Dragon2488
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24f436b066
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Crash with latest IC2 fix. (again?)
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2016-12-17 00:28:09 +07:00 |
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Dragon2488
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1183d4765d
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Fixes.
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2016-12-16 00:12:47 +07:00 |
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Dragon2488
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202c22f5ae
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Major rewrite (second, third?), beta release.
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2016-12-15 21:58:15 +07:00 |
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Dragon2488
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484a9e7640
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Rendering overhaul & ores overhaul
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2016-10-23 16:59:59 +07:00 |
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Dragon2488
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13155cb4da
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123
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2016-10-02 11:15:33 +07:00 |
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Dragon2488
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6bacb14144
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Render Performance: 2
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2016-09-30 23:20:15 +07:00 |
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Dragon2488
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5509d94044
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oregen lag fix
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2016-09-22 22:00:27 +07:00 |
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Dragon2488
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d94f16ea07
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Pipes and cables rendering
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2016-09-18 00:02:46 +07:00 |
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Dragon2488
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a5d2eaffa3
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Oops (x2)
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2016-09-16 00:39:19 +07:00 |
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Dragon2488
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0080b1a69b
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Fixed run on dedicated server.
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2016-09-15 21:24:35 +07:00 |
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Dragon2488
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d490759e8d
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Lightning fix, black blocks on break attempt fix
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2016-09-15 18:28:52 +07:00 |
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Dragon2488
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7f1791abbf
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Lightning fix, black blocks on break attempt fix
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2016-09-13 17:15:07 +07:00 |
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Dragon2488
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d9aa2535e6
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JEI support, build.gradle update
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2016-09-12 18:07:17 +07:00 |
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Dragon2488
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41276f206a
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Port: Part 4. Block rendering, machines, ASM, tools, items fixes & much more.
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2016-09-09 21:51:35 +07:00 |
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Dragon2488
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b25e7eaf12
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Port. Part 4: Fuck Mojangs. I can't make these fucking blocks have custom IBakedModel. It just doesn't work. Fuck mojangs. Project is frozen. Bye.
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2016-09-06 16:53:20 +07:00 |
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Dragon2488
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91d9e24cd6
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Port: Part 3. FINAL STEPS. And silent for next 11 days.
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2016-08-18 20:45:27 +07:00 |
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Dragon2488
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6606382172
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Port: Part 2. gregtech.common.blocks, gregtech.common.entities, gregtech.common.render
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2016-08-11 02:43:37 +07:00 |
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Dragon2488
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73a677f6bf
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Port: Part 1. gregtech.api, gregtech.common.covers, gregtech.common.render
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2016-08-07 15:41:31 +07:00 |
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Blood-Asp
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b4bcebf458
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Handle fuel value as integer
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2016-07-27 01:58:32 +02:00 |
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OneEyeMaker
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9c788fa292
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Restored TextureSets
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2016-07-26 20:02:41 +03:00 |
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OneEyeMaker
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eec5b2faa7
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Fixed merge conflicts.
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2016-07-26 09:02:10 +03:00 |
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OneEyeMaker
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9946e904b4
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Merge branch 'experimental' into NewFeatures
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2016-07-26 09:01:16 +03:00 |
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OneEyeMaker
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c4bd35d7cd
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Coils should be deprecated
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2016-07-26 07:31:57 +03:00 |
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Muramasa
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16cac26b72
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Separated multiblock overlay and gui textures
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2016-07-26 00:52:30 +01:00 |
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OneEyeMaker
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13caf1d699
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Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
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2016-07-25 11:33:07 +03:00 |
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OneEyeMaker
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4aaafe53f5
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Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
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2016-07-24 10:27:03 +03:00 |
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Muramasa
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676e326ec0
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Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
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2016-07-22 01:41:51 +01:00 |
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OneEyeMaker
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b3279513a3
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Any component should require cables of its tier.
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2016-07-21 16:59:56 +03:00 |
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Muramasa
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248ce596a5
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Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
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2016-07-21 07:24:42 +01:00 |
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OneEyeMaker
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47ce855868
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Redefined some wires. Added last heating coil block.
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2016-07-21 08:48:22 +03:00 |
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OneEyeMaker
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f98e51a82f
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Added new tier of heating coils.
//TODO: Find material for LuV coils.
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2016-07-20 10:27:47 +03:00 |
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Muramasa
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de6e90a000
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Ore system rewrite
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2016-07-18 19:00:53 +01:00 |
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OneEyeMaker
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bd689c6253
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Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
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2016-07-18 15:44:35 +03:00 |
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OneEyeMaker
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ea5305f7df
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Restored broken compatibility.
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2016-07-18 14:56:21 +03:00 |
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OneEyeMaker
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2b9d87f293
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Naquadah should be more expensive.
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2016-07-18 10:16:55 +03:00 |
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OneEyeMaker
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8bf5b61dea
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Moved all coils to another block.
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2016-07-18 10:05:44 +03:00 |
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OneEyeMaker
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ce1e6917e0
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Preparations for moving all heating coils to another block.
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2016-07-18 09:06:26 +03:00 |
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OneEyeMaker
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effe6699f5
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Now Naquadria (source of Neutronium) requires highest tier of heating coils.
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2016-07-17 17:29:18 +03:00 |
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OneEyeMaker
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c9bc17bce5
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Added new heating coil blocks.
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2016-07-17 15:20:29 +03:00 |
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Muramasa
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51e269e3f5
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Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
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2016-07-16 23:48:25 +01:00 |
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Blood-Asp
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704d534b43
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More Pollution work
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2016-07-03 18:35:51 +02:00 |
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Blood-Asp
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57deb3b3e1
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Pollution basework
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2016-07-03 18:31:06 +02:00 |
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Blood-Asp
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f027492fb2
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Rised generator internal EU storage to counter production bug
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2016-07-03 11:55:45 +02:00 |
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Blood-Asp
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d328f7bc88
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Fix IC2 glass crash
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2016-07-02 12:40:30 +02:00 |
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Blood-Asp
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c320af9f3e
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Even more changes
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2016-07-01 22:23:04 +02:00 |
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Muramasa
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1b162ae25e
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Changed wire/rotor components
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2016-07-01 15:41:08 +01:00 |
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Muramasa
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63f64cb514
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Initial
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2016-07-01 13:15:55 +01:00 |
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Blood-Asp
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90d776893e
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More Assembly Line recipe work
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2016-06-30 00:12:00 +02:00 |
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Blood-Asp
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b9ee95c797
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AL Recipe work
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2016-06-27 23:49:18 +02:00 |
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Blood-Asp
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72ff25f9b7
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Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values
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2016-06-23 23:43:22 +02:00 |
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