Muramasa
bfccecf87b
Bugfixes 5
2016-08-14 05:36:12 +01:00
Muramasa
4ee250357e
GT_Block_Ores_GC Null check
2016-08-10 21:28:19 +01:00
Muramasa
1647387280
GC Ore Support
2016-08-10 21:14:53 +01:00
Blood-Asp
c59f2e6611
Merge pull request #583 from Muramasa-/Fixes
...
Remove UBC Dependency
2016-07-27 23:51:41 +02:00
Muramasa
33f6c84be3
Use GameRegistry
2016-07-27 04:44:32 +01:00
Muramasa
a1a25d42dd
Remove UBC Dependency
2016-07-27 04:21:53 +01:00
OneEyeMaker
9946e904b4
Merge branch 'experimental' into NewFeatures
2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd
Coils should be deprecated
2016-07-26 07:31:57 +03:00
Muramasa
3bbd32136f
Method simplification
...
Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
OneEyeMaker
13caf1d699
Changed method of "repairing" of overheated coils.
...
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
Muramasa
d756cebd17
Fix "stone" veins
...
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e
Fix convertOre
2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b
Fix harvest level
2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0
Various fixes/cleanup
...
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
Muramasa
248ce596a5
Ore System Rewrite part 2
...
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868
Redefined some wires. Added last heating coil block.
2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
...
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
8bf5b61dea
Moved all coils to another block.
2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0
Preparations for moving all heating coils to another block.
2016-07-18 09:06:26 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5
Initial
...
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
72ff25f9b7
Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values
2016-06-23 23:43:22 +02:00
Muramasa
7e52fb2805
Bug fixes for my commits
...
Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Blood-Asp
ffd9964cd3
Changed Bittle charcoal tool back to axe
2016-06-19 19:02:48 +02:00
Blood-Asp
3a249d8075
Merge pull request #500 from Muramasa-/DieselGenerator
...
Large Diesel Generator
2016-06-19 17:12:23 +02:00
MauveCloud
d1b737c6cc
Fixed incomplete redo of brittle charcoal adventure fix
...
(had reverted after improper testing with axe instead of shovel, then
neglected to check rebuilding with gradle after re-implementing fix in
source)
2016-05-26 09:57:39 -07:00
MauveCloud
f5bb397009
Reinforced Block and Brittle Charcoal fixes
...
Added fixes for #503 and #436
2016-05-26 07:43:02 -07:00
Muramasa
8880eb8d6d
Basically a rewrite
2016-05-20 05:36:32 +01:00
MauveCloud
b69385d29b
Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental
2016-04-28 11:30:29 -07:00
MauveCloud
a88988770b
Improved brittle charcoal handling.
2016-04-28 11:30:00 -07:00
Muramasa
12a1d1c46e
Main Commit
2016-04-19 23:17:31 +01:00
Muramasa
79444adc76
Revert "Turbine Rebalance"
...
This reverts commit ddc0c4299e
.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e
Turbine Rebalance
...
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Blood-Asp
3aae928510
Added Assembly Line Multiblock
2016-04-11 21:47:53 +02:00
Blood-Asp
009c032c13
Hiding of Recycling recipes and unneeded ores in NEI
2016-03-20 16:47:17 +01:00
Blood-Asp
20cd83a175
Allow shift rightclick for screwdrivers
2016-03-19 22:15:50 +01:00
Blood-Asp
63f9e2e457
explosives 2
2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Blood-Asp
e0b128e9fa
fix iridium reinforced block reprocessing
2015-12-11 14:50:06 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
...
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
3106bfe8a2
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials
2015-12-04 22:44:27 +01:00
Blood-Asp
0f288afe8b
Added config for block harvest levels.
2015-10-25 22:52:57 +01:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
c68e84f1e2
Remove jdgui-comments
2015-10-21 21:11:56 -04:00
Shawn Buckley
bea4cfc545
Bring in experimental branch
2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00