Dimach
5e7d95284c
Cleanup code.
2017-03-16 16:24:39 +02:00
MauveCloud
b9d4d15a0c
Fix for negative-coordinate vein generation, adjustments to recipes for stone dust, sand, and flint
2017-03-16 16:24:39 +02:00
Dimach
e6f6150781
Cleanup code and fix incorrect merge.
2017-03-16 16:24:39 +02:00
Blood-Asp
f4dae834da
Merge pull request #952 from Techlone/soldering_alloy
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Config for using only soldering alloy
2017-03-16 14:56:45 +01:00
Blood-Asp
286267e98d
Merge pull request #963 from Dimach/unstable
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Implement #292 .
2017-03-16 14:56:01 +01:00
Techlone
288f44e347
Added a sorting of recipes in NEI
2017-03-16 00:24:41 +05:00
Dimach
76e82ed355
Implement #292 .
2017-03-15 04:51:15 +02:00
Techlone
556fa42c37
fix adv circuit
2017-03-12 23:45:12 +05:00
Techlone
f05f216f30
Added new config value useOnlyGoodSolderingMaterials
2017-03-12 00:16:10 +05:00
Blood-Asp
d7203bccbd
Recipe fixes
2017-03-10 00:57:06 +01:00
Blood-Asp
cbb96f9c8a
Actually allow pollution go down to 0
2017-03-08 18:14:33 +01:00
Blood-Asp
48d7a1ee5d
Fix rubber plates in modular armor boots
2017-03-08 17:52:28 +01:00
Blood-Asp
9c7e95b245
Fix low grav processing check
2017-03-08 17:28:05 +01:00
Blood-Asp
875821ede2
Rebalance gallium usage early game
2017-03-08 17:12:07 +01:00
Blood-Asp
af43ebade1
Better circuit tooltips
2017-03-08 16:57:16 +01:00
Dimach
d6c321883e
Cleanness now decrease slow.
2017-03-08 02:28:41 +02:00
Dimach
9fa8238765
Resolve #917 .
2017-03-08 01:22:45 +02:00
Blood-Asp
7d0acb394d
Merge pull request #937 from maixgame/unstable
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Fixed #935
2017-03-07 17:07:43 +01:00
Maxime Legkiy
d60695addd
Fix Pollution Neighbor BUG
2017-03-07 00:26:57 +03:00
Maxime Legkiy
c3101d6f04
Fixed #935
2017-03-06 22:26:16 +03:00
Maxime Legkiy
903661501e
Fixed #935
2017-03-06 22:09:55 +03:00
Dimach
09c774689b
Fixed #930 .
2017-03-06 14:59:40 +02:00
Blood-Asp
7bae02b0ed
Remove original IC2 adv circuit recipe.
2017-03-05 21:50:10 +01:00
Blood-Asp
7cb02737de
Moar circuit balance
2017-03-05 00:22:54 +01:00
Blood-Asp
bb5f4705c0
Merge pull request #919 from Dimach/unstable-2
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Fix basic machine bug (machine waste input when placed not in clearroom)
2017-03-02 22:32:11 +01:00
Blood-Asp
80943cf0ce
Merge pull request #918 from Dimach/unstable
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Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 22:32:00 +01:00
Dimach
9cf2a8059d
Fix basic machine bug (machine waste input when placed not in clearroom)
2017-03-02 20:18:24 +02:00
Dimach
4ff885458b
Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 20:00:05 +02:00
Blood-Asp
8e945a8b88
Fix Steam macerator not accepting some items per automation
2017-03-02 18:37:59 +01:00
Blood-Asp
4280e3dbd3
Distilation tower recipes rebalance
2017-03-02 11:14:47 +01:00
Blood-Asp
cd6571ade8
Some recipe fixes.
