sharp-chat/SharpChat/Packet/UserChannelJoinPacket.cs

32 lines
935 B
C#
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2022-08-30 15:00:58 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpChat.Packet {
public class UserChannelJoinPacket : ServerPacket {
public ChatUser User { get; private set; }
public UserChannelJoinPacket(ChatUser user) {
User = user ?? throw new ArgumentNullException(nameof(user));
}
public override IEnumerable<string> Pack() {
StringBuilder sb = new StringBuilder();
sb.Append((int)SockChatServerPacket.UserSwitch);
sb.Append('\t');
sb.Append((int)SockChatServerMovePacket.UserJoined);
sb.Append('\t');
sb.Append(User.UserId);
sb.Append('\t');
sb.Append(User.DisplayName);
sb.Append('\t');
sb.Append(User.Colour);
sb.Append('\t');
sb.Append(SequenceId);
return new[] { sb.ToString() };
}
}
}