Commit graph

800 commits

Author SHA1 Message Date
Dimach
5e7d95284c Cleanup code. 2017-03-16 16:24:39 +02:00
MauveCloud
b9d4d15a0c Fix for negative-coordinate vein generation, adjustments to recipes for stone dust, sand, and flint 2017-03-16 16:24:39 +02:00
Dimach
e6f6150781 Cleanup code and fix incorrect merge. 2017-03-16 16:24:39 +02:00
Blood-Asp
f4dae834da Merge pull request #952 from Techlone/soldering_alloy
Config for using only soldering alloy
2017-03-16 14:56:45 +01:00
Blood-Asp
286267e98d Merge pull request #963 from Dimach/unstable
Implement #292.
2017-03-16 14:56:01 +01:00
Techlone
288f44e347 Added a sorting of recipes in NEI 2017-03-16 00:24:41 +05:00
Dimach
76e82ed355 Implement #292. 2017-03-15 04:51:15 +02:00
Techlone
556fa42c37 fix adv circuit 2017-03-12 23:45:12 +05:00
Techlone
f05f216f30 Added new config value useOnlyGoodSolderingMaterials 2017-03-12 00:16:10 +05:00
Blood-Asp
d7203bccbd Recipe fixes 2017-03-10 00:57:06 +01:00
Blood-Asp
cbb96f9c8a Actually allow pollution go down to 0 2017-03-08 18:14:33 +01:00
Blood-Asp
48d7a1ee5d Fix rubber plates in modular armor boots 2017-03-08 17:52:28 +01:00
Blood-Asp
9c7e95b245 Fix low grav processing check 2017-03-08 17:28:05 +01:00
Blood-Asp
875821ede2 Rebalance gallium usage early game 2017-03-08 17:12:07 +01:00
Blood-Asp
af43ebade1 Better circuit tooltips 2017-03-08 16:57:16 +01:00
Dimach
d6c321883e Cleanness now decrease slow. 2017-03-08 02:28:41 +02:00
Dimach
9fa8238765 Resolve #917. 2017-03-08 01:22:45 +02:00
Blood-Asp
7d0acb394d Merge pull request #937 from maixgame/unstable
Fixed #935
2017-03-07 17:07:43 +01:00
Maxime Legkiy
d60695addd Fix Pollution Neighbor BUG 2017-03-07 00:26:57 +03:00
Maxime Legkiy
c3101d6f04 Fixed #935 2017-03-06 22:26:16 +03:00
Maxime Legkiy
903661501e Fixed #935 2017-03-06 22:09:55 +03:00
Dimach
09c774689b Fixed #930. 2017-03-06 14:59:40 +02:00
Blood-Asp
7bae02b0ed Remove original IC2 adv circuit recipe. 2017-03-05 21:50:10 +01:00
Blood-Asp
7cb02737de Moar circuit balance 2017-03-05 00:22:54 +01:00
Blood-Asp
bb5f4705c0 Merge pull request #919 from Dimach/unstable-2
Fix basic machine bug (machine waste input when placed not in clearroom)
2017-03-02 22:32:11 +01:00
Blood-Asp
80943cf0ce Merge pull request #918 from Dimach/unstable
Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 22:32:00 +01:00
Dimach
9cf2a8059d Fix basic machine bug (machine waste input when placed not in clearroom) 2017-03-02 20:18:24 +02:00
Dimach
4ff885458b Fix cleanroom bug (machines inside never receive cleanroom instance). 2017-03-02 20:00:05 +02:00
Blood-Asp
8e945a8b88 Fix Steam macerator not accepting some items per automation 2017-03-02 18:37:59 +01:00
Blood-Asp
4280e3dbd3 Distilation tower recipes rebalance 2017-03-02 11:14:47 +01:00
Blood-Asp
cd6571ade8 Some recipe fixes. 2017-03-01 23:32:02 +01:00
Blood-Asp
127fdb17d6 Rebalancings
Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate
3:2 instead of 2:1
2017-03-01 14:16:18 +01:00
Blood-Asp
f12964c716 Remove rubber from steamage 2017-03-01 13:36:27 +01:00
Blood-Asp
c13a56d284 Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable 2017-03-01 12:31:25 +01:00
Blood-Asp
e81dca3320 More circuit balancing 2017-03-01 12:31:22 +01:00
Blood-Asp
8b1e36ad80 Merge pull request #913 from Dimach/unstable
Fix cleanroom bug (checked only west and north side).
