OneEyeMaker
718d28bd23
ea5305f7df
2016-07-25 22:36:29 +02:00
OneEyeMaker
18ab1c12cc
Naquadah should be more expensive.
2016-07-25 22:32:51 +02:00
OneEyeMaker
0fb3329176
8bf5b61dea
2016-07-25 22:32:25 +02:00
OneEyeMaker
e3d5764684
ce1e6917e0
2016-07-25 22:29:30 +02:00
OneEyeMaker
b3777e1eca
Now Naquadria (source of Neutronium) requires highest tier of heating coils.
2016-07-25 22:23:38 +02:00
OneEyeMaker
218d45c99d
b780ef6c2c
2016-07-25 22:23:13 +02:00
OneEyeMaker
49c063f24a
c9bc17bce5
2016-07-25 22:18:51 +02:00
OneEyeMaker
13caf1d699
Changed method of "repairing" of overheated coils.
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Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
b6e4f869b8
Redesigned achievements.
2016-07-24 15:47:50 +03:00
DEMOOH
a5ba9e57fa
Update GT_FuelLoader.java
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Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24 15:32:26 +03:00
OneEyeMaker
4aaafe53f5
Changed Blast Furnace temperatures of some materials.
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Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
d756cebd17
Fix "stone" veins
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Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e
Fix convertOre
2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b
Fix harvest level
2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0
Various fixes/cleanup
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Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
1b9536c1db
Merge pull request #2 from OneEyeMaker/WiresRedefinition
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Redefined some wires.
2016-07-21 17:05:02 +03:00
OneEyeMaker
b3279513a3
Any component should require cables of its tier.
2016-07-21 16:59:56 +03:00
OneEyeMaker
2f454b9d82
Cables from IV materials and used as IV components should be IV.
2016-07-21 13:22:28 +03:00
DEMOOH
aa2196978b
Update GT_MachineRecipeLoader.java
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Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21 11:28:19 +03:00
Muramasa
248ce596a5
Ore System Rewrite part 2
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Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868
Redefined some wires. Added last heating coil block.
2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3
Fixed Blast Furnace recipe for Naquadah Alloy.
2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
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//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Dream-Master
eeab702de4
Fix Multismelter
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Change Wire recipe and Fix 643
2016-07-18 22:32:39 +02:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253
Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
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Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293
Naquadah should be more expensive.
2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea
Moved all coils to another block.
2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0
Preparations for moving all heating coils to another block.
2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5
Now Naquadria (source of Neutronium) requires highest tier of heating coils.
2016-07-17 17:29:18 +03:00
OneEyeMaker
b780ef6c2c
Updated tooltips
2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
DEMOOH
1313300a1c
Merge pull request #1 from DEMOOH/DEMOOH-fluid_filter_fix
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Update GT_Cover_Fluidfilter.java
2016-07-17 08:18:22 +03:00
Muramasa
51e269e3f5
Initial
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This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc
Update GT_Cover_Fluidfilter.java
2016-07-17 00:07:10 +03:00
Dream-Master
c3ccf315a2
Add shaped crafting recipe for springs
2016-07-15 22:35:15 +02:00
Dream-Master
f4d10ee72f
change recipe for small springs
2016-07-15 22:17:47 +02:00
Dream-Master
8cb17b20c0
Adding Shaped recipe for small springs
2016-07-15 00:21:18 +02:00
Martin
d7d1542954
bump version
2016-07-13 16:25:57 +02:00
Martin
2a4e2aa133
Remove ghost items from Assembly Line input slots (Blood Asp)
2016-07-13 16:25:28 +02:00
Blood-Asp
be3a6292bb
Remove ghost items from Assembly Line input slots
2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526
Update GT Capelist URL
2016-07-10 20:28:35 +02:00
Dream-Master
4030ef4f1c
Change graphic
2016-07-05 19:58:04 +02:00
Dream-Master
509b904d4e
Change graphics
2016-07-05 19:54:33 +02:00
Dream-Master
98ec8a6bdd
Fix id
2016-07-05 19:43:45 +02:00
Dream-Master
f1f3c8673b
Fixing Ids.
2016-07-05 19:25:36 +02:00
Dream-Master
32a4f8be83
Added LuV, ZPM and UV Mob Rep
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Changed ids from Fluid regulators because overlays ids.
2016-07-05 19:20:20 +02:00
Dream-Master
467f983190
Change Pile Igniter recipe to be LV Steel.
2016-07-04 22:50:39 +02:00
Dream-Master
bdff360684
Change cable to be using rubber instead of wool.
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Added 16X Insulated cables
2016-07-04 22:14:50 +02:00