2017-03-01 23:32:02 +01:00
Blood-Asp
127fdb17d6
Rebalancings
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Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate
3:2 instead of 2:1
2017-03-01 14:16:18 +01:00
Blood-Asp
f12964c716
Remove rubber from steamage
2017-03-01 13:36:27 +01:00
Blood-Asp
c13a56d284
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-03-01 12:31:25 +01:00
Blood-Asp
e81dca3320
More circuit balancing
2017-03-01 12:31:22 +01:00
Blood-Asp
8b1e36ad80
Merge pull request #913 from Dimach/unstable
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Fix cleanroom bug (checked only west and north side).
2017-02-28 23:59:47 +01:00
Dimach
26c805e9ac
Fix cleanroom bug (checked only west and north side).
2017-03-01 00:48:12 +02:00
Blood-Asp
c1c174b76c
Recipe balancings
2017-02-28 23:27:36 +01:00
Blood-Asp
e73ee32ddb
Reserved IDs
2017-02-28 15:01:43 +01:00
Blood-Asp
48b2e2b87d
Merge pull request #904 from Techlone/unstable
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Add new semiconductors and indium recipe
2017-02-28 14:18:28 +01:00
Blood-Asp
4e043f617b
Circuit changes
2017-02-28 02:04:47 +01:00
Blood-Asp
815f25d5d6
Merge pull request #898 from DEMOOH/unstable
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New modes for Fluid Filter
2017-02-28 01:57:06 +01:00
Blood-Asp
9234358c45
Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker
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Fix a both bonuses in oilcracker
2017-02-28 01:56:49 +01:00
Blood-Asp
476146cd39
Merge pull request #890 from maixgame/unstable
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Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Techlone
b2157c6320
Add new semiconductors and indium recipe
2017-02-17 23:45:56 +05:00
Maxime Legkiy
8e2280bc2c
Fix name config category to UndergroundFluid
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Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00
Maxime Legkiy
901a7d66c1
Add new flexible configuration undeground oil
2017-02-13 04:24:48 +03:00
DEMOOH
80fa2acfd1
Fix format
2017-02-12 12:28:18 +02:00
DEMOOH
244d54edfd
New modes for Fluid Filter
2017-02-12 12:23:42 +02:00
Techlone
6aa902a946
Fix a possible situation when the oil cracking unit applies a both bonuses
2017-02-11 19:23:57 +05:00
Blood-Asp
64ddbfef6e
Merge pull request #893 from Techlone/reactor_chambers_support
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Reactor chambers support
2017-02-11 01:06:57 +01:00
Blood-Asp
b6674c9d96
Finish Cleanroom
2017-02-11 01:04:46 +01:00
Techlone
81abe867b0
Add support of reactor chambers in GT transformers
2017-02-11 03:41:36 +05:00
Maxime Legkiy
772ec04bf3
Add Underground Oil Generating settings in GregTech.cfg
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Add supports White and Black List (DIM ID)
Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars
Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3
Add settings max Amount Generating
For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable
2017-02-09 05:38:20 +03:00
Maxime Legkiy
6567820a9b
Fix generating Pollution in to other worlds
2017-02-07 13:34:31 +03:00
Maxime Legkiy
d3a72491b4
Add support Save/Load Dimensions Data
2017-02-07 04:47:52 +03:00
Maxime Legkiy
2d3310718a
Add Dimension BlackList
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Add Other Dimension Oil Generating
Save Amount for Other Dimension
2017-02-07 04:44:35 +03:00
Maxime Legkiy
00834b6c4b
Add Underground Oil Spawn Dimensions
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Fix bug reduction oil around coordinates 0 0
Add value MaxAmount in GregTech.cfg
2017-02-07 02:52:26 +03:00
Maxime Legkiy
d703850358
Add UndergroundOil Settings
2017-02-07 02:44:31 +03:00
Maxime Legkiy
379b6a8bd1
Fix generate oil around coordinates 0 0
2017-02-06 20:05:08 +03:00
Maxime Legkiy
