Commit graph

240 commits

Author SHA1 Message Date
Johannes Gäßler
1d636be525 Fixed a bug where the order of DT fluid outputs was actually reversed 2017-06-06 20:27:20 +02:00
Johannes Gäßler
c38cc2bc7b Changed the Distillation Tower so that it outputs fluids only at the
correct levels.

Adjusted existing distillation recipes so that they line up with this
change.
Slightly rebalanced Charcoal Byproducts.
2017-05-29 00:09:38 +02:00
Johannes Gäßler
4c02055503 Rewrote parts of the Oil Cracker so that it's in line with the new
recipes
2017-05-25 18:34:00 +02:00
Johannes Gäßler
6bcdc3d157 Changed the Distillation Tower so that any height from 3 to 12 is
considered valid.
2017-05-16 22:16:50 +02:00
Johannes Gäßler
a16ea6bbc7 Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and
the descriptions of multiblocks to make them consistent.
2017-05-13 23:08:50 +02:00
Johannes Gäßler
60348c09ba Added a new recipe map for the LCR, expanded the API to allow for custom
NEI stack positioning.

Refactored the name of the Large Boiler Fake Fuels so they're in line
with other names.
Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-13 16:37:39 +02:00
Johannes Gäßler
3cf169b5c3 Added crafting recipes for the LCH 2017-05-12 22:50:29 +02:00
Johannes Gäßler
0c2dee56da Added new textures for the LCM, using them now 2017-05-09 21:51:49 +02:00
Johannes Gäßler
ad40b85de1 Implemented checkRecipe 2017-05-09 18:25:24 +02:00
Johannes Gäßler
989f2f2356 Deleted prints used for debugging 2017-05-08 00:12:23 +02:00
Johannes Gäßler
7bc06a3969 Implemented checkMachine for the LCR, added machine casings 2017-05-08 00:11:36 +02:00
Johannes Gäßler
4546f45e3a Created a non-functional first draft for the Large chemical Reactor 2017-05-07 15:36:01 +02:00
Johannes Gäßler
b1e35de06e Reverted erroneous previous commit. 2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8 Created a first draft for the Large Chemical Reactor 2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56 Fixed the Electric Blast Furnace not recognizing recipes when there is
more than one Fluid input.

Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Blood-Asp
e7d8d5ecbe Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement
Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27 18:26:42 +02:00
Techlone
cae69aa28f Fix eu consumption absence by AssemblyLine and some clean up 2017-04-27 19:35:07 +05:00
Techlone
cff6b44a84 Formatting clean up, nothing else 2017-04-27 16:32:27 +05:00
Johannes Gäßler
eb45688648 Fixed a bug where excess fuel didn't consider the distortion from
runtimeBoost.

Adjusted the decimal points of the Large Boiler fuel tab to better
represent the actual burn times.
2017-04-27 00:28:07 +02:00
Johannes Gäßler
baa9caf06b Eliminated rounding errors that caused fuel to burn too shortly
The Large Boiler now saves excess fuel between items, greatly improves
performance of items like sticks and planks.
The Large boiler now stores excess projected EU that is lost when
throttling with an integrated circuit
2017-04-26 23:57:10 +02:00
Johannes Gäßler
8f4225f0b8 Refactored mDescription to mDescriptionArray, added a deprecated field
mDescription to ensure 100% backwards compatibility
2017-04-26 20:37:47 +02:00
Johannes Gäßler
2ca81b2828 Changed the wording on heating capacity to make the effects more clear. 2017-04-23 10:45:07 +02:00
Johannes Gäßler
f1ab33d996 Added information on how Heat Capacity surplus influences recipe time 2017-04-23 10:39:25 +02:00
Johannes Gäßler
9af7f8cc67 Made Diesel Engine Tooltip more descriptive 2017-04-16 10:33:36 +02:00
Johannes Gäßler
162d021fc8 Tooltip information on pollution is now dynamic, adjusted GT_Pollution
documentation
2017-04-15 19:39:34 +02:00
Johannes Gäßler
d79721085e Tooltips have more info on Steam and pollution, adjusted pollution rates
Boilers tooltips now explicitly state the amount of Steam produced per
second.
Gas Turbine tooltips now explicitly state how much steam is needed for
them to run at full capacity.

