Commit graph

331 commits

Author SHA1 Message Date
Muramasa
7874d1c91f Bugfixes 8 2016-08-14 08:06:00 +01:00
Muramasa
5eb2857389 Bugfixes 3/2/1 fix: Remove commented code 2016-08-14 07:40:20 +01:00
Muramasa
30b7a0d7e8 Bugfixes 4 fix: Remove commented code 2016-08-14 07:34:36 +01:00
Muramasa
1abb196a2f Bugfixes 5 fix: Removed commented code 2016-08-14 07:32:19 +01:00
Muramasa
25fe49f9c5 Bugfixes 6 fix: missed a file 2016-08-14 07:25:18 +01:00
Muramasa
f94313e9b1 Bugfixes 6 fix: Removed commented code 2016-08-14 07:24:57 +01:00
Muramasa
e85097319b Bugfixes 7 2016-08-14 07:19:03 +01:00
Muramasa
19062e1d36 Bugfixes 6 2016-08-14 05:56:41 +01:00
Muramasa
bfccecf87b Bugfixes 5 2016-08-14 05:36:12 +01:00
Muramasa
b6032a3bd2 Bugfixes 4 2016-08-14 05:09:34 +01:00
Muramasa
2bd06dc60e Bugfixes 3 2016-08-14 04:58:51 +01:00
Muramasa
8cdba03c0a Bugfixes 2 2016-08-14 03:50:59 +01:00
Muramasa
27917b29b3 More String var changes 2016-08-13 15:01:09 +01:00
Muramasa
009709462e TryCatch changes 2016-08-13 10:10:11 +01:00
Muramasa
0345ada52c Remove null checks 2016-08-13 09:10:38 +01:00
Muramasa
9ca24419fb HashMap > ConcurrentHashMap & String vars 2016-08-13 08:28:24 +01:00
Muramasa
27f2ee906a Rest of d2a098f 2016-08-13 07:23:34 +01:00
Muramasa
7d3615d74a For loop changes 2016-08-13 07:18:11 +01:00
Muramasa
ce1195d48c Worldgen and Random changes 2016-08-13 07:15:58 +01:00
Muramasa
349510f2da Bugfixes 1 2016-08-13 07:09:55 +01:00
Muramasa
4ee250357e GT_Block_Ores_GC Null check 2016-08-10 21:28:19 +01:00
Muramasa
1647387280 GC Ore Support 2016-08-10 21:14:53 +01:00
Muramasa
a1a65ef0f6 Use dim name for GC worlds. 2016-08-02 09:33:22 +01:00
Muramasa
ed89ccbc4f Remove asteroids from isGenerationAllowed 2016-08-01 15:08:11 +01:00
Muramasa
b5b8ea974f Bugs & Removal of GG's TileEntityOres 2016-07-29 20:13:02 +01:00
Muramasa
25209a4bcb Merge GG into GT 2016-07-29 18:54:45 +01:00
Blood-Asp
c8cca6390b Merge pull request #584 from OneEyeMaker/SmoothTransition
More work on deprecated heating coils.
