more descriptive argument name
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d111a4f130
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af5b360508
1 changed files with 7 additions and 7 deletions
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@ -29,13 +29,13 @@ public class GT_UndergroundOil {
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return undergroundOil(chunk,-1);
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}
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public static FluidStack undergroundOil(IGregTechTileEntity te, float drainSpeedCoefficient){
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return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),drainSpeedCoefficient);
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public static FluidStack undergroundOil(IGregTechTileEntity te, float readOrDrainCoefficient){
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return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),readOrDrainCoefficient);
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}
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//Returns whole content for information purposes -> when drainSpeedCoeff < 0
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//Else returns extracted fluidStack if amount > 0, or null otherwise
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public static FluidStack undergroundOil(Chunk chunk, float drainSpeedCoefficient) {
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public static FluidStack undergroundOil(Chunk chunk, float readOrDrainCoefficient) {
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if (GT_Mod.gregtechproxy.mUndergroundOil.CheckBlackList(chunk.worldObj.provider.dimensionId)) return null;
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World aWorld = chunk.worldObj;
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@ -51,7 +51,7 @@ public class GT_UndergroundOil {
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if(tInts==null) tInts=getDefaultChunkDataOnCreation();//init if null
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else if(tInts[GTOIL]==0){//FAST stop
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//can return 0 amount stack for info :D
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return drainSpeedCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0);
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return readOrDrainCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0);
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}
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//GEN IT TO GET OBJECT...
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@ -81,9 +81,9 @@ public class GT_UndergroundOil {
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}
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//do stuff on it if needed
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if(drainSpeedCoefficient>=0){
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int fluidExtracted=(int)Math.floor(fluidInChunk.amount * (double) drainSpeedCoefficient / DIVIDER);
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double averageDecrease=uoFluid.DecreasePerOperationAmount * (double)drainSpeedCoefficient;
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if(readOrDrainCoefficient>=0){
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int fluidExtracted=(int)Math.floor(fluidInChunk.amount * (double) readOrDrainCoefficient / DIVIDER);
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double averageDecrease=uoFluid.DecreasePerOperationAmount * (double)readOrDrainCoefficient;
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int decrease=(int)Math.ceil(averageDecrease);
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if(fluidExtracted<=0 || fluidInChunk.amount<=decrease){//decrease - here it is max value of extraction for easy check
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fluidInChunk=null;
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