sharp-chat/SharpChat/Packet/UserUpdatePacket.cs

43 lines
1.3 KiB
C#
Raw Permalink Normal View History

2022-08-30 15:00:58 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpChat.Packet {
public class UserUpdatePacket : ServerPacket {
public ChatUser User { get; private set; }
public string PreviousName { get; private set; }
public UserUpdatePacket(ChatUser user, string previousName = null) {
User = user ?? throw new ArgumentNullException(nameof(user));
PreviousName = previousName;
}
public override IEnumerable<string> Pack() {
StringBuilder sb = new StringBuilder();
bool isSilent = string.IsNullOrEmpty(PreviousName);
if (!isSilent) {
sb.Append((int)SockChatServerPacket.MessageAdd);
sb.Append('\t');
sb.Append(DateTimeOffset.Now.ToUnixTimeSeconds());
sb.Append("\t-1\t0\fnick\f");
sb.Append(PreviousName);
sb.Append('\f');
sb.Append(User.DisplayName);
sb.Append('\t');
sb.Append(SequenceId);
sb.Append("\t10010");
yield return sb.ToString();
sb.Clear();
}
sb.Append((int)SockChatServerPacket.UserUpdate);
sb.Append('\t');
sb.Append(User.Pack());
yield return sb.ToString();
}
}
}