Commit graph

1489 commits

Author SHA1 Message Date
Dimach
eaa93a0a75 Add disable sort option for input bus. Default behavior will stay same 2018-12-12 09:25:36 +02:00
YoungGT
cd841ad39e Fix #1439 and #1456 (#1503)
* Fix #1439

* Fix #1456

* mistake
2018-12-10 00:16:02 +01:00
UhoMazino
8a61e384f0 Fix maintenance cover (#1496)
* New public variable init

Initiated new public variable which is calculate how much damage get turbine rotor per time, its needed to compare with actual rotor durability.

* Fix cover logic

Rewrited due a bug maintenance cover logic which is check turbine rotor needed maintenance or not.

* Added&rewrited some features for need maintenance.

Added new high accuracy mod for need maintenance cover which check rotor state.
Fixed old version low accuracy mod.

* redo older changes

removed variable

* fix some shit

forgot brakets

* Cleanup & reformat code

thanks Dimach for help with that
2018-12-09 16:43:20 +01:00
Dimach
0beea9037c Add volumetric flask. (#1500) 2018-12-09 16:39:06 +01:00
Dimach
d1e010d53f Better NC panel input/output format and additional book recipe (#1501)
* Update src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicBatteryBuffer.java

* Update src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2018-12-09 16:34:11 +01:00
Léa Gris
3531fb264f Magical Energy Absorber fix stop drain and rework Vis to EU Conversion (#1478)
* fix(magicalenergyabsorber) stops when buffer can not store the next maximum eu output

* rework(magicalenergyabsorber): computation of vis to eu conversion

New configuration option to define how much EU Per Vis (not CVis)
I:EnergyPerVis_20=20
This value is divided by 100, so it is actually 0.2 EU per Vis

The Magical Energy Absorber will try to drain enough CVis, comulating all aspects,
until it can reach max Output, or has drained all available aspects.

Number of total cummulated CVis output required in a Node per Magical Energy Absorber Tier:

Novice (LV):
√(32 × 10000 ÷ (20 × 90)) = 13,333333333 ⇒ 13 CVis

Adept (MV);
√(128 × 10000 ÷ (20 × 80)) = 28,2843 ⇒ 28 CVis

Master (HV):
√(512 × 10000 ÷ (20 × 70)) = 60,474315681 ⇒ 60 CVis

Grand Master (EV):
√(2048 × 10000 ÷ (20 × 60)) = 130,639452948 ⇒ 131 CVis

As referrence:
The Huge Creative Node from Thaumcraft has 500 of each primal aspects.

* fix(machine): magic energy absorber

- Fixed Dragon Egg Siphon mode to work as intended when
  `B:MagicEnergyAbsorber.AllowMultipleEggs_false=false` (fix #1482)
- Fixed Vis drain from Visnet (Energized Node/Vis Relay) drain rate
  (fix #1119)
- Added Vis conversion as a configuration option:
  `I:MagicEnergyAbsorber.EnergyPerVis_20=20`
- Replaced broken Aspect drain from items, with drain from Essentia
  Containers in range, using same mechanic as the Infusion Altar
- Added Essentia Aspect conversion as a configuration option:
  `I:MagicEnergyAbsorber.EnergyPerEssentia_320=320`
- Fixed Enchantments drain to convert all available enchantments
- Made input filtered to valid enchanted items/books (Item must be
  enchantable and enchanted)
- Fixed Enchantments drain to not consume input; if it can not buffer
  generated energy from it, or if it can not output disenchanted item
- Added a user settable Tiered operation range using a Screwdriver.
  Default Range Tier is Machine Tier.
  Max Range Tier is Machine Tier + 2.
  Range is 2^(Range Tier): 1, 2, 4, 8, 16, 32, 64 blocks
- Fixed Ender Crystal drain mechanic, to allow multiple Crystals to be
  drained.
- Made each in-use Ender Crystal, exclusive to a Magic Energy Absorber
- Improved default Ender Crystal energy worth to 512EU/t instead of
  32EU/t
2018-10-07 18:17:17 +02:00
Léa Gris
6a1b45f2be fix(blockmachines): persistency on harvest (#1498)
This patch fixes persistency of NBT tags in machine item when machine block is harvested.

Machines with an @Override on setItemNBT will now persist data correctly when harvested?

