Commit graph

946 commits

Author SHA1 Message Date
OneEyeMaker
0fb3329176 8bf5b61dea 2016-07-25 22:32:25 +02:00
OneEyeMaker
e3d5764684 ce1e6917e0 2016-07-25 22:29:30 +02:00
OneEyeMaker
b3777e1eca Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-25 22:23:38 +02:00
OneEyeMaker
218d45c99d b780ef6c2c 2016-07-25 22:23:13 +02:00
OneEyeMaker
49c063f24a c9bc17bce5 2016-07-25 22:18:51 +02:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
b6e4f869b8 Redesigned achievements. 2016-07-24 15:47:50 +03:00
DEMOOH
a5ba9e57fa Update GT_FuelLoader.java
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24 15:32:26 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
d756cebd17 Fix "stone" veins
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b Fix harvest level 2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
1b9536c1db Merge pull request #2 from OneEyeMaker/WiresRedefinition
Redefined some wires.
2016-07-21 17:05:02 +03:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
OneEyeMaker
2f454b9d82 Cables from IV materials and used as IV components should be IV. 2016-07-21 13:22:28 +03:00
DEMOOH
aa2196978b Update GT_MachineRecipeLoader.java
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21 11:28:19 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3 Fixed Blast Furnace recipe for Naquadah Alloy. 2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Dream-Master
eeab702de4 Fix Multismelter
Change Wire recipe and Fix 643
2016-07-18 22:32:39 +02:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253 Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293 Naquadah should be more expensive. 2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5 Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-17 17:29:18 +03:00
OneEyeMaker
b780ef6c2c Updated tooltips 2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
DEMOOH
1313300a1c Merge pull request #1 from DEMOOH/DEMOOH-fluid_filter_fix
Update GT_Cover_Fluidfilter.java
2016-07-17 08:18:22 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc Update GT_Cover_Fluidfilter.java 2016-07-17 00:07:10 +03:00
Dream-Master
c3ccf315a2 Add shaped crafting recipe for springs 2016-07-15 22:35:15 +02:00
Dream-Master
f4d10ee72f change recipe for small springs 2016-07-15 22:17:47 +02:00
Dream-Master
8cb17b20c0 Adding Shaped recipe for small springs 2016-07-15 00:21:18 +02:00
Martin
d7d1542954 bump version 2016-07-13 16:25:57 +02:00
Martin
2a4e2aa133 Remove ghost items from Assembly Line input slots (Blood Asp) 2016-07-13 16:25:28 +02:00
Blood-Asp
be3a6292bb Remove ghost items from Assembly Line input slots 2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526 Update GT Capelist URL 2016-07-10 20:28:35 +02:00
Dream-Master
4030ef4f1c Change graphic 2016-07-05 19:58:04 +02:00
Dream-Master
509b904d4e Change graphics 2016-07-05 19:54:33 +02:00
Dream-Master
98ec8a6bdd Fix id 2016-07-05 19:43:45 +02:00
Dream-Master
f1f3c8673b Fixing Ids. 2016-07-05 19:25:36 +02:00
Dream-Master
32a4f8be83 Added LuV, ZPM and UV Mob Rep
Changed ids from Fluid regulators because overlays ids.
2016-07-05 19:20:20 +02:00
Dream-Master
467f983190 Change Pile Igniter recipe to be LV Steel. 2016-07-04 22:50:39 +02:00
Dream-Master
bdff360684 Change cable to be using rubber instead of wool.
Added 16X Insulated cables
2016-07-04 22:14:50 +02:00
Dream-Master
3ce817dddb More Pollution work 2016-07-04 18:41:53 +02:00
Dream-Master
a22dc1f3e4 Pollution base work (Blood Asp) 2016-07-04 18:37:34 +02:00