Blood-Asp
75d71e546b
Fix fced86e11a
hiding almost all metaitems
2016-06-21 19:51:54 +02:00
Dream-Master
fafe1bcc88
reverse commit
2016-06-21 19:32:31 +02:00
Dream-Master
09add3e8ac
even with Blood asp experimental branch
2016-06-21 18:50:29 +02:00
Dream-Master
b09b54435f
remove all
2016-06-21 18:42:02 +02:00
Blood-Asp
8269cd58e6
Fix wrong energy values for comp and crop processing
2016-06-20 00:07:55 +02:00
Blood-Asp
491a6d6c4b
Plunger also emptys input tank after output tank is empty
2016-06-19 22:44:28 +02:00
Blood-Asp
96607760e1
EnderIO Wrench Support
2016-06-19 18:23:28 +02:00
Muramasa
79fc84d5d2
isPlasmaCellUsed additional null check
2016-05-26 00:55:34 +01:00
Muramasa
fced86e11a
Fixes #268 . Shows plasma cells that have a fusion recipe
2016-05-26 00:52:09 +01:00
Muramasa
bbcc38e930
More fixes for #507
2016-05-25 19:16:41 +01:00
Dream-Master
48dac29710
Thaumcraft Aspect fix
2016-05-22 01:47:08 +02:00
Technus
6d95adb9fd
Update GT_MetaGenerated_Item_01.java
2016-04-19 18:43:16 +02:00
Technus
59503f56af
Update GT_MetaGenerated_Item_01.java
2016-04-19 18:12:35 +02:00
Technus
94b7324b5a
Changed Motor recipes.
2016-04-19 17:59:59 +02:00
Dream-Master
0a5ea5afae
fix #565
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Change Motors to have max 4 cable instead of 16
2016-04-17 22:37:37 +02:00
Draknyte1
36a97e706b
Submitting PR's is a pain.
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Always use most up to date files for the repo you're contributing to. #NotGT5.8Files
2016-04-11 20:47:30 +10:00
Alkalus
ba1f0f99ab
Update GT_MetaGenerated_Tool_01.java
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left a : not a ;
2016-04-10 19:29:56 +10:00
Draknyte1
1d279c741f
Made these up to date with latest experimental commit, as mine were slightly out of date. :)
2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020
Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
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Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407
# Conflicts:
# src/main/java/gregtech/api/enums/OrePrefixes.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Dream-Master
9b6927e8e3
Fixed Cells recycling
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Bump Version
2016-04-09 14:14:32 +02:00
Dream-Master
7b0cfabbac
fix
2016-04-09 14:00:29 +02:00
Dream-Master
3e6448ff2d
Revert "fix the cells recycling recipes"
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This reverts commit 55a35613f7
.
2016-04-09 13:40:39 +02:00
Dream-Master
cf6f93a5c1
Revert "next try not working yet"
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This reverts commit b71a7d48fe
.
2016-04-09 13:26:24 +02:00
Dream-Master
b71a7d48fe
next try not working yet
2016-04-09 12:23:59 +02:00
Dream-Master
55a35613f7
fix the cells recycling recipes
2016-04-09 11:40:37 +02:00
Dream-Master
e85a2d3e8a
change the item filter recipe using 30 instead of 32 eu.
2016-04-09 01:22:43 +02:00
Dream-Master
000ae185ec
eu fix
2016-04-02 22:41:11 +02:00
Dream-Master
33754091c3
change Cell Fluid amount and materials
2016-04-02 21:50:25 +02:00
Dream-Master
975f9c718f
Add more Large Fluid Cells
2016-04-02 14:19:59 +02:00
Dream-Master
f2876a31a3
Try to add a new Fluid Cell to GT
2016-04-02 13:06:18 +02:00
Dream-Master
952c9d72b0
change Objects
2016-04-02 12:48:16 +02:00
Dream-Master
b563a16e71
Fix Rotor recipes and change Thermos Can and large Fluid Cans recipes.
2016-04-02 12:44:38 +02:00
Dream-Master
46320af060
Tool Tips
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Adding Draconium to GT
2016-04-01 20:52:48 +02:00
Blood-Asp
af20a2e4ab
Show all ingot fluid extractions and all iron/copper arc furnace recipes
2016-03-27 17:50:10 +02:00
Blood-Asp
6e0f90964e
Fix regulator crafting recipes
2016-03-20 23:34:09 +01:00
Blood-Asp
b2ac24e85a
Tooltip fix
2016-03-20 17:08:33 +01:00
Blood-Asp
f4b8aa6f3a
Add Fluid Filter and Regulator covers
2016-03-19 20:51:20 +01:00
Blood-Asp
cd61ff3ae1
Made Large fluid cells stack more and cheaper to build
2016-03-17 00:53:28 +01:00
MIUI Russia
1e747853c4
Fixed load textures
2016-03-01 23:07:54 +03:00
Dream-Master
abc6cfc291
recipe Change for Drain and the Shutter Module #438
2016-01-05 21:28:08 +01:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
dd6e61da16
small fix on armor display.
2016-01-03 03:19:47 +01:00
Blood-Asp
63f9e2e457
explosives 2
2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Dream-Master
faa4c18f63
Added Blood Asps commits.
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New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
e8ba86746a
Name fix
2015-12-28 17:17:51 +01:00
Blood-Asp
a4bf359b03
Initial Modular armor port (from GTExtras)
2015-12-25 16:14:52 +01:00
Blood-Asp
1e13709399
fuel rod override v2
2015-12-25 15:09:22 +01:00
Blood-Asp
a9aac6ff58
comb processing fixes
2015-12-21 19:44:23 +01:00