2017-02-28 23:59:47 +01:00
Dimach
26c805e9ac Fix cleanroom bug (checked only west and north side). 2017-03-01 00:48:12 +02:00
Blood-Asp
c1c174b76c Recipe balancings 2017-02-28 23:27:36 +01:00
Blood-Asp
e73ee32ddb Reserved IDs 2017-02-28 15:01:43 +01:00
Blood-Asp
48b2e2b87d Merge pull request #904 from Techlone/unstable
Add new semiconductors and indium recipe
2017-02-28 14:18:28 +01:00
Blood-Asp
4e043f617b Circuit changes 2017-02-28 02:04:47 +01:00
Blood-Asp
815f25d5d6 Merge pull request #898 from DEMOOH/unstable
New modes for Fluid Filter
2017-02-28 01:57:06 +01:00
Blood-Asp
9234358c45 Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker
Fix a both bonuses in oilcracker
2017-02-28 01:56:49 +01:00
Blood-Asp
476146cd39 Merge pull request #890 from maixgame/unstable
Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Techlone
b2157c6320 Add new semiconductors and indium recipe 2017-02-17 23:45:56 +05:00
Maxime Legkiy
8e2280bc2c Fix name config category to UndergroundFluid
Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00
Maxime Legkiy
901a7d66c1 Add new flexible configuration undeground oil 2017-02-13 04:24:48 +03:00
DEMOOH
80fa2acfd1 Fix format 2017-02-12 12:28:18 +02:00
DEMOOH
244d54edfd New modes for Fluid Filter 2017-02-12 12:23:42 +02:00
Techlone
6aa902a946 Fix a possible situation when the oil cracking unit applies a both bonuses 2017-02-11 19:23:57 +05:00
Blood-Asp
64ddbfef6e Merge pull request #893 from Techlone/reactor_chambers_support
Reactor chambers support
2017-02-11 01:06:57 +01:00
Blood-Asp
b6674c9d96 Finish Cleanroom 2017-02-11 01:04:46 +01:00
Techlone
81abe867b0 Add support of reactor chambers in GT transformers 2017-02-11 03:41:36 +05:00
Maxime Legkiy
772ec04bf3 Add Underground Oil Generating settings in GregTech.cfg
Add supports White and Black List (DIM ID)
Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars
Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3
Add settings max Amount Generating
For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable
2017-02-09 05:38:20 +03:00
Maxime Legkiy
6567820a9b Fix generating Pollution in to other worlds 2017-02-07 13:34:31 +03:00
Maxime Legkiy
d3a72491b4 Add support Save/Load Dimensions Data 2017-02-07 04:47:52 +03:00
Maxime Legkiy
2d3310718a Add Dimension BlackList
Add Other Dimension Oil Generating
Save Amount for Other Dimension
2017-02-07 04:44:35 +03:00
Maxime Legkiy
00834b6c4b Add Underground Oil Spawn Dimensions
Fix bug reduction oil around coordinates 0 0
Add value MaxAmount in GregTech.cfg
2017-02-07 02:52:26 +03:00
Maxime Legkiy
d703850358 Add UndergroundOil Settings 2017-02-07 02:44:31 +03:00
Maxime Legkiy
379b6a8bd1 Fix generate oil around coordinates 0 0 2017-02-06 20:05:08 +03:00
Maxime Legkiy
811644f90a Fix bug > Oil Teleportation to GC Planets #837 2017-02-06 17:53:03 +03:00
Maxime Legkiy
2c82f057aa Fix respawn oil amount if amount down to 0 and reduction amount oil if use Seismic Prospector or more 2017-02-05 18:36:34 +03:00
Blood-Asp
f00ccaa279 fix turbine check in large turbines 2017-02-04 12:25:16 +01:00
Blood-Asp