811644f90a
Fix bug > Oil Teleportation to GC Planets #837
2017-02-06 17:53:03 +03:00
Maxime Legkiy
2c82f057aa
Fix respawn oil amount if amount down to 0 and reduction amount oil if use Seismic Prospector or more
2017-02-05 18:36:34 +03:00
Blood-Asp
f00ccaa279
fix turbine check in large turbines
2017-02-04 12:25:16 +01:00
Blood-Asp
9afffee2a6
Add checks to prevent crash on item inseration into generators
2017-02-03 22:46:39 +01:00
Blood-Asp
023609842c
Fix charcoal pit accepting wood planks
2017-02-03 20:31:01 +01:00
Blood-Asp
b347471d03
Fix memory overflow with fluid stack on client side
2017-02-03 18:57:18 +01:00
Blood-Asp
d112ad06ae
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-02-03 18:37:29 +01:00
Blood-Asp
36bc0a6643
Fix osmiridium crafting recipe
2017-02-03 18:37:23 +01:00
Blood-Asp
632c918b8c
Fix tungstencarbite recycling
2017-02-03 18:37:01 +01:00
DEMOOH
ba0a0ba4d4
Steam extractor and compressor fix
2017-02-02 14:02:51 +02:00
Muramasa-
37ca6746e3
Adjust process times/eut & steam machine NEI
2017-01-20 04:49:31 +00:00
Blood-Asp
65c5813ae3
Merge pull request #858 from Techlone/unstable
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Disable miner when mining pipes is over
2017-01-19 12:38:50 +01:00
Blood-Asp
1cf283afa8
Merge pull request #857 from vlad20012/fix-816
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Fix #816 obfuscated field name
2017-01-19 12:38:37 +01:00
Blood-Asp
e95e832aba
Merge pull request #856 from vlad20012/fix-851
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Fix #851
2017-01-19 12:38:04 +01:00
John
90442a8d91
check that miner can't move down
2017-01-14 04:11:13 +05:00
Muramasa-
5c5aad4522
Adds IC2 machine recipes to GT machines, needs testing
2017-01-13 21:35:18 +00:00
vlad20012
5af9a6718c
Fix #816 obfuscated field name
2017-01-10 11:34:46 +03:00
vlad20012
095275bb36
Fix #851
2017-01-10 11:20:35 +03:00
KpoxaPy
d64c5b2106
Update large turbines output tooltip Blood-Asp/GT5-Unofficial#829 issue
2017-01-05 15:04:15 +03:00
KpoxaPy
4aa8fd45c4
Add advanced seismic prospector
2017-01-05 02:45:01 +03:00
Blood-Asp
b794aac1d0
Merge pull request #827 from KpoxaPy/unstable
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Fix #825
2017-01-04 16:42:25 +01:00
Blood-Asp
868fe1f77d
Merge pull request #833 from codewarrior0/patch-1
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Fix #830 - Maint Cover does not emit if rotor needs maint
2017-01-04 16:36:04 +01:00
Andrew Ozmitel
e7e48ff215
Merge remote-tracking branch 'upstream/unstable' into unstable
2017-01-04 15:16:31 +03:00
David Vierra
50b9fc9238
Fix #720 - Concurrency error in GT_LanguageManager.addStringLocalization
2017-01-01 21:57:31 -10:00
Muramasa-
7a8067868d
Add missing NEI GUIs & IC2 machine recipe config
2016-12-31 10:17:55 +00:00
David Vierra
75acc1d3eb
Fix #830 - Maint Cover does not emit if rotor needs maint
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Also change the condition back to 20% durability or less
2016-12-30 23:57:40 -10:00
Andrew Ozmitel
674a2aec83
Fix Blood-Asp/GT5-Unofficial#825
2016-12-28 20:03:05 +03:00
Muramasa-
c69a768640
Fix missing Computronics components
2016-12-27 22:42:02 +00:00
Muramasa-
7e3d4ccf4a
Port LightningRod (To be changed by Bloody) & Character fix
2016-12-27 21:08:16 +00:00
Muramasa-
58e2886012
Fix ToolHead processors
2016-12-27 20:49:28 +00:00
Blood-Asp
94cdcfe33c
Fix fluid naquadah generator not consuming fuel
2016-12-27 12:14:40 +01:00
Blood-Asp
0c56122e35
Fix Chlorine recipes
2016-12-27 10:41:49 +01:00
Blood-Asp
08c9e3986c
Fix pollution effect coordinate calculation
2016-12-24 15:57:34 +01:00
Blood-Asp
e1c60d8bad
EBF Efficiency improvements with hier tier coils
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Every 1800K free heating capacity the EBF can be overclocked one tier
without efficency loss(4xEU/t, 1/4process time).
