Commit graph

218 commits

Author SHA1 Message Date
Technus
299c54f6b2 Things and stuff about pollution 2016-10-25 22:04:14 +02:00
Blood-Asp
b476b0d54a Initial port of pollution changes from bloodasp 2016-10-25 21:31:51 +02:00
Blood-Asp
6e1a11cc9a Fix some recipes not working in proc array BloodASP 2016-10-23 10:38:24 +02:00
Technus
2792a78b1b Fix derps? 2016-10-21 14:13:20 +02:00
Technus
a5c6412819 Optimize particles and change spawning code for electric machines 2016-10-21 14:09:23 +02:00
Technus
552ee57450 HOLY SHIT I DID IT (the ez way not like namikon told me to do...) Mullfers now generate pollution particles when the controller is active and there is pollution in the machine 2016-10-20 14:41:45 +02:00
Technus
fce26cd0be Make pyrolyze to use our casing (fixes texturinig) 2016-10-20 12:16:54 +02:00
Technus
18591167d9 Pyrolyze works, soft Hammer->soft Mallet changes too 2016-10-19 21:25:17 +02:00
Technus
f7e8404602 Changes to scaner (will i ever stop...)
added some neat mechanics to proc array (some possibility to utilize tier 10+ machines)
2016-10-19 10:23:50 +02:00
Blood-Asp
f928c22ad8 Fixed charcoal pile igniter bug 2016-10-14 11:08:56 +02:00
Blood-Asp
fe4a38b5b1 Alloy energy hatch in every slice of the assembly line 2016-10-14 11:05:08 +02:00
Technus
d8fd2c020b Changed chunk coordinate to unified >>4 metod 2016-10-08 13:22:04 +02:00
Technus
be22a87f84 Optimize imports (Intelli J) 2016-10-08 09:58:24 +02:00
Technus
8b9fdcf4f6 Machine code changes from bloodasp code 2016-10-07 18:08:46 +02:00
Technus
5e20833305 Might be better attempt to make it work... 2016-10-05 14:35:55 +02:00
Technus
7f057b2e58 This didnt Work 2016-10-05 12:36:20 +02:00
Technus
c18f0e7e5c White spaces 2016-10-04 14:29:05 +02:00
Technus
f87d016767 Pollution changes 2016-10-03 12:09:42 +02:00
Technus
0effc7b770 Optimized scanner a bit 2016-10-02 22:08:15 +02:00
Technus
2d2fecf6a7 This way is better 2016-10-02 22:00:32 +02:00
Technus
53e33d976a Added pollution info 2016-10-02 21:49:01 +02:00
Technus
552f4c08f8 More BBF pollution 2016-10-02 20:54:17 +02:00
Blood-Asp
7718e97e09 Pollution bloodasp1 2016-10-02 15:15:44 +02:00
Technus
994896d763 Scanner cleanup 2016-10-02 15:06:42 +02:00
Technus
101e5170d7 Readd pollution done 2016-10-02 14:23:41 +02:00
Dream-Master
829c7911aa changes Disel gen text 2016-09-28 23:34:13 +02:00
Technus
0bbc311204 Even less spaming scanner 2016-09-23 13:58:19 +02:00
Technus
bcb5902c62 Assline OK 2016-09-23 13:33:06 +02:00
Blood-Asp
1d56d4fcb6 Proc Fix 2016-09-22 22:45:03 +02:00
Blood-Asp
58d753a5e6 After fix 598 2016-09-22 22:34:36 +02:00
Muramasa
ca620da531 Fixes #561 2016-09-22 22:32:33 +02:00
Muramasa
e8d75e0b40 Fix 559 2016-09-22 22:32:22 +02:00
Muramasa
436389d3f1 For Loop Changes 2016-09-22 18:40:19 +02:00
Muramasa
ae471ca1a8 Worldgen and random changes 2016-09-22 18:35:20 +02:00
Technus
b374cf7a70 Tweaks 2016-09-21 22:22:41 +02:00
Technus
9847f73d98 Work on tiers 2016-09-21 22:22:12 +02:00
Technus
93da2917ed Scanner spacebars O: 2016-09-21 22:21:31 +02:00
Technus
5891c4cb36 Last bit of work on scanner 2016-09-21 22:16:54 +02:00
Technus
2242c65161 Scanner initial change 2016-09-21 22:14:27 +02:00
Technus
e9db0f877f Fix Proc even more! 2016-09-21 22:07:55 +02:00
Technus
7dfb3e0da9 Adjusting multiblocks for bettter tiering 2016-09-21 22:05:58 +02:00
Technus
5e5ae2fb72 Scanner 2016-09-08 09:39:42 +02:00
Technus
4430c5b712 Scanner spacebars O: 2016-09-08 09:26:35 +02:00
Technus
86f5439e1a Scanner work 2016-09-08 09:03:44 +02:00
Technus
b7ceab4a53 Scanner 2 2016-09-07 19:47:16 +02:00
Technus
6198b220ee Scanner 1 2016-09-07 19:43:12 +02:00
Daniel
f0c73eda1f Update GT_MetaTileEntity_LargeTurbine.java 2016-09-03 13:19:18 +02:00
Daniel
eedfe0892e Update GT_MetaTileEntity_LargeTurbine_Steam.java 2016-09-03 13:19:08 +02:00
Daniel
ced02dc186 Update GT_MetaTileEntity_LargeTurbine_Plasma.java 2016-09-03 13:18:56 +02:00
Daniel
05911e2fbd Update GT_MetaTileEntity_LargeTurbine_HPSteam.java 2016-09-03 13:18:37 +02:00