sharp-chat/SharpChat/Packet/UserDisconnectPacket.cs

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C#
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2022-08-30 15:00:58 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpChat.Packet {
public enum UserDisconnectReason {
Leave,
TimeOut,
Kicked,
Flood,
}
public class UserDisconnectPacket : ServerPacket {
public DateTimeOffset Disconnected { get; private set; }
public ChatUser User { get; private set; }
public UserDisconnectReason Reason { get; private set; }
public UserDisconnectPacket(DateTimeOffset disconnected, ChatUser user, UserDisconnectReason reason) {
Disconnected = disconnected;
User = user ?? throw new ArgumentNullException(nameof(user));
Reason = reason;
}
public override IEnumerable<string> Pack() {
StringBuilder sb = new StringBuilder();
sb.Append((int)SockChatServerPacket.UserDisconnect);
sb.Append('\t');
sb.Append(User.UserId);
sb.Append('\t');
sb.Append(User.DisplayName);
sb.Append('\t');
switch (Reason) {
case UserDisconnectReason.Leave:
default:
sb.Append(@"leave");
break;
case UserDisconnectReason.TimeOut:
sb.Append(@"timeout");
break;
case UserDisconnectReason.Kicked:
sb.Append(@"kick");
break;
case UserDisconnectReason.Flood:
sb.Append(@"flood");
break;
}
sb.Append('\t');
sb.Append(Disconnected.ToUnixTimeSeconds());
sb.Append('\t');
sb.Append(SequenceId);
return new[] { sb.ToString() };
}
}
}