Every 900K free heating capacity EU/t is lowered by 5%.
2016-12-24 11:18:14 +01:00
Blood-Asp
2d35f8c0bc
Adding missing GT++ metaitems
2016-12-24 00:44:13 +01:00
Blood-Asp
4e1c4b241d
Fix broken Hydric Sulfide recipe
2016-12-24 00:41:24 +01:00
Blood-Asp
f2729f281b
Rebalanced Rocket Fuel production cost
2016-12-24 00:15:31 +01:00
Blood-Asp
a13374f6ca
Correct Chlorine and Hydric Sulfide fluid states
2016-12-24 00:02:16 +01:00
Blood-Asp
823a1fccd2
Play plunger sound when clearing fluids from GT machines
2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5
Reduce damage sense takes when harvesting ic2 crops compared to other uses
2016-12-23 23:51:02 +01:00
Blood-Asp
8e8843b3c9
Enable heat bonus for Naquadah fuel rods
2016-12-23 18:39:42 +01:00
Blood-Asp
60328e2adf
Fix oil only be found on second scan
2016-12-23 18:01:36 +01:00
Blood-Asp
77b25d8c82
Add new usages for Graphite
2016-12-23 17:57:58 +01:00
Blood-Asp
82b97af85e
Naquadah gen mk3 now uses cells with molten naquadah instead of dust
2016-12-23 14:27:42 +01:00
Blood-Asp
ba8b780c9e
Magic super fuel recipes that do not need thaumcraft
2016-12-23 13:55:00 +01:00
Blood-Asp
46c145c06b
Fix efficiency in scan data of Diesel Engine
2016-12-19 14:27:29 +01:00
Blood-Asp
6e3e6494a1
Merge pull request #803 from dgabehar/unstable
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Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
c9eb3dc3b4
Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug
2016-12-17 18:20:59 +01:00
Blood-Asp
f3f90f699b
Fix Food Can recipes
2016-12-17 18:16:37 +01:00
Blood-Asp
1aa9ce6501
Fix LuV+ disassemblers
2016-12-17 18:10:38 +01:00
Blood-Asp
f0ff2a6cfc
Void wrong type of steam inserted into steam turbines.
...
Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Blood-Asp
cca28f29fa
Add mable and basalt ores to ore typefilter
2016-12-16 17:54:43 +01:00
Blood-Asp
650ec1a800
Fix ULV and LV wire/cable recipes
2016-12-16 17:23:39 +01:00
Doug Gabehart
3d2dd065fa
Added check to ensure that fluid is set trying to provide air to player during onArmorTick
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Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc
Fixed processing power issue where values continually increased up to infinity
2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437
More stability improvements. (Null value and checks to ensure keys exist)
2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783
Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
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Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
David Vierra
7d1e42f75c
Don't allow Large Turbine to start up without Dynamo Hatch
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Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-14 20:06:31 +01:00
Doug Gabehart
b9ebe16655
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
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Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
Dimach
d51f43f97b
Ore harvest level rework. Fixed #730 .
2016-12-13 20:20:36 +01:00
Blood-Asp
1efd486dbb
Disable markDirty function of TileEntitys
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http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
2016-12-13 20:10:30 +01:00
Blood-Asp
f86fce4cf3
Fix mining laser recipe
2016-12-13 20:08:23 +01:00
David Vierra
3b5dfb6f7b
Fix #785 - Unlimited EU in Dynamo Hatch
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I went with @Techlone's simple solution after all.
Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-13 19:24:31 +01:00
Blood-Asp
8e31958980
Merge pull request #777 from Dimach/unstable
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Fixed #767
2016-12-13 19:17:47 +01:00
Blood-Asp
423b3ad8ef
Merge pull request #798 from Techlone/unstable
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Fix optimal plasma flow tooltip
2016-12-13 19:16:21 +01:00
David Vierra
0cd2371e3b
Change Oil Cracker tooltip to match reality (and vice versa)
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Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides.
Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker.
(It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!)
2016-12-13 19:15:08 +01:00
David Vierra
dcf348a7e1
Fix efficiency penalty incorrectly applied to large gas+plasma turbines
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This is a copy-paste error from the original code in the large steam
turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while
`totalFlow` is expressed in fuel L/t
2016-12-13 19:15:08 +01:00
David Vierra
f98ce7ef08
Fix #771 - 9x output on boosted Diesel
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Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick`
2016-12-13 19:15:07 +01:00
David Vierra
d699de59ba
Adjust Diesel Engine tooltip to match requirements
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16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box.
Also note Diesel, Lube, and Oxygen use.
2016-12-13 19:15:07 +01:00
David Vierra
d519d7f00b
Replace all literal numbers referring to tool types with named constants
2016-12-13 19:15:07 +01:00
Данила Большаков
8ea9df2e7b
Hide bar
2016-12-13 13:53:37 +03:00
Danila Bolshakov
60704cca7f
forgot check null
2016-12-13 11:50:01 +03:00
Danila Bolshakov
920ba2f0c3
Add progress bar
2016-12-13 11:41:38 +03:00
Techlone
75fc96694a
fix optimal plasma flow tooltip
2016-12-12 22:59:04 +05:00
Archengius
248b88e8bc
Merge pull request #797 from Dimach/fluidregulator-fix
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Fixed #796 .
2016-12-12 01:22:59 +07:00
Dimach
be37504009
Fixed #796 .
2016-12-11 19:56:06 +02:00
Blood-Asp
34481d0c85
Merge pull request #788 from Dimach/unstable-upstream
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Fixed #786 .
2016-12-07 22:07:49 +01:00
Dimach
151fc26133
Fixed #786 .
2016-12-07 11:48:33 +02:00
David Vierra
4176f2c525
Fix Advanced Miner II occasionally outputting the wrong blocks
...
AdvMinerII would occasionally output the drops from a block recently
broken by the player. This happens when the wrong coordinates are
passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to
find the TileEntity and then fall back to whatever the most recently
broken block was.
Fixes #751 (probably), #674 , #508
2016-12-04 15:22:03 -10:00
Dimach
b1c2cbe935
Fixed #767 .
2016-11-28 22:05:42 +02:00
Timeslice42
7df5add5a9
Re-add single-use batteries
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How did this get removed? ><
2016-11-05 22:11:36 +01:00
Blood-Asp
58206f909e
Merge pull request #727 from Dimach/unstable
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Fixed oil rig
2016-11-04 22:13:45 +01:00
Dimach
bc619efb8a
Fixed oil rig.
2016-11-04 21:30:57 +02:00
Blood-Asp
2108b9cdc8
Assemblyline recipe scan fix and TC quicksilver/mercury recipes
2016-11-04 00:05:15 +01:00
Blood-Asp
c552f67120
Fix Large turbine tooltips
2016-11-02 23:16:23 +01:00
Blood-Asp
8a17c67442
Turn off AdvMinerII and OilDrill once work is done.
2016-11-02 23:14:40 +01:00
Blood-Asp
481580b723
Fix broken crop oreprocessing
2016-11-02 22:55:13 +01:00
Blood-Asp
395888a884
Modular Armor configs
2016-11-02 22:14:18 +01:00
Blood-Asp
bacc30c248
Merge pull request #716 from danbka33/patch-1
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Fix maintenance does not change the machine color
2016-11-02 18:24:36 +01:00