Change fixes intended persistency behaviour of following machines:
- Item buffers will persist screwdriver configured output stack size when harvested.
- Item distributors will persist setings of items per face.
2018-10-07 18:10:35 +02:00
Спартак
2e59ff84b6 Assembler recipes for Pump Covers (#1487)
* Assembler recipes for Pump Covers

* Update GT_MachineRecipeLoader.java

* Fix recipes
2018-10-07 18:08:46 +02:00
Спартак
1568303eca Fixed BorosilicateGlass recipe (#1486)
I changed recipe in Mixer, because in shaped recipe using 7 glass dust but in machine 1.
2018-10-07 18:07:34 +02:00
Léa Gris
45bee961bf fix(oilsand ore): centrifuge recipes (#1485)
- fix chance for sand output from 0.63% to 50%-25% depending on richness
- fix rich oilsand ore flagging
2018-10-07 18:06:44 +02:00
Dimach
b46a466878 Fixed bug in macerator recipes. (#1468) 2018-10-07 18:04:47 +02:00
Léa Gris
d3c43ea90b % fix(texture): fusion control computer gui (#1462)
Fix #1461 Fusion Control Computer GUI

  ~~HULL~~ → CASING
  ~~PLASMA EXTRACTOR~~ → **OUTPUT HATCH**
  ~~ENERGY INJECTOR~~ → **ENERGY HATCH**
  ~~MATERIAL INJECTORS~~ → **INPUT HATCHES**
2018-10-07 18:03:40 +02:00
Dimach
c664a810e7 Fixed error in multiblock drillers. (#1452) 2018-10-07 18:03:16 +02:00
redmage17
eef9513ef2 Add config for Small Boiler Automation (#1449)
* Add config for Small Boiler Automation

Default is off

* Update GT_Mod.java

* Update GT_Mod.java

* Update GT_MetaTileEntity_Boiler.java

Fixed retarded logic
2018-10-07 18:02:31 +02:00
Dimach
02b24ba235 Fixed error in tungstensteel multipipes name. (#1446) 2018-10-07 18:02:06 +02:00
bartimaeusnek
66379be310
changed range to the "next one who asks me" range... 2018-07-02 04:59:34 +02:00
bartimaeusnek
780410ce0a
added range for bartimaeusnek
would be great if i could get this range for my mod crops++, my fork of EMT, and some other small addons
2018-07-02 04:43:41 +02:00
Daniel
086661024a
Add techtech range 2018-05-07 17:46:29 +02:00
SteelGiant87
fd56cf48a3 Small lava boiler "calcification" mechanic (#1316)
* Small lava boiler now produces impure stone dust in output slot. Efficiency drops to 33% as output fills up.

* changed tooltip

* Added config option for small lava boiler efficiency loss due to byproduct buildup.
2018-04-11 23:36:34 +02:00
JohannesGaessler
8ee2d52dfa Fixed Electrolysis of SO2/CO2 only working when using complicated chem (#1401) 2018-04-11 23:34:43 +02:00
Wo0kiee
be7c5d7c49 Oil Drilling Rig fixes (#1410)
* Fix Oil drilling rig

With negative coordinates ODR get wrong location

* Oil Drilling Rig fix

ODR now gets right oil amount from chunk list.

* ODR doesn't lift up pipes

* ODR doesn't lift up pipes

* GT_Log removed

* ODR tier1 doesn't lift up pipes
2018-04-11 23:34:31 +02:00
Servek
0c52368524 Fixed bug - Axe harvest stone blocks from Underground Biomes Construct (#1434) 2018-04-11 23:33:51 +02:00
Dimach
b397abae97 Fixed #1406 (#1413)
* Fixed #1406

* Rewritten pipes logic, now it less complex and more optimized.
Fixed bug when pipes sometimes cant insert steam into steam machines.
2018-04-11 23:33:13 +02:00
Wo0kiee
fcdb80b886 Adv seismic prospector reworked (#1419)
* Adv Seismic Prospector reworked

Prospects from NW to SE 9 of oilfields (6x6 chunks each) and output min-max oil amount

* deleted formatting codes

* Cleanup

* Added description

* Added description

* Cleanup imports

* Adv Seismic Prospector
2018-04-11 23:31:01 +02:00
Dimach
860cc0daf0 Fixed bug in filter behavior. (#1425) 2018-04-11 23:29:32 +02:00
Dimach
7e2d9076b2 Fixed bug - drain cover don't work when installed on pipe. (#1428) 2018-04-11 23:28:58 +02:00
Daniel
ddd82e57e9 Up cast total EU to long (#1430)
* Up cast to long

