Techlone
c5402ee389
Some ODP fixes, energy checking, add radius in tooltip, add "missing pipes" message for II-IV tiers
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change build.gradle for debugging in IDEA
2017-06-02 22:18:29 +05:00
Blood-Asp
b0049786b7
Make Casings and reinforced blocks transfer redstone signals
2017-06-02 18:15:29 +02:00
Techlone
067f4491a8
Merge branch 'unstable' into advminer2_improvements
2017-06-01 20:59:40 +05:00
Techlone
7c48590a49
OreDrill state saving
2017-06-01 20:58:24 +05:00
Techlone
75a33be210
Fix OreDrill; fix getting block in ItemList; some changes in addInformation - need check this
2017-06-01 20:23:13 +05:00
Blood-Asp
7ddf9c5f4e
Teleporter and Energy Transmitter fixes
2017-06-01 13:28:05 +02:00
Daniel
0a928887ed
Cleanup and some commentary
2017-06-01 13:24:02 +02:00
Daniel
8b1e6d55be
7bd71fe
2017-06-01 13:23:51 +02:00
Daniel
28694dac93
Fix that so pollution is not negative.
2017-06-01 13:22:27 +02:00
Technus
a4f0426159
8e0e516
2017-06-01 13:22:10 +02:00
Technus
82458fed2e
Cherry-Pick c12e474
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c12e474c23
2017-06-01 13:18:34 +02:00
Technus
7a08da6a06
that makes it look better?
2017-06-01 12:01:20 +02:00
Technus
427b1e105a
Why does one change the machine state TWICE in the same tick...
2017-06-01 12:00:52 +02:00
JohannesGaessler
7eb176f3a2
Merge branch 'unstable' into ChemistryUpdate
2017-06-01 10:22:10 +02:00
Blood-Asp
9a69e1978d
Fix comb processing recipes #1052
2017-05-31 22:57:21 +02:00
Blood-Asp
4c17c2beff
Make Internal wireless redstone work as machine controller
2017-05-31 21:37:26 +02:00
Techlone
19f7074897
Merge branch 'unstable' into advminer2_improvements
2017-06-01 00:02:13 +05:00
Techlone
b187410005
AdvMiner rewriting; now it's Ore Drilling Plant
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Four tiers of Ore Drilling Plant
I - radius is 3 chunks MV+ (default)
II - radius is 4 chunks HV+
III - radius is 6 chunks EV+
IV - radius is 9 chunks IV+
New behavior:
- pick pipes after mining finish
- extract ore block before moving down
2017-06-01 00:01:32 +05:00
Blood-Asp
5386a69022
Merge pull request #1051 from JohannesGaessler/unstable
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[5.09.29] EBF recipe fix followup
2017-05-31 18:58:06 +02:00
Blood-Asp
3f73fa9b86
Merge pull request #1058 from Georggi/patch-4
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Auto Maintenance Hatch tweaks
2017-05-31 18:57:39 +02:00
Blood-Asp
b170cd5a5c
Merge pull request #1067 from antifluxfield/unstable
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Wrong behavior of Player Detector
2017-05-31 18:55:35 +02:00
Blood-Asp
1af33411d2
Disable switching armor gui because of broken sync
2017-05-31 18:53:56 +02:00
Blood-Asp
40304ed2f5
Catch login armor crash
2017-05-31 18:09:30 +02:00
Johannes Gäßler
38bfbabd58
Fixed a bug where the LCM could have a mMaxProgressTime of zero.
2017-05-30 10:21:46 +02:00
antifluxfield
c42c2facb1
Update GT_Cover_PlayerDetector.java
2017-05-27 14:48:39 +08:00
antifluxfield
aa4839ebf6
Update GT_Cover_PlayerDetector.java
2017-05-27 14:46:03 +08:00
Yuriy Shnitkovskiy
bc7eaaa762
Added config for automation
2017-05-16 19:49:46 +03:00
Johannes Gäßler
a16ea6bbc7
Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and
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the descriptions of multiblocks to make them consistent.