2016-07-27 23:52:39 +02:00
Blood-Asp
c59f2e6611 Merge pull request #583 from Muramasa-/Fixes
Remove UBC Dependency
2016-07-27 23:51:41 +02:00
OneEyeMaker
be79f288a8 Added code for Pyrolyse Oven to smoothly replace deprecated coils. 2016-07-27 15:26:14 +03:00
OneEyeMaker
078a3bedde Added code for Oil Cracker to smoothly replace deprecated coils. 2016-07-27 14:59:56 +03:00
OneEyeMaker
848f84f35c Added code for Multi Smelter to smoothly replace deprecated coils. 2016-07-27 13:17:57 +03:00
OneEyeMaker
a8647b8929 Added code for Electric Blast Furnace to smoothly replace deprecated coils. 2016-07-27 13:02:12 +03:00
Muramasa
33f6c84be3 Use GameRegistry 2016-07-27 04:44:32 +01:00
Muramasa
a1a25d42dd Remove UBC Dependency 2016-07-27 04:21:53 +01:00
Blood-Asp
b4bcebf458 Handle fuel value as integer 2016-07-27 01:58:32 +02:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72 Separated multiblock overlay and gui textures 2016-07-26 00:52:30 +01:00
Blood-Asp
bd51aba156 Merge pull request #576 from Muramasa-/UBCSupport
UBC Support / Ore System Restructure
2016-07-26 00:56:21 +02:00
Muramasa
3bbd32136f Method simplification
Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
d756cebd17 Fix "stone" veins
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b Fix harvest level 2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
b780ef6c2c Updated tooltips 2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc Update GT_Cover_Fluidfilter.java 2016-07-17 00:07:10 +03:00
Blood-Asp
be3a6292bb Remove ghost items from Assembly Line input slots 2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526 Update GT Capelist URL 2016-07-10 20:28:35 +02:00
Blood-Asp
704d534b43 More Pollution work 2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1 Pollution basework 2016-07-03 18:31:06 +02:00
Blood-Asp
d21357bd84 Name fixes 2016-07-03 12:37:21 +02:00
Blood-Asp
ca0b8f396e make GT trigger ic2 achievements 2016-07-02 22:35:29 +02:00
Blood-Asp
c320af9f3e Even more changes 2016-07-01 22:23:04 +02:00
Blood-Asp
c2be6ff64c Small fixes and rebalances 2016-07-01 21:44:44 +02:00
Blood-Asp
20de7ff06f PR fixes: Turbine casings readded, Dieselgen readded, balancing changes
Also deactivated higher tier pumps, these cover so huge areas, that
servers lag extremely.
Nerfed new cables a bit.
2016-07-01 18:08:01 +02:00
Blood-Asp
bcbeebf3b8 First Assemblyline recipes 2016-07-01 02:06:51 +02:00
Blood-Asp
b465f8f25c Adding LuV, ZPM and UV components 2016-07-01 01:41:28 +02:00
Blood-Asp
1497dc47e5 Merge pull request #550 from Muramasa-/Default
Turbine tooltip fixes
2016-07-01 01:16:10 +02:00
Blood-Asp
f496def067 Fixed Pyrooven overclocking 2016-07-01 01:14:35 +02:00
Blood-Asp
73749472d2 Finish Assemblyline recipe printing 2016-07-01 01:13:09 +02:00
Blood-Asp
7ee09889d9 Finish Assemblyline recipe check 2016-06-30 22:17:18 +02:00
Muramasa
d8df9e1565 Turbine tooltip fixes 2016-06-30 18:14:34 +01:00
Blood-Asp
173e5a11d7 Merge pull request #547 from perkinslr/experimental
Make plasma turbine output cooled versions of plasma
2016-06-30 14:49:25 +02:00
Logan Perkins
ad8ad42542 Update GT_MetaTileEntity_LargeTurbine_Plasma.java 2016-06-29 22:37:41 -07:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
22525fd6e8 Merge pull request #546 from perkinslr/experimental
Fix 'cannot find symbol' error in AdvMiner2
2016-06-29 00:23:44 +02:00
Logan Perkins
fcb685693e Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:28:18 -07:00
Logan Perkins
9be4d8c270 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:20:47 -07:00
Logan Perkins
