Diesel Tooltip from bloodasp
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1 changed files with 8 additions and 6 deletions
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@ -41,14 +41,16 @@ public class GT_MetaTileEntity_DieselEngine extends GT_MetaTileEntity_MultiBlock
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return new String[]{
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"Controller Block for the Large Diesel Engine",
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"Size(WxHxD): 3x3x4, Controller (front centered)",
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"3x3x4 of Stable Titanium Casing (hollow, Min 24!)",
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"3x3x4 of Stable Titanium Casing (hollow, Min 16!)",
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"2x Titanium Gear Box Casing inside the Hollow Casing",
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"8x Engine Intake Casings (around controller, Min 8!)",
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"1x Input Hatch (one of the Casings)",
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"1x Maintenance Hatch (one of the Casings)",
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"1x Muffler Hatch (top middle back)",
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"8x Engine Intake Casings (around controller)",
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"2x Input Hatch (one of the Casings next to a Gear Box)",
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"1x Maintenance Hatch (one of the Casings next to a Gear Box)",
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"1x Muffler Hatch (top middle back, next to the rear Gear Box)",
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"1x Dynamo Hatch (back centered)",
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"Engine Intake Casings not obstructed (only air blocks)"};
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"Engine Intake Casings not obstructed in front (only air blocks)",
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"Supply Diesel Fuel and Lubricant to run. Supply Oxygen to boost output (optional).",
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"2048EU/t default output, 6144EU/t boosted output"};
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}
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public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {
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