2017-05-13 23:08:50 +02:00
Johannes Gäßler
60348c09ba
Added a new recipe map for the LCR, expanded the API to allow for custom
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NEI stack positioning.
Refactored the name of the Large Boiler Fake Fuels so they're in line
with other names.
Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-13 16:37:39 +02:00
Johannes Gäßler
3cf169b5c3
Added crafting recipes for the LCH
2017-05-12 22:50:29 +02:00
Johannes Gäßler
20142f1b10
Merge branch 'ChemistryUpdate' into LargeChemicalReactor
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Conflicts:
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-05-12 21:12:01 +02:00
Johannes Gäßler
3b681b69d5
Changed multiblocks so they all consider all inputs for finding recipes
2017-05-10 19:56:36 +02:00
Johannes Gäßler
0c2dee56da
Added new textures for the LCM, using them now
2017-05-09 21:51:49 +02:00
Johannes Gäßler
ad40b85de1
Implemented checkRecipe
2017-05-09 18:25:24 +02:00
Johannes Gäßler
989f2f2356
Deleted prints used for debugging
2017-05-08 00:12:23 +02:00
Johannes Gäßler
7bc06a3969
Implemented checkMachine for the LCR, added machine casings
2017-05-08 00:11:36 +02:00
Johannes Gäßler
4546f45e3a
Created a non-functional first draft for the Large chemical Reactor
2017-05-07 15:36:01 +02:00
Johannes Gäßler
b1e35de06e
Reverted erroneous previous commit.
2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8
Created a first draft for the Large Chemical Reactor
2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56
Fixed the Electric Blast Furnace not recognizing recipes when there is
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more than one Fluid input.
Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Johannes Gäßler
978c4877b6
Added molecular formulas for the new materials, added alternative
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charcoal recipes.
Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric
Acid (takes very long, doesn't scale well)
2017-05-01 22:02:36 +02:00
Johannes Gäßler
a0bf545451
Added config for simple chemical recipes and stone dust centifugation
2017-05-01 14:36:50 +02:00
Johannes Gäßler
2a8bc79bb5
Added recipes for centrifuging Stone Dust
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The amount of elements you get from centrifuging is proportional to
their mass percentage in the earths continental crust with a tolerance
of ~5-20%
2017-05-01 12:42:21 +02:00
Johannes Gäßler
09c76543b2
methods for pipe creation, new plastic pipes, implemented PVC
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Added a new plastic: Polyvinyl Chloride, currently only used for item
pipes
Added Polytetrafluoroethylene Fluid Pipes
Fixed the number of fluid cells for polymerization, Fixed the default
alpha value for the MaterialBuilder class
2017-05-01 00:47:19 +02:00
Johannes Gäßler
1f83a98876
New recipes, convenience methods, recipe rebalancings
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Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid
Gave Sulfur dust a burn value (1600, the same as coal)
Made all chemical recipes stoichiometrically correct whenever possible
(2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O)
Added a convenience method to Materials that lets you get dust
succinctly
Put all simplified recipe additions in a separate method, the config is
still missing
2017-04-30 18:04:25 +02:00
Johannes Gäßler
8ac41d3c3c
Chem reactors can now output 2 items, implemented recipes for Nitric
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Acid,added utility methods to get Material cells or integrated circuits,
it's now possible to declare a temperature for automatically created
fluids / gases
2017-04-30 01:36:10 +02:00
Johannes Gäßler
bf414f1c99
Implemented Nitric Acid, Rocket Fuel
2017-04-28 23:34:39 +02:00
Blood-Asp
e7d8d5ecbe
Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement
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Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27 18:26:42 +02:00
Techlone
cae69aa28f
Fix eu consumption absence by AssemblyLine and some clean up
2017-04-27 19:35:07 +05:00
Techlone
cff6b44a84
Formatting clean up, nothing else
2017-04-27 16:32:27 +05:00