2023-10-08 00:10:21 +00:00
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using Microsoft.Win32;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace SoFii {
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public static class Settings {
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public const string LAST_VERSION = "LastVersion";
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public const string GAME_PATH = "GamePath";
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public const string USE_DEFAULT_SERVER = "UseDefaultServer";
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public const string SERVER_ADDRESS = "ServerAddress";
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2023-12-21 02:39:58 +00:00
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public const string SERVER_PASSWORD = "ServerPassword";
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2023-10-08 00:10:21 +00:00
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public const string CUSTOM_DNS_SERVERS = "CustomDNSServers";
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public const string PLAYER_NAME = "PlayerName";
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public const string GFX_FULLSCREEN = "GfxFullscreen";
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public const string GFX_MODE = "GfxMode";
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public const string IGNORE_NEW_VERSION = "IgnoreNewVersion";
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public static int LastVersion {
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get => Get(LAST_VERSION, 0);
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set => Set(LAST_VERSION, value);
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}
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public static string GamePath {
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get => Get(GAME_PATH, string.Empty);
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set => Set(GAME_PATH, value);
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}
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public static bool UseDefaultServer {
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get => Get(USE_DEFAULT_SERVER, true);
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set => Set(USE_DEFAULT_SERVER, value);
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}
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public static string ServerAddress {
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get => Get(SERVER_ADDRESS, string.Empty);
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set => Set(SERVER_ADDRESS, value);
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}
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2023-12-21 02:39:58 +00:00
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public static string ServerPassword {
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get => Get(SERVER_PASSWORD, string.Empty);
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set => Set(SERVER_PASSWORD, value);
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}
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2023-10-08 00:10:21 +00:00
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public static string[] CustomDNSServers {
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get => Get(CUSTOM_DNS_SERVERS, string.Empty).Split(' ');
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set {
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if(value == null || value.Length < 1)
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Remove(CUSTOM_DNS_SERVERS);
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else
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Set(CUSTOM_DNS_SERVERS, string.Join(" ", value));
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}
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}
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public static string PlayerName {
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get => Get(PLAYER_NAME, "Speler");
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set => Set(PLAYER_NAME, value);
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}
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public static bool GfxFullscreen {
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get => Get(GFX_FULLSCREEN, false);
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set => Set(GFX_FULLSCREEN, value);
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}
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public static int GfxMode {
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get => Get(GFX_MODE, -1);
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set => Set(GFX_MODE, value);
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}
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public static int IgnoreNewVersion {
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get => Get(IGNORE_NEW_VERSION, 0);
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set => Set(IGNORE_NEW_VERSION, value);
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}
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private const string ROOT = @"Software\flash.moe\SoFii";
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private static RegistryKey GetRoot() {
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RegistryKey root = Registry.CurrentUser.OpenSubKey(ROOT, true);
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if(root == null)
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root = Registry.CurrentUser.CreateSubKey(ROOT);
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return root;
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}
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public static T Get<T>(string name, T fallback = default) {
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try {
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return (T)Convert.ChangeType(GetRoot().GetValue(name, fallback), typeof(T));
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} catch {
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return fallback;
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}
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}
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public static string[] Get(string name, string[] fallback = null) {
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if(!(GetRoot().GetValue(name, null) is byte[] buffer))
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return fallback;
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List<string> strings = new List<string>();
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using(MemoryStream src = new MemoryStream(buffer))
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using(MemoryStream ms = new MemoryStream()) {
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int b;
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for(; ; ) {
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b = src.ReadByte();
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if(b == -1)
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break;
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else if(b != 0)
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ms.WriteByte((byte)b);
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else {
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strings.Add(Encoding.UTF8.GetString(ms.ToArray()));
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ms.SetLength(0);
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}
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}
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}
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return strings.ToArray();
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}
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public static bool Has(string name) {
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try {
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GetRoot().GetValueKind(name);
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return true;
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} catch {
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return false;
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}
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}
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public static void Set(string name, object value) {
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if(value == null) {
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Remove(name);
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return;
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}
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switch(value) {
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case bool b:
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value = b ? 1 : 0;
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break;
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}
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GetRoot().SetValue(name, value);
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}
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public static void Set(string name, string[] values) {
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if(values == null || values.Length < 1) {
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Remove(name);
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return;
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}
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using(MemoryStream ms = new MemoryStream()) {
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foreach(string value in values) {
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byte[] buffer = Encoding.UTF8.GetBytes(value);
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ms.Write(buffer, 0, buffer.Length);
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ms.WriteByte(0);
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}
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GetRoot().SetValue(name, ms.ToArray(), RegistryValueKind.Binary);
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}
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}
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public static void SetDefault(string name, object value) {
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if(!Has(name))
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Set(name, value);
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}
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public static void SetDefault(string name, string[] value) {
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if(!Has(name))
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Set(name, value);
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}
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public static void Remove(string name) {
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GetRoot().DeleteValue(name, false);
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}
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}
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}
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