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4 changed files with 184 additions and 184 deletions
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@ -719,183 +719,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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public static final Collection<Materials> VALUES = new HashSet<Materials>(Arrays.asList(values()));
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static {
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SubTag.ELECTROMAGNETIC_SEPERATION_NEODYMIUM.addTo(Bastnasite, Monazite, Forcicium, Forcillium);
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SubTag.ELECTROMAGNETIC_SEPERATION_GOLD.addTo(Magnetite, VanadiumMagnetite, BasalticMineralSand, GraniticMineralSand);
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SubTag.ELECTROMAGNETIC_SEPERATION_IRON.addTo(YellowLimonite, BrownLimonite, Pyrite, BandedIron, Nickel, Vermiculite, Glauconite, GlauconiteSand, Pentlandite, Tin, Antimony, Ilmenite, Manganese, Chrome, Chromite, Andradite);
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SubTag.BLASTFURNACE_CALCITE_DOUBLE.addTo(Pyrite, YellowLimonite, BasalticMineralSand, GraniticMineralSand);
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SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
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SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
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SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
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SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold,
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Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241,
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Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium,
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Zinc/**Satinspar, Selenite, Microcline, Sylvite, RefinedGlowstone, RefinedObsidian, Serpentine**/, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy,
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PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron,
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Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron,
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MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, Sanguinite, Starconium,
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Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron,
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Electrum, Invar/**IronCompressed**/, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron,
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YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel,
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TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal, Galgadorian, EnhancedGalgadorian, Reinforced. Draconium, DraconiumAwakened, BloodInfusedIron);
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SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
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Wood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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WoodSealed .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.NO_WORKING);
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Peanutwood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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LiveRoot .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
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IronWood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
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Steeleaf .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE, SubTag.NO_SMELTING);
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MeatRaw .add(SubTag.NO_SMASHING);
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MeatCooked .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Snow .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
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Ice .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
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Water .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
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Sulfur .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
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Saltpeter .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
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Graphite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.NO_SMELTING);
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Wheat .add(SubTag.FLAMMABLE, SubTag.MORTAR_GRINDABLE);
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Paper .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE, SubTag.PAPER);
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Coal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
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Charcoal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
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Lignite .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
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Rubber .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
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Plastic .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY);
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Silicone .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
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TNT .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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Gunpowder .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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Glyceryl .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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NitroCoalFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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NitroFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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NitroCarbon .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
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Lead .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_BAD);
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Tin .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL);
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SolderingAlloy .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_GOOD);
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Cheese .add(SubTag.SMELTING_TO_FLUID);
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Sugar .add(SubTag.SMELTING_TO_FLUID);
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Concrete .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.SMELTING_TO_FLUID);
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ConstructionFoam .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.EXPLOSIVE, SubTag.NO_SMELTING);
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Redstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID, SubTag.PULVERIZING_CINNABAR);
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Glowstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
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Nikolite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
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Teslatite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
