Commit graph

113 commits

Author SHA1 Message Date
Dragon2488
d9aa2535e6 JEI support, build.gradle update 2016-09-12 18:07:17 +07:00
Dragon2488
41276f206a Port: Part 4. Block rendering, machines, ASM, tools, items fixes & much more. 2016-09-09 21:51:35 +07:00
Dragon2488
b25e7eaf12 Port. Part 4: Fuck Mojangs. I can't make these fucking blocks have custom IBakedModel. It just doesn't work. Fuck mojangs. Project is frozen. Bye. 2016-09-06 16:53:20 +07:00
Blood-Asp
8086832d88 tmp fix for #595 2016-08-25 17:28:19 +02:00
Muramasa
46daf120bb initMaterialProperties 2016-08-19 12:15:05 +01:00
Muramasa
6917673264 Initial
Fixed Materials limitation
Added ability to add Materials via a config
Added ability to change all properties of a Material via a config
2016-08-17 06:09:55 +01:00
Muramasa
f94313e9b1 Bugfixes 6 fix: Removed commented code 2016-08-14 07:24:57 +01:00
Muramasa
19062e1d36 Bugfixes 6 2016-08-14 05:56:41 +01:00
Muramasa
bfccecf87b Bugfixes 5 2016-08-14 05:36:12 +01:00
Muramasa
009709462e TryCatch changes 2016-08-13 10:10:11 +01:00
Muramasa
0345ada52c Remove null checks 2016-08-13 09:10:38 +01:00
Muramasa
9ca24419fb HashMap > ConcurrentHashMap & String vars 2016-08-13 08:28:24 +01:00
Muramasa
27f2ee906a Rest of d2a098f 2016-08-13 07:23:34 +01:00
Muramasa
ce1195d48c Worldgen and Random changes 2016-08-13 07:15:58 +01:00
Muramasa
4ee250357e GT_Block_Ores_GC Null check 2016-08-10 21:28:19 +01:00
Muramasa
1647387280 GC Ore Support 2016-08-10 21:14:53 +01:00
Dragon2488
6606382172 Port: Part 2. gregtech.common.blocks, gregtech.common.entities, gregtech.common.render 2016-08-11 02:43:37 +07:00
Dragon2488
73a677f6bf Port: Part 1. gregtech.api, gregtech.common.covers, gregtech.common.render 2016-08-07 15:41:31 +07:00
Blood-Asp
c59f2e6611 Merge pull request #583 from Muramasa-/Fixes
Remove UBC Dependency
2016-07-27 23:51:41 +02:00
Muramasa
33f6c84be3 Use GameRegistry 2016-07-27 04:44:32 +01:00
Muramasa
a1a25d42dd Remove UBC Dependency 2016-07-27 04:21:53 +01:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
3bbd32136f Method simplification
Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
Muramasa
d756cebd17 Fix "stone" veins
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b Fix harvest level 2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
72ff25f9b7 Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values 2016-06-23 23:43:22 +02:00
Muramasa
7e52fb2805 Bug fixes for my commits
Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Blood-Asp
ffd9964cd3 Changed Bittle charcoal tool back to axe 2016-06-19 19:02:48 +02:00
Blood-Asp
3a249d8075 Merge pull request #500 from Muramasa-/DieselGenerator
Large Diesel Generator
2016-06-19 17:12:23 +02:00
MauveCloud
d1b737c6cc Fixed incomplete redo of brittle charcoal adventure fix
(had reverted after improper testing with axe instead of shovel, then
neglected to check rebuilding with gradle after re-implementing fix in
source)
2016-05-26 09:57:39 -07:00
MauveCloud
f5bb397009 Reinforced Block and Brittle Charcoal fixes
Added fixes for #503 and #436
2016-05-26 07:43:02 -07:00
Muramasa
8880eb8d6d Basically a rewrite 2016-05-20 05:36:32 +01:00
MauveCloud
b69385d29b Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental 2016-04-28 11:30:29 -07:00
MauveCloud
a88988770b Improved brittle charcoal handling. 2016-04-28 11:30:00 -07:00
Muramasa
12a1d1c46e Main Commit 2016-04-19 23:17:31 +01:00
Muramasa
79444adc76 Revert "Turbine Rebalance"
This reverts commit ddc0c4299e.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e Turbine Rebalance
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.

Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Blood-Asp
3aae928510 Added Assembly Line Multiblock 2016-04-11 21:47:53 +02:00
Blood-Asp
009c032c13 Hiding of Recycling recipes and unneeded ores in NEI 2016-03-20 16:47:17 +01:00
Blood-Asp
20cd83a175 Allow shift rightclick for screwdrivers 2016-03-19 22:15:50 +01:00
Blood-Asp
63f9e2e457 explosives 2 2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392 Explosives rework 2016-01-03 02:16:02 +01:00
Blood-Asp
e0b128e9fa fix iridium reinforced block reprocessing 2015-12-11 14:50:06 +01:00
Blood-Asp
ef10c47d76 bunch of fixed
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
3106bfe8a2 Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials 2015-12-04 22:44:27 +01:00
Blood-Asp
0f288afe8b Added config for block harvest levels. 2015-10-25 22:52:57 +01:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00