oil fix part 2

This commit is contained in:
Blood-Asp 2017-07-09 16:23:45 +02:00
parent f657b3d0c6
commit 6ff1299467

View file

@ -46,7 +46,7 @@ public class GT_UndergroundOil {
}
//GEN IT TO GET OBJECT...
XSTR tRandom = new XSTR( (aWorld.getSeed() + aWorld.provider.dimensionId * 2 + ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkXPos/(double)96)) + (7 * ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkZPos/96)))));
XSTR tRandom = new XSTR( (aWorld.getSeed() + aWorld.provider.dimensionId * 2 + ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkXPos/(double)6)) + (7 * ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkZPos/6)))));
GT_UO_Fluid uoFluid = GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(aWorld.provider.dimensionId).getRandomFluid(tRandom);
//Fluid stack holder