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Netherrack .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.FLAMMABLE);
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Stone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.NO_RECYCLING);
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Brick .add(SubTag.STONE, SubTag.NO_SMASHING);
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NetherBrick .add(SubTag.STONE, SubTag.NO_SMASHING);
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Endstone .add(SubTag.STONE, SubTag.NO_SMASHING);
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Marble .add(SubTag.STONE, SubTag.NO_SMASHING);
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Basalt .add(SubTag.STONE, SubTag.NO_SMASHING);
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Redrock .add(SubTag.STONE, SubTag.NO_SMASHING);
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Obsidian .add(SubTag.STONE, SubTag.NO_SMASHING);
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Flint .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
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GraniteRed .add(SubTag.STONE, SubTag.NO_SMASHING);
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GraniteBlack .add(SubTag.STONE, SubTag.NO_SMASHING);
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Salt .add(SubTag.STONE, SubTag.NO_SMASHING);
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RockSalt .add(SubTag.STONE, SubTag.NO_SMASHING);
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Sand .add(SubTag.NO_RECYCLING);
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Gold .add(SubTag.MORTAR_GRINDABLE);
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Silver .add(SubTag.MORTAR_GRINDABLE);
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Iron .add(SubTag.MORTAR_GRINDABLE);
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IronMagnetic .add(SubTag.MORTAR_GRINDABLE);
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HSLA .add(SubTag.MORTAR_GRINDABLE);
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Steel .add(SubTag.MORTAR_GRINDABLE);
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SteelMagnetic .add(SubTag.MORTAR_GRINDABLE);
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Zinc .add(SubTag.MORTAR_GRINDABLE);
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Antimony .add(SubTag.MORTAR_GRINDABLE);
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Copper .add(SubTag.MORTAR_GRINDABLE);
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AnnealedCopper .add(SubTag.MORTAR_GRINDABLE);
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Bronze .add(SubTag.MORTAR_GRINDABLE);
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Nickel .add(SubTag.MORTAR_GRINDABLE);
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Invar .add(SubTag.MORTAR_GRINDABLE);
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Brass .add(SubTag.MORTAR_GRINDABLE);
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WroughtIron .add(SubTag.MORTAR_GRINDABLE);
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Electrum .add(SubTag.MORTAR_GRINDABLE);
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Clay .add(SubTag.MORTAR_GRINDABLE);
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Glass .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_RECYCLING, SubTag.SMELTING_TO_FLUID);
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Diamond .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
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Emerald .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Amethyst .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Tanzanite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Topaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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BlueTopaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Amber .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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GreenSapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Sapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Ruby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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FoolsRuby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Opal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Olivine .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Jasper .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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GarnetRed .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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GarnetYellow .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Mimichite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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CrystalFlux .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Crystal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Niter .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Apatite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
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Lapis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
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Sodalite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
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Lazurite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
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Monazite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
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Quartzite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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Quartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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SiliconDioxide .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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Dilithium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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NetherQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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CertusQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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Fluix .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
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Phosphorus .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
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Phosphate .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
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InfusedAir .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedFire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedEarth .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedWater .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedEntropy .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedOrder .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedVis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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InfusedDull .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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Vinteum .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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NetherStar .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
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EnderPearl .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
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EnderEye .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