9afffee2a6 Add checks to prevent crash on item inseration into generators 2017-02-03 22:46:39 +01:00
Blood-Asp
023609842c Fix charcoal pit accepting wood planks 2017-02-03 20:31:01 +01:00
Blood-Asp
b347471d03 Fix memory overflow with fluid stack on client side 2017-02-03 18:57:18 +01:00
Blood-Asp
d112ad06ae Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable 2017-02-03 18:37:29 +01:00
Blood-Asp
36bc0a6643 Fix osmiridium crafting recipe 2017-02-03 18:37:23 +01:00
Blood-Asp
632c918b8c Fix tungstencarbite recycling 2017-02-03 18:37:01 +01:00
DEMOOH
ba0a0ba4d4 Steam extractor and compressor fix 2017-02-02 14:02:51 +02:00
Muramasa-
37ca6746e3 Adjust process times/eut & steam machine NEI 2017-01-20 04:49:31 +00:00
Blood-Asp
65c5813ae3 Merge pull request #858 from Techlone/unstable
Disable miner when mining pipes is over
2017-01-19 12:38:50 +01:00
Blood-Asp
1cf283afa8 Merge pull request #857 from vlad20012/fix-816
Fix #816 obfuscated field name
2017-01-19 12:38:37 +01:00
Blood-Asp
e95e832aba Merge pull request #856 from vlad20012/fix-851
Fix #851
2017-01-19 12:38:04 +01:00
John
90442a8d91 check that miner can't move down 2017-01-14 04:11:13 +05:00
Muramasa-
5c5aad4522 Adds IC2 machine recipes to GT machines, needs testing 2017-01-13 21:35:18 +00:00
vlad20012
5af9a6718c Fix #816 obfuscated field name 2017-01-10 11:34:46 +03:00
vlad20012
095275bb36 Fix #851 2017-01-10 11:20:35 +03:00
KpoxaPy
d64c5b2106 Update large turbines output tooltip Blood-Asp/GT5-Unofficial#829 issue 2017-01-05 15:04:15 +03:00
KpoxaPy
4aa8fd45c4 Add advanced seismic prospector 2017-01-05 02:45:01 +03:00
Blood-Asp
b794aac1d0 Merge pull request #827 from KpoxaPy/unstable
Fix #825
2017-01-04 16:42:25 +01:00
Blood-Asp
868fe1f77d Merge pull request #833 from codewarrior0/patch-1
Fix #830 - Maint Cover does not emit if rotor needs maint
2017-01-04 16:36:04 +01:00
Andrew Ozmitel
e7e48ff215 Merge remote-tracking branch 'upstream/unstable' into unstable 2017-01-04 15:16:31 +03:00
David Vierra
50b9fc9238 Fix #720 - Concurrency error in GT_LanguageManager.addStringLocalization 2017-01-01 21:57:31 -10:00
Muramasa-
7a8067868d Add missing NEI GUIs & IC2 machine recipe config 2016-12-31 10:17:55 +00:00
David Vierra
75acc1d3eb Fix #830 - Maint Cover does not emit if rotor needs maint
Also change the condition back to 20% durability or less
2016-12-30 23:57:40 -10:00
Andrew Ozmitel
674a2aec83 Fix Blood-Asp/GT5-Unofficial#825 2016-12-28 20:03:05 +03:00
Muramasa-
c69a768640 Fix missing Computronics components 2016-12-27 22:42:02 +00:00
Muramasa-
7e3d4ccf4a Port LightningRod (To be changed by Bloody) & Character fix 2016-12-27 21:08:16 +00:00
Muramasa-
58e2886012 Fix ToolHead processors 2016-12-27 20:49:28 +00:00
Blood-Asp
94cdcfe33c Fix fluid naquadah generator not consuming fuel 2016-12-27 12:14:40 +01:00
Blood-Asp
0c56122e35 Fix Chlorine recipes 2016-12-27 10:41:49 +01:00
Blood-Asp
08c9e3986c Fix pollution effect coordinate calculation 2016-12-24 15:57:34 +01:00
Blood-Asp
e1c60d8bad EBF Efficiency improvements with hier tier coils
Every 1800K free heating capacity the EBF can be overclocked one tier
without efficency loss(4xEU/t, 1/4process time).
