Commit graph

159 commits

Author SHA1 Message Date
Muramasa
66ab344159 Fix VALUES & Replicator recipes 2016-10-13 16:43:06 +01:00
Muramasa
796b822ab6 Add HasParentMod to config & Generate fluids for all Materials 2016-10-11 22:51:52 +01:00
Blood-Asp
1c8fcb89ec Fixing Heavy Duty Alloy Ingot recipes 2016-10-10 18:42:37 +02:00
Muramasa
de9ade9d77 Fix TGreg & Remove unneeded config entries 2016-10-09 22:00:40 +01:00
Muramasa
88b78479c6 Fix Material.toString 2016-10-09 15:38:35 +01:00
Muramasa
173700a611 Computronics support & Improved mod dependant Materials 2016-10-04 04:12:40 +01:00
Muramasa
73f75357bc Add fluids without enabling the material 2016-10-03 10:40:36 +01:00
Blood-Asp
92294c1f88 MT script parser + metaitem reenabler do now work 2016-10-02 21:39:42 +02:00
Blood-Asp
811f2e971b quickfix reenabler 2016-10-02 19:16:20 +02:00
Blood-Asp
d3fc27c4dc Auto enable items found by MT script parser. Needs testing. 2016-10-02 19:12:55 +02:00
Muramasa
999684f4d2 Exclusion fixes 2016-09-30 21:42:23 +01:00
Muramasa
c0f1fce859 Small fixes & Stop storage blocks and fluids for disabled materials 2016-09-29 07:36:45 +01:00
Muramasa
5fbfa73be9 Update, bump version and Most of TGreg compat fixes 2016-09-27 23:39:42 +01:00
Muramasa
3ee18ca555 Cleanup, disable auto TE recipes with config and fixes 2016-09-25 00:25:15 +01:00
Muramasa
fed8109b17 Update with exp changes 2016-09-24 23:05:18 +01:00
Blood-Asp
6217cca671 Return slabs on paper crafting and add metal subtags to TungstenCarbine, VanadiumSteel, ect 2016-09-23 19:42:42 +02:00
Muramasa
291839871e Reduce disabled component creation & GT_Proxy postInit -> Processors 2016-09-23 02:28:29 +01:00
Muramasa
23546a5c2c Stop disabled component recipe gen, more separation and fixes 2016-09-16 15:01:37 +01:00
Muramasa
b22bb2dfa6 Update Part 1 2016-09-15 15:48:47 +01:00
Muramasa
33e6060119 Simplify, cleanup and seperate processors 2016-09-10 13:20:09 +01:00
Muramasa
f53fb2b84b Bugfixes and now using built in OrePrefixes enabled/disabled lists 2016-09-09 14:25:59 +01:00
Muramasa
ac013d92c7 Actually, probably better to just exclude these 2016-08-31 04:57:16 +01:00
Muramasa
adca5141f9 fix issue with chest loot on server start 2016-08-31 04:47:54 +01:00
Muramasa
e1d777397f Fix lens recipes & duplicate config list entries 2016-08-31 03:58:43 +01:00
Muramasa
415e683a43 Configurable components & fixes 2016-08-31 02:22:51 +01:00
Muramasa
c66db54eab Fixes & work on #266 2016-08-23 16:39:20 +01:00
Muramasa
5a94ea039b Some cleanup 2016-08-22 22:31:19 +01:00
Muramasa
a987228a6a Small fixes 2016-08-22 11:39:04 +01:00
Muramasa
0c4ec9a724 More compatibility fixes 2016-08-21 13:26:38 +01:00
Muramasa
a0066b4a26 General cleanup & MaterialProcessing 2016-08-21 11:57:36 +01:00
Muramasa
96b402648b Constructor fix 2016-08-19 13:19:16 +01:00
Muramasa
2c2105284c Whoops 2016-08-19 12:17:08 +01:00
Muramasa
46daf120bb initMaterialProperties 2016-08-19 12:15:05 +01:00
Muramasa
eaadf6f74b Config work 2016-08-18 07:00:57 +01:00
Muramasa
6917673264 Initial
Fixed Materials limitation
Added ability to add Materials via a config
Added ability to change all properties of a Material via a config
2016-08-17 06:09:55 +01:00
Muramasa
7874d1c91f Bugfixes 8 2016-08-14 08:06:00 +01:00
Muramasa
27917b29b3 More String var changes 2016-08-13 15:01:09 +01:00
Muramasa
0345ada52c Remove null checks 2016-08-13 09:10:38 +01:00
Muramasa
7d3615d74a For loop changes 2016-08-13 07:18:11 +01:00
OneEyeMaker
9c788fa292 Restored TextureSets 2016-07-26 20:02:41 +03:00
OneEyeMaker
eec5b2faa7 Fixed merge conflicts. 2016-07-26 09:02:10 +03:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72 Separated multiblock overlay and gui textures 2016-07-26 00:52:30 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00