Dream-Master
10a02562f2
Revert "so no with the no gas variant."
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This reverts commit 150532cd79
.
2016-06-07 16:09:06 +02:00
Dream-Master
150532cd79
so no with the no gas variant.
2016-06-06 23:10:28 +02:00
Dream-Master
c29302347c
remove no oxygen component recipe in the ebf because not working.
2016-06-06 00:14:12 +02:00
Dream-Master
f56e821c1b
Make Stainless Steel more expensive to not skip to quick MV Age
2016-05-28 00:17:38 +02:00
Blood-Asp
dc2a48259a
Merge pull request #518 from Muramasa-/TweaksAndFixes
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Crash Fix / Various Tweaks
2016-05-27 20:11:07 +02:00
Dream-Master
9af2049318
Adding Assembly Line (no Assembler Casing recipe yet)
2016-05-25 23:34:55 +02:00
Dream-Master
78c691d754
Adding the New Turbines from Gt 5.09 and some Assembler recipe
2016-05-25 21:43:52 +02:00
Muramasa
bbcc38e930
More fixes for #507
2016-05-25 19:16:41 +01:00
Dream-Master
48dac29710
Thaumcraft Aspect fix
2016-05-22 01:47:08 +02:00
Dream-Master
71790e5214
fix
2016-05-22 01:28:37 +02:00
Dream-Master
cbd6ba6651
Merge branch 'Scan-termals-of-EBF'
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Conflicts:
build.properties
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2016-05-22 01:26:18 +02:00
Dream-Master
2d582f300e
Fix #591
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Added EBf recipes for Ender io Materials with oxy and without
2016-05-22 01:24:02 +02:00
MauveCloud
b2e564412f
Added missing assembler recipes for casings
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Added missing assembler recipes for casings: Basic Machine Casing, UV
Machine Casing, Heat Proof Machine Casing, Cupronickel Coil Block,
Kanthal Coil Block, Nichrome Coil Block, Superconducting Coil Block,
Solid Steel Machine Casing, Frost Proof Machine Casing, Robust
Tungstensteel Casing, Clean Stainless Steel Casing, Stable Titanium
Casing, Fusion Casing, Turbine Casing, Stainless Steel Turbine Casing,
Titanium Turbine Casing, Tungstensteel Turbine Casing
2016-05-12 14:24:04 -07:00
Dream-Master
7e4aecb65f
Change Neutronium Material and add Droconium EFB recipes.
2016-04-30 20:04:07 +02:00
UltraPeeks
79edded171
Fix custom ore mixes more common than intended
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The for loop above already registers all custom ore mixes. The first 16 custom mixes were registered a second time and were double as likely as intended to spawn. For example copper was much more difficult to find that way.
2016-04-14 19:04:17 +02:00
Blood-Asp
c98736b7b3
Adding assembly line recipe check
2016-04-11 23:14:57 +02:00
Dream-Master
35b5bb31f9
Revert "adding Adv Miner to us Version"
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This reverts commit 6427be7b6d
.
2016-04-09 14:02:34 +02:00
Dream-Master
6427be7b6d
adding Adv Miner to us Version
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adding Drilling Fluid
added a few Textures from Gt 5.09
2016-04-04 20:04:53 +02:00
Blood-Asp
af20a2e4ab
Show all ingot fluid extractions and all iron/copper arc furnace recipes
2016-03-27 17:50:10 +02:00
Blood-Asp
44f3e89bdf
Rebalance oil processing and improve pipe covering
2016-03-27 16:43:03 +02:00
Dream-Master
e5803f8c5a
add forestry Bowel recipes (Blood Asp)
2016-03-20 13:10:32 +01:00
Blood-Asp
bf5f8258cb
Made HV Magic Energy Converter pre Fusion tech(Osmium)
2016-03-18 23:50:58 +01:00
Blood-Asp
e51cd6433d
wildcard lathe recipes
2016-03-18 22:37:26 +01:00
Blood-Asp
32d4542fbc
Added bowl lathe recipes
2016-03-18 22:29:57 +01:00
Blood-Asp
985130d6f4
Add Uranite crop drop
2016-03-17 23:50:12 +01:00
Blood-Asp
68601d5df9
Fix crop drop autoclave recipes
2016-03-16 23:57:27 +01:00
Nidan
b43cfa2a0c
Small Crop stats rebalance
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- make Trollplant obtainable again (1% chance)
- make Transformium very rare instead of almost impossible to get (0.668% instead of 0.134%)
- make Zomplant uncommon instead of very rare (1.5% instead of 0.618%)
- adjust Fertilia to remain reachable, making it a bit less rare in the process (0.967% instead of 0.794%)
(chances given are for the best possible parents; in case of Zomplant excluding Fertilia as it can only be obtained from Zomplant)
2016-03-05 19:55:22 +01:00
Léa Gris
f907c2af80
Fix EnderIO EBF Recipes tier
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EnderIO: ElectricalSteel and DarkSteel ingot where at HV tier in EBF.
