sofii/SoFii/Settings.cs

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5.3 KiB
C#
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using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace SoFii {
public static class Settings {
public const string LAST_VERSION = "LastVersion";
public const string GAME_PATH = "GamePath";
public const string USE_DEFAULT_SERVER = "UseDefaultServer";
public const string SERVER_ADDRESS = "ServerAddress";
public const string SERVER_PASSWORD = "ServerPassword";
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public const string CUSTOM_DNS_SERVERS = "CustomDNSServers";
public const string PLAYER_NAME = "PlayerName";
public const string GFX_FULLSCREEN = "GfxFullscreen";
public const string GFX_MODE = "GfxMode";
public const string IGNORE_NEW_VERSION = "IgnoreNewVersion";
public static int LastVersion {
get => Get(LAST_VERSION, 0);
set => Set(LAST_VERSION, value);
}
public static string GamePath {
get => Get(GAME_PATH, string.Empty);
set => Set(GAME_PATH, value);
}
public static bool UseDefaultServer {
get => Get(USE_DEFAULT_SERVER, true);
set => Set(USE_DEFAULT_SERVER, value);
}
public static string ServerAddress {
get => Get(SERVER_ADDRESS, string.Empty);
set => Set(SERVER_ADDRESS, value);
}
public static string ServerPassword {
get => Get(SERVER_PASSWORD, string.Empty);
set => Set(SERVER_PASSWORD, value);
}
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public static string[] CustomDNSServers {
get => Get(CUSTOM_DNS_SERVERS, string.Empty).Split(' ');
set {
if(value == null || value.Length < 1)
Remove(CUSTOM_DNS_SERVERS);
else
Set(CUSTOM_DNS_SERVERS, string.Join(" ", value));
}
}
public static string PlayerName {
get => Get(PLAYER_NAME, "Speler");
set => Set(PLAYER_NAME, value);
}
public static bool GfxFullscreen {
get => Get(GFX_FULLSCREEN, false);
set => Set(GFX_FULLSCREEN, value);
}
public static int GfxMode {
get => Get(GFX_MODE, -1);
set => Set(GFX_MODE, value);
}
public static int IgnoreNewVersion {
get => Get(IGNORE_NEW_VERSION, 0);
set => Set(IGNORE_NEW_VERSION, value);
}
private const string ROOT = @"Software\flash.moe\SoFii";
private static RegistryKey GetRoot() {
RegistryKey root = Registry.CurrentUser.OpenSubKey(ROOT, true);
if(root == null)
root = Registry.CurrentUser.CreateSubKey(ROOT);
return root;
}
public static T Get<T>(string name, T fallback = default) {
try {
return (T)Convert.ChangeType(GetRoot().GetValue(name, fallback), typeof(T));
} catch {
return fallback;
}
}
public static string[] Get(string name, string[] fallback = null) {
if(!(GetRoot().GetValue(name, null) is byte[] buffer))
return fallback;
List<string> strings = new List<string>();
using(MemoryStream src = new MemoryStream(buffer))
using(MemoryStream ms = new MemoryStream()) {
int b;
for(; ; ) {
b = src.ReadByte();
if(b == -1)
break;
else if(b != 0)
ms.WriteByte((byte)b);
else {
strings.Add(Encoding.UTF8.GetString(ms.ToArray()));
ms.SetLength(0);
}
}
}
return strings.ToArray();
}
public static bool Has(string name) {
try {
GetRoot().GetValueKind(name);
return true;
} catch {
return false;
}
}
public static void Set(string name, object value) {
if(value == null) {
Remove(name);
return;
}
switch(value) {
case bool b:
value = b ? 1 : 0;
break;
}
GetRoot().SetValue(name, value);
}
public static void Set(string name, string[] values) {
if(values == null || values.Length < 1) {
Remove(name);
return;
}
using(MemoryStream ms = new MemoryStream()) {
foreach(string value in values) {
byte[] buffer = Encoding.UTF8.GetBytes(value);
ms.Write(buffer, 0, buffer.Length);
ms.WriteByte(0);
}
GetRoot().SetValue(name, ms.ToArray(), RegistryValueKind.Binary);
}
}
public static void SetDefault(string name, object value) {
if(!Has(name))
Set(name, value);
}
public static void SetDefault(string name, string[] value) {
if(!Has(name))
Set(name, value);
}
public static void Remove(string name) {
GetRoot().DeleteValue(name, false);
}
}
}