Commit graph

638 commits

Author SHA1 Message Date
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3 Fixed Blast Furnace recipe for Naquadah Alloy. 2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253 Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293 Naquadah should be more expensive. 2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5 Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-17 17:29:18 +03:00
OneEyeMaker
b780ef6c2c Updated tooltips 2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
DEMOOH
1313300a1c Merge pull request #1 from DEMOOH/DEMOOH-fluid_filter_fix
Update GT_Cover_Fluidfilter.java
2016-07-17 08:18:22 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc Update GT_Cover_Fluidfilter.java 2016-07-17 00:07:10 +03:00
Blood-Asp
be3a6292bb Remove ghost items from Assembly Line input slots 2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526 Update GT Capelist URL 2016-07-10 20:28:35 +02:00
Blood-Asp
704d534b43 More Pollution work 2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1 Pollution basework 2016-07-03 18:31:06 +02:00
Blood-Asp
d21357bd84 Name fixes 2016-07-03 12:37:21 +02:00
Blood-Asp
f027492fb2 Rised generator internal EU storage to counter production bug 2016-07-03 11:55:45 +02:00
Blood-Asp
c57aeee3ce rebalancing sifting output 2016-07-02 23:28:43 +02:00
Blood-Asp
ca0b8f396e make GT trigger ic2 achievements 2016-07-02 22:35:29 +02:00
Blood-Asp
c120f69351 Finished adding all component assemblyline recipes 2016-07-02 19:05:17 +02:00
Blood-Asp
d328f7bc88 Fix IC2 glass crash 2016-07-02 12:40:30 +02:00
Blood-Asp
c320af9f3e Even more changes 2016-07-01 22:23:04 +02:00
Blood-Asp
c2be6ff64c Small fixes and rebalances 2016-07-01 21:44:44 +02:00
Blood-Asp
20de7ff06f PR fixes: Turbine casings readded, Dieselgen readded, balancing changes
Also deactivated higher tier pumps, these cover so huge areas, that
servers lag extremely.
Nerfed new cables a bit.
2016-07-01 18:08:01 +02:00
Blood-Asp
813d43691a Merge pull request #551 from Muramasa-/MachineExpansion
Adds machines for LuV to UV
2016-07-01 17:50:41 +02:00
Muramasa
1b162ae25e Changed wire/rotor components 2016-07-01 15:41:08 +01:00
Muramasa
63f64cb514 Initial 2016-07-01 13:15:55 +01:00
Blood-Asp
bcbeebf3b8 First Assemblyline recipes 2016-07-01 02:06:51 +02:00
Blood-Asp
b465f8f25c Adding LuV, ZPM and UV components 2016-07-01 01:41:28 +02:00
Blood-Asp
1497dc47e5 Merge pull request #550 from Muramasa-/Default
Turbine tooltip fixes
2016-07-01 01:16:10 +02:00
Blood-Asp
f496def067 Fixed Pyrooven overclocking 2016-07-01 01:14:35 +02:00
Blood-Asp
73749472d2 Finish Assemblyline recipe printing 2016-07-01 01:13:09 +02:00
Blood-Asp
7ee09889d9 Finish Assemblyline recipe check 2016-06-30 22:17:18 +02:00
Muramasa
d8df9e1565 Turbine tooltip fixes 2016-06-30 18:14:34 +01:00
Blood-Asp
173e5a11d7 Merge pull request #547 from perkinslr/experimental
Make plasma turbine output cooled versions of plasma
2016-06-30 14:49:25 +02:00
Logan Perkins
ad8ad42542 Update GT_MetaTileEntity_LargeTurbine_Plasma.java 2016-06-29 22:37:41 -07:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
22525fd6e8 Merge pull request #546 from perkinslr/experimental
Fix 'cannot find symbol' error in AdvMiner2
2016-06-29 00:23:44 +02:00
Logan Perkins
fcb685693e Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:28:18 -07:00
Logan Perkins
9be4d8c270 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:20:47 -07:00
Logan Perkins
4adb6554c2 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:12:02 -07:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Blood-Asp
315a257643 Merge pull request #542 from perkinslr/experimental
Silk-touch then pulverize ores in advanced miner II
Guess i will try this out.
2016-06-26 21:36:31 +02:00
Logan Perkins
dfb263e7dd Update GT_MetaTileEntity_AdvMiner2.java 2016-06-25 15:43:13 -07:00
Logan Perkins
1fe2787532 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 20:50:10 -07:00