These mid-game low tech materials should be on HV tech.
Also these recipes are not removed from EnderIO itself where they default to very easy process in EnderIO AlloySmelter.
2016-02-29 10:26:33 +01:00
Teteros
d718cac331
Modify Wet Concrete to be able to use cells
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Wet Concrete was lacking cell support as it was a 'molten' fluid type.
This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.
Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block
'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Teteros
d3d2026375
Change 500EU/t recipes to 480EU/t in the EBF.
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A tiny fragment of recipes in the Electronic Blast Furnace were set to
500EU/t instead of 480EU/t like all other recipes in the EBF. These were
adjusted since having these deviate from the standard is troublesome for
constant energy needs that the EBF requires.
2016-01-14 00:12:56 +00:00
Teteros
e3453c05a3
Add plastic recipes to Distillation Tower & Distillery.
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Distillation tower will now be able to refine ic2biomass and oil to
molten plastic and tiny pile of plastic respectively.
Tiny pile was chosen due to the limitation of 5 fluids and one item in
the distillery, it's equal to '16' molten plastic.
Distillery will refine oil and biomass in a 1:1 ratio to molten plastic,
just like oil to lubricant does. Ratios suggested favour oil more than
biomass.
Remove unused oil types from distillation recipes and set biomass MV
recipe to 32:1000 for easier calculations.
2016-01-13 16:13:37 +00:00
Dream-Master
c5746fe652
Fix recipes Bio Gas
2016-01-11 00:39:10 +01:00
Blood-Asp
de8fbc682d
removing tnt ->itnt recipe
2016-01-04 16:18:41 +01:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
63f9e2e457
explosives 2
2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Dream-Master
9c6692c627
This woks
2015-12-31 00:30:29 +01:00
Dream-Master
cd3a4592db
Take the Biomass recipes inside the code
2015-12-31 00:12:34 +01:00
Dream-Master
b8cbf1f52d
Change Biomass to Gas recipe using 480 eu instead of 512 like all other recipe too.
2015-12-30 14:40:45 +01:00
Dream-Master
e9754ee222
add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp)
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AE2 oredict register fix(Blood Asp)
fix depleted mox crashing(Blood Asp)
Bump to 5.08.33.3
2015-12-29 15:29:46 +01:00
Blood-Asp
b167f73588
fix crop processing like comb processing
2015-12-29 13:38:37 +01:00
Blood-Asp
7abaa97330
add missing EBXL recipes. tmp disable modular armor recipes
2015-12-29 11:59:55 +01:00
Dream-Master
faa4c18f63
Added Blood Asps commits.
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New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
5132439317
Should save everything before commiting
2015-12-25 15:37:45 +01:00
Blood-Asp
68a19fd70c
Overriding IC2 fuel rods
2015-12-25 14:37:56 +01:00
Dream-Master
d4da3377ab
Revert "Test commit"
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This reverts commit 42ba353761
.