Machine tooltips now explicitly state how much Pollution they produce
per second.
Adjusted machine pollution values to have them align better.
Diesel Generators / Engines now go 40, 80, 160, 320
Gas Turbines now go 20, 40, 80, 160

Large Boiler tooltips now mention the amount of time needed to heat up

Formatted the source code for the Cleanroom

Fixed a bug that caused Diesel Generators and Gas Turbines to not have a
tooltip.
2017-04-15 19:05:57 +02:00
Johannes Gäßler
234c51ac20 Machine descriptions are now a String array instead of a single String.
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock
was turned into an array.
Every class derived from GT_MetaTileEntity_TieredMachineBlock has
received a new additional constructor that takes an array of Strings
instead of a single one.
2017-04-14 23:33:20 +02:00
Johannes Gäßler
213d5bb9df Large Boiler fuel burn rate now configurable
By placing an integrated circuit in the Large Boiler it is now possible
to adjust fuel burn rate and steam output at no change in efficiency.
The steam output of a boiler is reduced by 1000L per configuration.
2017-04-14 20:03:29 +02:00
Blood-Asp
454b255f1b Fix regulator crash bug 2017-04-01 12:26:47 +02:00
Blood-Asp
998709430c Fix typo 2017-03-31 22:37:51 +02:00
Blood-Asp
4fc431e77e Add Lightning Rod 2017-03-31 17:38:29 +02:00
Blood-Asp
1cf68bbcdf Naquadah gen tiers 2017-03-26 21:38:39 +02:00
Dimach
324a4cc312 Cleanup code. 2017-03-26 21:00:17 +03:00
Dimach
3654c51469 Fix #982, #986. 2017-03-26 20:58:16 +03:00
Blood-Asp
714f3c19fa Add powerconfigs to Teleporter 2017-03-23 13:59:16 +01:00
Blood-Asp
7c67f95c93 Small fusion reactor fixes 2017-03-23 13:59:16 +01:00
Blood-Asp
9c91a6cea2 Overclock high amp machines correctly in Processing Array 2017-03-23 13:59:16 +01:00
Blood-Asp
3e3a08af9a Fix AssemblyLine block check 2017-03-23 13:59:16 +01:00
Dimach
76e82ed355 Implement #292. 2017-03-15 04:51:15 +02:00
Dimach
d6c321883e Cleanness now decrease slow. 2017-03-08 02:28:41 +02:00
Dimach
9fa8238765 Resolve #917. 2017-03-08 01:22:45 +02:00
Dimach
09c774689b Fixed #930. 2017-03-06 14:59:40 +02:00
Blood-Asp
80943cf0ce Merge pull request #918 from Dimach/unstable
Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 22:32:00 +01:00
Dimach
4ff885458b Fix cleanroom bug (machines inside never receive cleanroom instance). 2017-03-02 20:00:05 +02:00
Blood-Asp
8e945a8b88 Fix Steam macerator not accepting some items per automation 2017-03-02 18:37:59 +01:00
Dimach
26c805e9ac Fix cleanroom bug (checked only west and north side). 2017-03-01 00:48:12 +02:00
Blood-Asp
4e043f617b Circuit changes 2017-02-28 02:04:47 +01:00
Blood-Asp
9234358c45 Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker
Fix a both bonuses in oilcracker
2017-02-28 01:56:49 +01:00
Blood-Asp
476146cd39 Merge pull request #890 from maixgame/unstable
Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Maxime Legkiy
8e2280bc2c Fix name config category to UndergroundFluid
Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00