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Firestone .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL, SubTag.QUARTZ, SubTag.UNBURNABLE, SubTag.BURNING);
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Forcicium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
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Forcillium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
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Force .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
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Magic .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
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Primitive .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Basic .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Good .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Advanced .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Data .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Elite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Master .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Ultimate .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Superconductor .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Infinite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
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Blaze .add(SubTag.MAGICAL, SubTag.NO_SMELTING, SubTag.SMELTING_TO_FLUID, SubTag.MORTAR_GRINDABLE, SubTag.UNBURNABLE, SubTag.BURNING);
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FierySteel .add(SubTag.MAGICAL, SubTag.UNBURNABLE, SubTag.BURNING);
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ElvenElementium .add(SubTag.MAGICAL);
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DarkThaumium .add(SubTag.MAGICAL);
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Thaumium .add(SubTag.MAGICAL);
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Enderium .add(SubTag.MAGICAL);
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AstralSilver .add(SubTag.MAGICAL);
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Midasium .add(SubTag.MAGICAL);
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Mithril .add(SubTag.MAGICAL);
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initSubTags();
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Iron .mOreReRegistrations.add(AnyIron );
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PigIron .mOreReRegistrations.add(AnyIron );
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WroughtIron .mOreReRegistrations.add(AnyIron );
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@ -1240,6 +1064,185 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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Naquadria.mChemicalFormula = "NqX";
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}
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private static void initSubTags() {
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SubTag.ELECTROMAGNETIC_SEPERATION_NEODYMIUM.addTo(Bastnasite, Monazite, Forcicium, Forcillium);
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SubTag.ELECTROMAGNETIC_SEPERATION_GOLD.addTo(Magnetite, VanadiumMagnetite, BasalticMineralSand, GraniticMineralSand);
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SubTag.ELECTROMAGNETIC_SEPERATION_IRON.addTo(YellowLimonite, BrownLimonite, Pyrite, BandedIron, Nickel, Vermiculite, Glauconite, GlauconiteSand, Pentlandite, Tin, Antimony, Ilmenite, Manganese, Chrome, Chromite, Andradite);
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SubTag.BLASTFURNACE_CALCITE_DOUBLE.addTo(Pyrite, YellowLimonite, BasalticMineralSand, GraniticMineralSand);
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SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
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SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
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SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
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SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold,
|
||||
Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241,
|
||||
Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium,
|
||||
Zinc, /**Satinspar, Selenite, Microcline, Sylvite, RefinedGlowstone, RefinedObsidian,**/ Serpentine, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy,
|
||||
PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron,
|
||||
Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron,
|
||||
MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, Sanguinite, Starconium,
|
||||
Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron,
|
||||
Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron,
|
||||
YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel,
|
||||
TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal, HSSG, HSSE, HSSS);
|
||||
|
||||
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
|
||||
|
||||
Wood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
WoodSealed .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.NO_WORKING);
|
||||
Peanutwood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
LiveRoot .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
|
||||
IronWood .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE);
|
||||
Steeleaf .add(SubTag.WOOD, SubTag.FLAMMABLE, SubTag.MAGICAL, SubTag.MORTAR_GRINDABLE, SubTag.NO_SMELTING);
|
||||
|
||||
MeatRaw .add(SubTag.NO_SMASHING);
|
||||
MeatCooked .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Snow .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
|
||||
Ice .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
|
||||
Water .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.NO_RECYCLING);
|
||||
Sulfur .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
|
||||
Saltpeter .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
|
||||
Graphite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.NO_SMELTING);
|
||||
|
||||
Wheat .add(SubTag.FLAMMABLE, SubTag.MORTAR_GRINDABLE);
|
||||
Paper .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE, SubTag.PAPER);
|
||||
Coal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
|
||||
Charcoal .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
|
||||
Lignite .add(SubTag.FLAMMABLE, SubTag.NO_SMELTING, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
|
||||
|
||||
Rubber .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
|
||||
Plastic .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY);
|
||||
Silicone .add(SubTag.FLAMMABLE, SubTag.NO_SMASHING, SubTag.BOUNCY, SubTag.STRETCHY);
|
||||
|
||||
TNT .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
Gunpowder .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
Glyceryl .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
NitroCoalFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
NitroFuel .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
NitroCarbon .add(SubTag.FLAMMABLE, SubTag.EXPLOSIVE, SubTag.NO_SMELTING, SubTag.NO_SMASHING);
|
||||
|
||||
Lead .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_BAD);
|
||||
Tin .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL);
|
||||
SolderingAlloy .add(SubTag.MORTAR_GRINDABLE, SubTag.SOLDERING_MATERIAL, SubTag.SOLDERING_MATERIAL_GOOD);
|
||||
|
||||
Cheese .add(SubTag.SMELTING_TO_FLUID);
|
||||
Sugar .add(SubTag.SMELTING_TO_FLUID);
|
||||
|
||||
Concrete .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.SMELTING_TO_FLUID);
|
||||
ConstructionFoam .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.EXPLOSIVE, SubTag.NO_SMELTING);
|
||||
Redstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID, SubTag.PULVERIZING_CINNABAR);
|
||||