2015-12-22 22:03:24 +01:00
Dream-Master
42ba353761
Test commit
2015-12-22 22:03:04 +01:00
Dream-Master
af2f74dada
increase hot coolant energy output 4x (Blood Asp)
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Fix reprocessing exploit (Blood Asp)
2015-12-22 11:42:39 +01:00
Blood-Asp
a448be8d4a
increase hot coolant energy output 4x
2015-12-21 22:08:13 +01:00
Blood-Asp
a9aac6ff58
comb processing fixes
2015-12-21 19:44:23 +01:00
Blood-Asp
30749ffeba
Made UUM Berry drop chance a bit lower
2015-12-21 16:36:42 +01:00
Blood-Asp
f63f1e67ec
Fix Emerald crop processing
2015-12-15 22:22:56 +01:00
Blood-Asp
70e652420d
change crop drop processing like bee comb processing
2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40
removed passive energy use of covers, changed size tooltips and changed comb processing
2015-12-13 16:03:22 +01:00
Blood-Asp
370e46215b
small fixes
2015-12-11 04:55:22 +01:00
Blood-Asp
6b48991bc6
graphene was overpriced
2015-12-10 16:43:55 +01:00
Blood-Asp
052f9f2961
changed crop stats
2015-12-10 15:37:54 +01:00
Blood-Asp
2d6d8de484
clean up crop classes
2015-12-10 15:30:18 +01:00
Blood-Asp
a7c9f96647
fix thaumium block overwritten, cable error without RF api and cells getting eaten
2015-12-10 15:04:23 +01:00
Dream-Master
55ed43f4ce
Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3
2015-12-10 01:12:42 +01:00
Blood-Asp
3b920fa5a1
Fixed filter recipe and Steelfranks no longer need block below
2015-12-09 00:54:13 +01:00
Blood-Asp
8176a5fca9
cable burn fix and ihl compat fix
2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3
Moved Sulfide ore processing from IHL to GT
2015-12-06 22:37:25 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
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Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4
More recycler blacklisted items and ignored additional oredict because of crossmod issue
2015-12-05 00:55:46 +01:00
Blood-Asp
c79c21aa00
Rebalanced oil/fuel burn values to fit more complex processing
2015-11-30 02:37:05 +01:00
Blood-Asp
143176dae3
fixed accidental sulfuric acid production
2015-11-24 03:54:21 +01:00
Blood-Asp
df1ffb0211
fixed battery hull crafting/reprocessing
2015-11-24 03:37:00 +01:00
Blood-Asp
593461f5ef
fixed typo
2015-11-24 03:14:02 +01:00
Dream-Master
abe8b44886
HSLA Steel fix
2015-11-20 19:10:27 +01:00
Dream-Master
bf3a79dc62
New Material Shapeless
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HSLA, Hepatizon, Angmallen, Inolashit
2015-11-20 18:09:47 +01:00
Dream-Master
4521769f7b
Now finally it works. Why easy when it can be more difficult.
2015-11-20 17:42:17 +01:00
Dream-Master
87c81f8d85
Change Name Heavy Duty Alloy Ingot T1
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Added Damascus steel, Osmiridium and Shadow Iron to the code
Change Implosion Compressor recipe
Change Large Bronze Boiler recipes
2015-11-20 11:20:00 +01:00
Dream-Master
1a87c469af
fixes again
2015-11-14 14:16:18 +01:00
Dream-Master
f11e8300f2
some fixes again
2015-11-14 13:40:35 +01:00
Dream-Master
8f66f00cb6
fix recipes
2015-11-14 12:54:19 +01:00
Dream-Master
ea644f2168
Rename GalgadorianMetal to Galgadorian
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Rename EnhancedGalgadorianMetal to EnhancedGalgadorian
2015-11-14 01:17:16 +01:00
Dream-Master
438d5f39d3
Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List from GT
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Adding Blast Furnace recipes for these materials
Change recipes that Lava gives Tungstate Dust instead of Tungsten Dust
2015-11-14 00:32:58 +01:00
Dream-Master
694a087c75
Integrated Ender IO Alloys into GT (EBF, Mixer, Shapeless)
2015-11-10 16:35:54 +01:00
Dream-Master
d54baf686a
Change nei dependencies
2015-11-03 12:14:50 +01:00
Dream-Master
c32369a8f5
Adding Colant Cells to Gt Mixer
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Add Caesium Burn value
Add Block Harvet Level
(copy from Gt 5.09. code)
2015-11-03 12:06:55 +01:00
Blood-Asp
42795f3a24
Fixed NEI dependency.
2015-11-01 15:26:26 +01:00
Blood-Asp
40324b05f9
Fixed ItemFiler OpenGL error.
2015-11-01 14:09:18 +01:00
Blood-Asp
571a8abbe0
Added new crop drops and processing recipes.
2015-11-01 02:47:32 +01:00
Blood-Asp
2c178297e8
Added coolant recipes to mixer
2015-10-25 23:08:45 +01:00
Blood-Asp
b7d4d64227
new hydricsulfide -> sulfuricacid recipes
2015-10-24 23:25:00 +02:00
Blood-Asp
3af644dffe
Too much U235
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Turned some U235Worldgen into U238
2015-10-24 18:53:36 +02:00
Shawn Buckley
123aa6ed28
Reformat code
2015-10-21 22:15:09 -04:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
c68e84f1e2
Remove jdgui-comments
2015-10-21 21:11:56 -04:00
Shawn Buckley
bea4cfc545
Bring in experimental branch
2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00
Shawn Buckley
85c804fa11
Move source directory
2015-10-18 23:04:39 -04:00