* Up cast to long
2018-04-11 23:28:09 +02:00
Servek
3936cf7906 FIX - Updated Frequency Transmitter Recipe (#1435) 2018-04-11 23:27:21 +02:00
Servek
c653af1946 FEATURE - Added Extruder recipe for Small Gear (#1436) 2018-04-11 23:26:46 +02:00
Muramasa-
c8714e9675 Forgot about combs 2018-02-24 15:20:11 +00:00
Muramasa-
45342f945e Remove huge wrought iron pipe 2018-02-18 08:33:35 +00:00
Muramasa-
a6c31a3c30 Remove ore items for chrome and naquadria 2018-02-18 08:25:08 +00:00
Muramasa-
90cfe210a5 add IHL to ModSupport 2018-02-18 08:03:15 +00:00
Muramasa-
f1199094d7 Cleanup Materials/ModSupport 2018-02-18 07:44:02 +00:00
JohannesGaessler
6eb95c1057 Gasoline revision (#1398)
* Fixed Gasoline recipe input Materials and output FluidStack sizes

Gasoline recipes used Acetone, which was only obtainable with
complicated chemistry.
They now use AceticAcid for simple chemistry.

The recipe for GasolinePremium had an output FluidStack size of 32000L,
which exceeds the 8000L output tank size of the Mixer.
To fix this the recipe now outputs a stack of Cells rather than a
FluidStack.
Since this reduces the number of available inputs by one Octane is no
longer required for producing GasolinePremium.
The Octane Material has been removed since it no longer has any use and
was only obtainable by cracking LightFuel.

* Slightly simplified Gasoline production

Removed the GasolineRaw intermediary material.
Gasoline no longer requires Gas.

* Resolved a conflict between NO2 and N2O recipes
2018-02-18 00:02:45 +01:00
Sirse
bc2d51b4ff Create ru_RU.lang (#1395) 2018-02-14 22:33:12 +01:00
DerMilchkarton
7cc4d69c1c Update de_DE.lang (#1394) 2018-02-14 22:31:59 +01:00
Blood-Asp
4b2c122a00 Fix #1356 2018-02-12 23:48:18 +01:00
Blood-Asp
632d9fc754 Fix Fusion reactor possibly taking damage. 2018-02-12 23:25:37 +01:00
Antifluxfield
a205cbccd0 Should fix #1389 (#1392) 2018-02-12 23:11:54 +01:00
Alkalus
480e087bf0 Magneticraft & FMP Dependency (#1304)
* Removed requirement for Magneticraft & FMP in dev.

* Added logging for bad reflection attempts.
2018-02-11 23:15:43 +01:00
shpakovivan
cc40637087 Fix: Fluid pipes transfer capacity (#1378)
* Fix: Fluid pipes transfer capacity

* Fix: Not all GT machines return fluid tank info
2018-02-11 23:13:50 +01:00
DerMilchkarton
2cea339c9b Create de_DE.lang (#1385) 2018-02-10 20:55:19 +01:00
shpakovivan
5410ce6f00 Fix: Large Boiler ignore Programmed Circuit (#1384) 2018-02-10 20:54:16 +01:00
shpakovivan
c0d544e555 Fix: GregTech Axe don't harvest blocks that have not harvest tool (harvest tool is "null") (#1382) 2018-02-10 20:53:42 +01:00
Antifluxfield
d553daacd6 Fix custom enchantment for materials (#1374) 2018-02-10 20:52:38 +01:00
Jason Mitchell
2b21b51b64 Update drain/fill to take into account pipe connections (#1371) 2018-02-10 20:51:55 +01:00
Antifluxfield
4a4f7da15f Oredict support for AssLine Recipe (#1363) 2018-02-10 20:50:45 +01:00
Antifluxfield
548f5ec252 NEI support enhancement (#1361)
* NEI page access of Primitive Blast Furnace

* Fix #1039
2018-02-10 20:49:30 +01:00
Antifluxfield
38d150a90b Fix that the main facing of basic machines can be set to top/bottom (#1354) 2018-02-10 19:25:29 +01:00