sharp-chat/SharpChat.Protocol.SockChat/Commands/WhisperCommand.cs

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2022-08-30 15:05:29 +00:00
using System.Collections.Generic;
namespace SharpChat.Protocol.SockChat.Commands {
public class WhisperCommand : ICommand {
public bool IsCommandMatch(string name, IEnumerable<string> args)
=> name is @"whisper" or @"msg";
public bool DispatchCommand(CommandContext ctx) {
// reimplement this entirely
// this should invoke the creation of a private temporary channel
// if the client joins this channel, it should no longer use the Private message flag and just pump shit into that channel
/*if(ctx.Args.Count() < 3)
throw new CommandException(LCR.COMMAND_FORMAT_ERROR);
string whisperUserName = ctx.Args.ElementAtOrDefault(1);
ChatUser whisperUser = ctx.Chat.Users.Get(whisperUserName);
if(whisperUser == null)
throw new CommandException(LCR.USER_NOT_FOUND, whisperUserName);
if(whisperUser == ctx.User)
return null;
string whisperStr = string.Join(' ', ctx.Args.Skip(2));
whisperUser.Send(new ChatMessageAddPacket(new ChatMessageEvent(ctx.User, whisperUser, whisperStr, EventFlags.Private)));
ctx.User.Send(new ChatMessageAddPacket(new ChatMessageEvent(ctx.User, ctx.User, $@"{whisperUser.DisplayName} {whisperStr}", EventFlags.Private)));*/
return true;
}
}
}