4adb6554c2 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:12:02 -07:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Logan Perkins
dfb263e7dd Update GT_MetaTileEntity_AdvMiner2.java 2016-06-25 15:43:13 -07:00
Logan Perkins
1fe2787532 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 20:50:10 -07:00
Logan Perkins
577ea17e65 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 20:45:04 -07:00
Logan Perkins
9ed45df5b7 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 16:18:03 -07:00
Blood-Asp
cea067c613 More superfuel fixes 2016-06-24 01:08:26 +02:00
Blood-Asp
df6e07b5cd Merge pull request #537 from Muramasa-/DieselGenerator
Fuel efficiency changes for Large Diesel Engine
2016-06-24 00:41:46 +02:00
Blood-Asp
104715c86c missed a bit 2016-06-23 23:44:07 +02:00
Blood-Asp
72ff25f9b7 Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values 2016-06-23 23:43:22 +02:00
Muramasa
5263c85dc5 Fuel efficiency changes for Large Diesel Engine 2016-06-23 20:02:43 +01:00
Blood-Asp
11721a7765 Changed Field Generator recipes 2016-06-23 01:02:58 +02:00
Techlone
ee2abbd3f2 AdvMinerII: check that ore block still exists; consider chance output 2016-06-22 01:30:27 +05:00
Blood-Asp
7a9c3857e2 Merge pull request #526 from perkinslr/experimental
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
5728c8d93f Merge pull request #534 from Muramasa-/DieselGenerator
Bug Fixes
2016-06-21 19:56:20 +02:00
Blood-Asp
75d71e546b Fix fced86e11a hiding almost all metaitems 2016-06-21 19:51:54 +02:00
Muramasa
7e52fb2805 Bug fixes for my commits
Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Logan Perkins
f16aeb2d1f Update GT_MetaTileEntity_ProcessingArray.java 2016-06-19 15:58:04 -07:00
Blood-Asp
f708fc5ff8 Corrected Wood Plates burn value 2016-06-20 00:40:00 +02:00
Blood-Asp
77a163e0e4 Fix infinite miningpipes exploit from advanced miner 2 2016-06-20 00:21:41 +02:00
Blood-Asp
8269cd58e6 Fix wrong energy values for comp and crop processing 2016-06-20 00:07:55 +02:00
Blood-Asp
491a6d6c4b Plunger also emptys input tank after output tank is empty 2016-06-19 22:44:28 +02:00
Blood-Asp
2427bc1521 Make distillation tower work with different fluids in input hatches 2016-06-19 22:02:19 +02:00
Blood-Asp
6b556371aa Fixed Entchanted Books in magic absorber 2016-06-19 20:36:49 +02:00
Blood-Asp
20201d069a Fixed Magic Energy Absorber efficiency calculation 2016-06-19 20:23:49 +02:00
Blood-Asp
7424f75315 Added missing machines to processing array 2016-06-19 19:15:07 +02:00
Blood-Asp
ffd9964cd3 Changed Bittle charcoal tool back to axe 2016-06-19 19:02:48 +02:00
Blood-Asp
96607760e1 EnderIO Wrench Support 2016-06-19 18:23:28 +02:00
Blood-Asp
1ace2c4e35 Blacklist Unstable Ingots from unification 2016-06-19 17:42:43 +02:00
Blood-Asp
3a249d8075 Merge pull request #500 from Muramasa-/DieselGenerator
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Techlone
ef23dc90b2 Fix #469 #508 2016-06-19 18:03:01 +05:00
Muramasa
58ed5088e1 Final commit 2016-06-12 19:32:29 +01:00
Logan Perkins
c596231af4 Make processing array use all input stacks 2016-06-12 10:39:33 -07:00
Muramasa
237e5e682d Possibly final commit 2016-06-01 06:34:33 +01:00
Blood-Asp
dc2a48259a Merge pull request #518 from Muramasa-/TweaksAndFixes
Crash  Fix / Various Tweaks
2016-05-27 20:11:07 +02:00
Blood-Asp
35a7a99808 Merge pull request #515 from OneEyeMaker/OreProcessing
Added configuration file, that enables processing of ores
2016-05-27 20:07:37 +02:00
Blood-Asp
d4f00173e5 Merge pull request #511 from MauveCloud/experimental
Added missing assembler recipes for casings
2016-05-27 20:04:40 +02:00
MauveCloud
d1b737c6cc Fixed incomplete redo of brittle charcoal adventure fix