Every 900K free heating capacity EU/t is lowered by 5%.
2016-12-24 11:18:14 +01:00
Blood-Asp
2d35f8c0bc Adding missing GT++ metaitems 2016-12-24 00:44:13 +01:00
Blood-Asp
4e1c4b241d Fix broken Hydric Sulfide recipe 2016-12-24 00:41:24 +01:00
Blood-Asp
f2729f281b Rebalanced Rocket Fuel production cost 2016-12-24 00:15:31 +01:00
Blood-Asp
a13374f6ca Correct Chlorine and Hydric Sulfide fluid states 2016-12-24 00:02:16 +01:00
Blood-Asp
823a1fccd2 Play plunger sound when clearing fluids from GT machines 2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5 Reduce damage sense takes when harvesting ic2 crops compared to other uses 2016-12-23 23:51:02 +01:00
Blood-Asp
8e8843b3c9 Enable heat bonus for Naquadah fuel rods 2016-12-23 18:39:42 +01:00
Blood-Asp
60328e2adf Fix oil only be found on second scan 2016-12-23 18:01:36 +01:00
Blood-Asp
77b25d8c82 Add new usages for Graphite 2016-12-23 17:57:58 +01:00
Blood-Asp
82b97af85e Naquadah gen mk3 now uses cells with molten naquadah instead of dust 2016-12-23 14:27:42 +01:00
Blood-Asp
ba8b780c9e Magic super fuel recipes that do not need thaumcraft 2016-12-23 13:55:00 +01:00
Blood-Asp
46c145c06b Fix efficiency in scan data of Diesel Engine 2016-12-19 14:27:29 +01:00
Blood-Asp
6e3e6494a1 Merge pull request #803 from dgabehar/unstable
Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
c9eb3dc3b4 Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug 2016-12-17 18:20:59 +01:00
Blood-Asp
f3f90f699b Fix Food Can recipes 2016-12-17 18:16:37 +01:00
Blood-Asp
1aa9ce6501 Fix LuV+ disassemblers 2016-12-17 18:10:38 +01:00
Blood-Asp
f0ff2a6cfc Void wrong type of steam inserted into steam turbines.
Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Blood-Asp
cca28f29fa Add mable and basalt ores to ore typefilter 2016-12-16 17:54:43 +01:00
Blood-Asp
650ec1a800 Fix ULV and LV wire/cable recipes 2016-12-16 17:23:39 +01:00
Doug Gabehart
3d2dd065fa Added check to ensure that fluid is set trying to provide air to player during onArmorTick
Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc Fixed processing power issue where values continually increased up to infinity 2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437 More stability improvements. (Null value and checks to ensure keys exist) 2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783 Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
David Vierra
7d1e42f75c Don't allow Large Turbine to start up without Dynamo Hatch
Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-14 20:06:31 +01:00
Doug Gabehart
b9ebe16655 Removed player.closeScreen call to fix graphics glitch when switching armor tabs 2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
Dimach
d51f43f97b Ore harvest level rework. Fixed #730. 2016-12-13 20:20:36 +01:00
Blood-Asp
1efd486dbb Disable markDirty function of TileEntitys
http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
2016-12-13 20:10:30 +01:00
Blood-Asp
f86fce4cf3 Fix mining laser recipe 2016-12-13 20:08:23 +01:00
David Vierra
3b5dfb6f7b Fix #785 - Unlimited EU in Dynamo Hatch
I went with @Techlone's simple solution after all.

Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-13 19:24:31 +01:00
Blood-Asp
8e31958980 Merge pull request #777 from Dimach/unstable
Fixed #767
2016-12-13 19:17:47 +01:00
Blood-Asp
423b3ad8ef Merge pull request #798 from Techlone/unstable
Fix optimal plasma flow tooltip
2016-12-13 19:16:21 +01:00
David Vierra
0cd2371e3b Change Oil Cracker tooltip to match reality (and vice versa)
Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides.

Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker.

(It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!)
2016-12-13 19:15:08 +01:00
David Vierra
dcf348a7e1 Fix efficiency penalty incorrectly applied to large gas+plasma turbines
This is a copy-paste error from the original code in the large steam
turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while
`totalFlow` is expressed in fuel L/t
2016-12-13 19:15:08 +01:00
David Vierra
f98ce7ef08 Fix #771 - 9x output on boosted Diesel
Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick`
2016-12-13 19:15:07 +01:00
David Vierra
d699de59ba Adjust Diesel Engine tooltip to match requirements
16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box.

Also note Diesel, Lube, and Oxygen use.
2016-12-13 19:15:07 +01:00
David Vierra
d519d7f00b Replace all literal numbers referring to tool types with named constants 2016-12-13 19:15:07 +01:00
Данила Большаков
8ea9df2e7b Hide bar 2016-12-13 13:53:37 +03:00
Danila Bolshakov
60704cca7f forgot check null 2016-12-13 11:50:01 +03:00
Danila Bolshakov
920ba2f0c3 Add progress bar 2016-12-13 11:41:38 +03:00
Techlone
75fc96694a fix optimal plasma flow tooltip 2016-12-12 22:59:04 +05:00
Archengius
248b88e8bc Merge pull request #797 from Dimach/fluidregulator-fix
Fixed #796.
2016-12-12 01:22:59 +07:00
Dimach
be37504009 Fixed #796. 2016-12-11 19:56:06 +02:00
Blood-Asp
34481d0c85 Merge pull request #788 from Dimach/unstable-upstream
Fixed #786.
2016-12-07 22:07:49 +01:00
Dimach
151fc26133 Fixed #786. 2016-12-07 11:48:33 +02:00
David Vierra
4176f2c525 Fix Advanced Miner II occasionally outputting the wrong blocks
AdvMinerII would occasionally output the drops from a block recently
broken by the player. This happens when the wrong coordinates are
passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to
find the TileEntity and then fall back to whatever the most recently
broken block was.

Fixes #751 (probably), #674, #508
2016-12-04 15:22:03 -10:00
Dimach
b1c2cbe935 Fixed #767. 2016-11-28 22:05:42 +02:00
Timeslice42
7df5add5a9 Re-add single-use batteries
How did this get removed? ><
2016-11-05 22:11:36 +01:00
Blood-Asp
58206f909e Merge pull request #727 from Dimach/unstable
Fixed oil rig
2016-11-04 22:13:45 +01:00
Dimach
bc619efb8a Fixed oil rig. 2016-11-04 21:30:57 +02:00
Blood-Asp
2108b9cdc8 Assemblyline recipe scan fix and TC quicksilver/mercury recipes 2016-11-04 00:05:15 +01:00
Blood-Asp
c552f67120 Fix Large turbine tooltips 2016-11-02 23:16:23 +01:00
Blood-Asp
8a17c67442 Turn off AdvMinerII and OilDrill once work is done. 2016-11-02 23:14:40 +01:00
Blood-Asp
481580b723 Fix broken crop oreprocessing 2016-11-02 22:55:13 +01:00
Blood-Asp
395888a884 Modular Armor configs 2016-11-02 22:14:18 +01:00
Blood-Asp
bacc30c248 Merge pull request #716 from danbka33/patch-1
Fix maintenance does not change the machine color
2016-11-02 18:24:36 +01:00