Glowstone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
|
||||
Nikolite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
|
||||
Teslatite .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.SMELTING_TO_FLUID);
|
||||
Netherrack .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.UNBURNABLE, SubTag.FLAMMABLE);
|
||||
Stone .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.NO_RECYCLING);
|
||||
Brick .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
NetherBrick .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Endstone .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Marble .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Basalt .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Redrock .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Obsidian .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Flint .add(SubTag.STONE, SubTag.NO_SMASHING, SubTag.MORTAR_GRINDABLE);
|
||||
GraniteRed .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
GraniteBlack .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
Salt .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
RockSalt .add(SubTag.STONE, SubTag.NO_SMASHING);
|
||||
|
||||
Sand .add(SubTag.NO_RECYCLING);
|
||||
|
||||
Gold .add(SubTag.MORTAR_GRINDABLE);
|
||||
Silver .add(SubTag.MORTAR_GRINDABLE);
|
||||
Iron .add(SubTag.MORTAR_GRINDABLE);
|
||||
IronMagnetic .add(SubTag.MORTAR_GRINDABLE);
|
||||
HSLA .add(SubTag.MORTAR_GRINDABLE);
|
||||
Steel .add(SubTag.MORTAR_GRINDABLE);
|
||||
SteelMagnetic .add(SubTag.MORTAR_GRINDABLE);
|
||||
Zinc .add(SubTag.MORTAR_GRINDABLE);
|
||||
Antimony .add(SubTag.MORTAR_GRINDABLE);
|
||||
Copper .add(SubTag.MORTAR_GRINDABLE);
|
||||
AnnealedCopper .add(SubTag.MORTAR_GRINDABLE);
|
||||
Bronze .add(SubTag.MORTAR_GRINDABLE);
|
||||
Nickel .add(SubTag.MORTAR_GRINDABLE);
|
||||
Invar .add(SubTag.MORTAR_GRINDABLE);
|
||||
Brass .add(SubTag.MORTAR_GRINDABLE);
|
||||
WroughtIron .add(SubTag.MORTAR_GRINDABLE);
|
||||
Electrum .add(SubTag.MORTAR_GRINDABLE);
|
||||
Clay .add(SubTag.MORTAR_GRINDABLE);
|
||||
|
||||
Glass .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_RECYCLING, SubTag.SMELTING_TO_FLUID);
|
||||
Diamond .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE);
|
||||
Emerald .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Amethyst .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Tanzanite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Topaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
BlueTopaz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Amber .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
GreenSapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Sapphire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Ruby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
FoolsRuby .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Opal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Olivine .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Jasper .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
GarnetRed .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
GarnetYellow .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Mimichite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
CrystalFlux .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Crystal .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Niter .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Apatite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
|
||||
Lapis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
|
||||
Sodalite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
|
||||
Lazurite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
|
||||
Monazite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE);
|
||||
Quartzite .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
Quartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
SiliconDioxide .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
Dilithium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
NetherQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
CertusQuartz .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
Fluix .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.QUARTZ);
|
||||
Phosphorus .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
|
||||
Phosphate .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.FLAMMABLE, SubTag.EXPLOSIVE);
|
||||
InfusedAir .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedFire .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedEarth .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedWater .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedEntropy .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedOrder .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedVis .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
InfusedDull .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
Vinteum .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
NetherStar .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
EnderPearl .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
|
||||
EnderEye .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.MAGICAL, SubTag.PEARL);
|
||||
Firestone .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL, SubTag.QUARTZ, SubTag.UNBURNABLE, SubTag.BURNING);
|
||||
Forcicium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
|
||||
Forcillium .add(SubTag.CRYSTAL, SubTag.NO_SMASHING, SubTag.NO_SMELTING, SubTag.CRYSTALLISABLE, SubTag.MAGICAL);
|
||||
Force .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
Magic .add(SubTag.CRYSTAL, SubTag.MAGICAL, SubTag.UNBURNABLE);
|
||||
|
||||
Primitive .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Basic .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Good .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Advanced .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Data .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Elite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Master .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Ultimate .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Superconductor .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
Infinite .add(SubTag.NO_SMASHING, SubTag.NO_SMELTING);
|
||||
|
||||
Blaze .add(SubTag.MAGICAL, SubTag.NO_SMELTING, SubTag.SMELTING_TO_FLUID, SubTag.MORTAR_GRINDABLE, SubTag.UNBURNABLE, SubTag.BURNING);
|
||||
FierySteel .add(SubTag.MAGICAL, SubTag.UNBURNABLE, SubTag.BURNING);
|
||||
ElvenElementium .add(SubTag.MAGICAL);
|
||||
DarkThaumium .add(SubTag.MAGICAL);
|
||||
Thaumium .add(SubTag.MAGICAL);
|
||||
Enderium .add(SubTag.MAGICAL);
|
||||
AstralSilver .add(SubTag.MAGICAL);
|
||||
Midasium .add(SubTag.MAGICAL);
|
||||
Mithril .add(SubTag.MAGICAL);
|
||||
}
|
||||
|
||||
/**
|
||||
* This Array can be changed dynamically by a Tick Handler in order to get a glowing Effect on all GT Meta Items out of this Material.
|
||||
*/
|
||||
|
@ -1314,8 +1317,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
* @param aLocalName The Name used as Default for localization.
|
||||
* @param aFuelType Type of Generator to get Energy from this Material.
|
||||
* @param aFuelPower EU generated. Will be multiplied by 1000, also additionally multiplied by 2 for Gems.
|
||||
* @param aAmplificationValue Amount of UUM amplifier gotten from this.
|
||||
* @param aUUMEnergy Amount of EU needed to shape the UUM into this Material.
|
||||
* @param aMeltingPoint Used to determine the smelting Costs in Furnii.
|
||||
* @param aBlastFurnaceTemp Used to determine the needed Heat capactiy Costs in Blast Furnii.
|
||||
* @param aBlastFurnaceRequired If this requires a Blast Furnace.
