Johannes Gäßler
32db407391 Removed debugging prints accidentally left in the previous commit 2017-05-18 19:27:53 +02:00
Johannes Gäßler
d805ce4613 Fixed MaterialStack String representations sometimes missing brackets 2017-05-18 19:22:06 +02:00
Yuriy Shnitkovskiy
c0f8bafc60 I guess I wanted to put it here for some reason 2017-05-16 19:52:04 +03:00
Yuriy Shnitkovskiy
bc7eaaa762 Added config for automation 2017-05-16 19:49:46 +03:00
Yura
4e3ed071dc Auto Maintenance Hatch tweaks
Fixed #958 and #1053, allowed robots\pipes to interact with it.
2017-05-16 16:17:01 +03:00
Johannes Gäßler
3b681b69d5 Changed multiblocks so they all consider all inputs for finding recipes 2017-05-10 19:56:36 +02:00
Johannes Gäßler
b1e35de06e Reverted erroneous previous commit. 2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8 Created a first draft for the Large Chemical Reactor 2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56 Fixed the Electric Blast Furnace not recognizing recipes when there is
more than one Fluid input.

Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Blood-Asp
e7d8d5ecbe Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement
Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27 18:26:42 +02:00
Techlone
cae69aa28f Fix eu consumption absence by AssemblyLine and some clean up 2017-04-27 19:35:07 +05:00
Techlone
cff6b44a84 Formatting clean up, nothing else 2017-04-27 16:32:27 +05:00
Johannes Gäßler
eb45688648 Fixed a bug where excess fuel didn't consider the distortion from
runtimeBoost.

Adjusted the decimal points of the Large Boiler fuel tab to better
represent the actual burn times.
2017-04-27 00:28:07 +02:00
Johannes Gäßler
baa9caf06b Eliminated rounding errors that caused fuel to burn too shortly
The Large Boiler now saves excess fuel between items, greatly improves
performance of items like sticks and planks.
The Large boiler now stores excess projected EU that is lost when
throttling with an integrated circuit
2017-04-26 23:57:10 +02:00
Johannes Gäßler
8f4225f0b8 Refactored mDescription to mDescriptionArray, added a deprecated field
mDescription to ensure 100% backwards compatibility
2017-04-26 20:37:47 +02:00
Johannes Gäßler
878738a75c Corrected the Maintenance Hatch tooltip 2017-04-24 23:55:42 +02:00
Johannes Gäßler
1c75968fad Fixed the GTLog spam, ty Techlone 2017-04-24 23:40:24 +02:00
Johannes Gäßler
c2c9fad120 Fixed a bug that caused Battery Buffers to not have a tooltip 2017-04-24 20:50:08 +02:00
Johannes Gäßler
2ca81b2828 Changed the wording on heating capacity to make the effects more clear. 2017-04-23 10:45:07 +02:00
Johannes Gäßler
f1ab33d996 Added information on how Heat Capacity surplus influences recipe time 2017-04-23 10:39:25 +02:00
Techlone
e24cd9e732 fix #1029 2017-04-22 16:10:21 +05:00
Johannes Gäßler
9af7f8cc67 Made Diesel Engine Tooltip more descriptive 2017-04-16 10:33:36 +02:00
Johannes Gäßler
162d021fc8 Tooltip information on pollution is now dynamic, adjusted GT_Pollution
documentation
2017-04-15 19:39:34 +02:00
Johannes Gäßler
d79721085e Tooltips have more info on Steam and pollution, adjusted pollution rates
Boilers tooltips now explicitly state the amount of Steam produced per
second.
Gas Turbine tooltips now explicitly state how much steam is needed for
them to run at full capacity.

Machine tooltips now explicitly state how much Pollution they produce
per second.
Adjusted machine pollution values to have them align better.
Diesel Generators / Engines now go 40, 80, 160, 320
Gas Turbines now go 20, 40, 80, 160

Large Boiler tooltips now mention the amount of time needed to heat up

Formatted the source code for the Cleanroom

Fixed a bug that caused Diesel Generators and Gas Turbines to not have a
tooltip.
2017-04-15 19:05:57 +02:00
Johannes Gäßler
234c51ac20 Machine descriptions are now a String array instead of a single String.
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock
was turned into an array.
Every class derived from GT_MetaTileEntity_TieredMachineBlock has
received a new additional constructor that takes an array of Strings
instead of a single one.
2017-04-14 23:33:20 +02:00