(had reverted after improper testing with axe instead of shovel, then
neglected to check rebuilding with gradle after re-implementing fix in
source)
2016-05-26 09:57:39 -07:00
MauveCloud
f5bb397009 Reinforced Block and Brittle Charcoal fixes
Added fixes for #503 and #436
2016-05-26 07:43:02 -07:00
Muramasa
79fc84d5d2 isPlasmaCellUsed additional null check 2016-05-26 00:55:34 +01:00
Muramasa
fced86e11a Fixes #268. Shows plasma cells that have a fusion recipe 2016-05-26 00:52:09 +01:00
Muramasa
bbcc38e930 More fixes for #507 2016-05-25 19:16:41 +01:00
Muramasa
3c32671623 Crash Fix 2016-05-24 00:05:20 +01:00
Muramasa
680676e411 Redone Tooltips and some scanner info 2016-05-24 00:04:36 +01:00
Muramasa
cddca6e2be Derp 2016-05-23 18:40:01 +01:00
Muramasa
960087a0a8 Cleanup + Improvement 2016-05-23 18:15:21 +01:00
Muramasa
8880eb8d6d Basically a rewrite 2016-05-20 05:36:32 +01:00
OneEyeMaker
5169c509d6 Added configuration file to enabling processing of ores 2016-05-18 07:41:36 +03:00
Blood-Asp
3f46725bbc Fix Butput Bus :P 2016-04-29 20:54:09 +02:00
Muramasa
4a59d0efbd Implemented Output Calculation 2016-04-29 07:31:58 +01:00
MauveCloud
b69385d29b Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental 2016-04-28 11:30:29 -07:00
MauveCloud
a88988770b Improved brittle charcoal handling. 2016-04-28 11:30:00 -07:00
Muramasa
6c2c76bd06 Require Titanium Pipe Casing 2016-04-28 02:31:00 +01:00
Muramasa
a62b061968 More Fixes
TODO:
Require Dynamo back centered (Currently anywhere)
Require Muffler top centered (Currently anywhere)
Implement output calculation
Implement coolant requirement (Water or IC2Coolant?)
Possible add different tiers of diesel generator?
2016-04-28 02:16:11 +01:00
Muramasa
76902f45f7 More Cleanup and finalizing 2016-04-28 01:52:46 +01:00
Muramasa
97eb99bd5d Main Commit for Large Diesel Generator 2016-04-28 00:58:55 +01:00
Muramasa
d713c5ddec Remove Diesel Turbine 2016-04-19 23:19:59 +01:00
Muramasa
12a1d1c46e Main Commit 2016-04-19 23:17:31 +01:00
Muramasa
79444adc76 Revert "Turbine Rebalance"
This reverts commit ddc0c4299e.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e Turbine Rebalance
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.

Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Muramasa
063b62b4ca Fixed newMetaEntity using Plasma Generator 2016-04-17 03:05:58 +01:00
Muramasa
31e4330b69 Large Diesel Generator
Added large diesel generator to the game. It replicates the Large Plasma
Generator but it's nominal output is 1/8 that plasmas is.

Plasma Nominal: Optimal Steam Flow * 40
Diesel Nominal: Optimal Steam Flow * 5
2016-04-17 01:41:06 +01:00
Blood-Asp
c98736b7b3 Adding assembly line recipe check 2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01 Adding assembly line recipes 2016-04-11 22:30:53 +02:00
Blood-Asp
83344732eb Cleanup 2016-04-11 21:50:01 +02:00
Blood-Asp
3aae928510 Added Assembly Line Multiblock 2016-04-11 21:47:53 +02:00
Draknyte1
36a97e706b Submitting PR's is a pain.
Always use most up to date files for the repo you're contributing to. #NotGT5.8Files
2016-04-11 20:47:30 +10:00
Alkalus
ba1f0f99ab Update GT_MetaGenerated_Tool_01.java
left a : not a ;
2016-04-10 19:29:56 +10:00
Draknyte1
1d279c741f Made these up to date with latest experimental commit, as mine were slightly out of date. :) 2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020 Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407

# Conflicts:
#	src/main/java/gregtech/api/enums/OrePrefixes.java
#	src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
b71fa8f042 advminer2 2016-03-28 03:36:09 +02:00