|
||||
|
|
|
@ -21,7 +21,7 @@ public abstract class GT_Item_Casings_Abstract
|
|||
protected final String mCoil06Tooltip = GT_LanguageManager.addStringLocalization("gt.coil06tooltip", "Base Heating Capacity = 7200 Kelvin");
|
||||
protected final String mCoil07Tooltip = GT_LanguageManager.addStringLocalization("gt.coil07tooltip", "Base Heating Capacity = 9001 Kelvin");
|
||||
protected final String mCoilOverheated1Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated1.tooltip", "These coils are overheated");
|
||||
protected final String mCoilOverheated2Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated2.tooltip", "Place in crafting grid to repair");
|
||||
protected final String mCoilOverheated2Tooltip = GT_LanguageManager.addStringLocalization("gt.coil.overheated2.tooltip", "You need to cool these coils in Vacuum Freezer");
|
||||
protected final String mBlastProofTooltip = GT_LanguageManager.addStringLocalization("gt.blastprooftooltip", "This Block is Blast Proof");
|
||||
public GT_Item_Casings_Abstract(Block par1) {
|
||||
super(par1);
|
||||
|
|
|
@ -1045,7 +1045,9 @@ public class GT_MachineRecipeLoader
|
|||
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Reactor_Coolant_NaK_6.getWildcard(1L, new Object[0]), ItemList.Reactor_Coolant_NaK_6.get(1L, new Object[0]), 3600);
|
||||
GT_Values.RA.addVacuumFreezerRecipe(GT_OreDictUnificator.get(OrePrefixes.cell, Materials.Water, 1L), GT_OreDictUnificator.get(OrePrefixes.cell, Materials.Ice, 1L), 50);
|
||||
GT_Values.RA.addVacuumFreezerRecipe(GT_ModHandler.getIC2Item("airCell", 1L), GT_OreDictUnificator.get(OrePrefixes.cell, Materials.LiquidAir, 1L), 25);
|
||||
|
||||
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Cupronickel_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Cupronickel.get(1L, new Object[0]), (int) Math.max(Materials.Cupronickel.getMass() * 24L, 1L));
|
||||
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Kanthal_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Kanthal.get(1L, new Object[0]), (int) Math.max(Materials.Kanthal.getMass() * 24L, 1L));
|
||||
GT_Values.RA.addVacuumFreezerRecipe(ItemList.Casing_Coil_Nichrome_Overheated.get(1L, new Object[0]), ItemList.Casing_Coil_Nichrome.get(1L, new Object[0]), (int) Math.max(Materials.Nichrome.getMass() * 24L, 1L));
|
||||
|
||||
GT_Values.RA.addAlloySmelterRecipe(GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Lead, 1L), GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Obsidian, 2L), ItemList.TE_Hardened_Glass.get(2L, new Object[0]), 200, 16);
|
||||
GT_Values.RA.addAlloySmelterRecipe(GT_OreDictUnificator.get(OrePrefixes.ingot, Materials.Lead, 1L), GT_OreDictUnificator.get(OrePrefixes.dust, Materials.Obsidian, 2L), ItemList.TE_Hardened_Glass.get(2L, new Object[0]), 200, 16);
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||||
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@ -99,9 +99,6 @@ public class GT_Loader_MetaTileEntities
|
|||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_MagicHazard});
|
||||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_FrostHazard});
|
||||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_SolidSteel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_NoiseHazard});
|
||||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Cupronickel.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Cupronickel_Overheated});
|
||||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Kanthal.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Kanthal_Overheated});
|
||||
GT_ModHandler.addShapelessCraftingRecipe(ItemList.Casing_Coil_Nichrome.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE | GT_ModHandler.RecipeBits.BUFFERED, new Object[]{ItemList.Casing_Coil_Nichrome_Overheated});
|
||||
|
||||
ItemList.Hull_Bronze.set(new GT_MetaTileEntity_BasicHull_Bronze(1, "hull.bronze", "Bronze Hull", 0, "For your first Steam Machines").getStackForm(1L));
|
||||
ItemList.Hull_Bronze_Bricks.set(new GT_MetaTileEntity_BasicHull_BronzeBricks(2, "hull.bronze_bricked", "Bricked Bronze Hull", 0, "For your first Steam Machines").getStackForm(1L));
|
||||
|
|
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Reference in a new issue