revert Add Source Files

Signed-off-by: heavycube4u <justinbranstetter222@gmail.com>
This commit is contained in:
heavycube4u 2024-10-04 21:59:40 +00:00
parent ceb5da4d61
commit 5630c03b59
5 changed files with 0 additions and 974 deletions

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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Numerics.Vectors" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.4.0" newVersion="4.1.4.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="Microsoft.IO.RecyclableMemoryStream" publicKeyToken="31bf3856ad364e35" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.4.0.0" newVersion="1.4.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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namespace VTFXUtil
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.helloWorldLabel = new System.Windows.Forms.Label();
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
this.toolStripDropDownButton1 = new System.Windows.Forms.ToolStripDropDownButton();
this.openToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.importToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripDropDownButton2 = new System.Windows.Forms.ToolStripDropDownButton();
this.saveVTFXInfoToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.MonsieurResizer = new System.Windows.Forms.Panel();
this.PreviewBox = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.TxFmtLb = new System.Windows.Forms.Label();
this.DimensionLb = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.ResTbl = new System.Windows.Forms.ListView();
this.ResType = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.ResOffset = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.toolStrip1.SuspendLayout();
this.groupBox1.SuspendLayout();
this.MonsieurResizer.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.PreviewBox)).BeginInit();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// helloWorldLabel
//
this.helloWorldLabel.AutoSize = true;
this.helloWorldLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.helloWorldLabel.Location = new System.Drawing.Point(115, 25);
this.helloWorldLabel.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
this.helloWorldLabel.Name = "helloWorldLabel";
this.helloWorldLabel.Size = new System.Drawing.Size(422, 26);
this.helloWorldLabel.TabIndex = 3;
this.helloWorldLabel.Text = "hello yes i am a program i convert textures";
//
// toolStrip1
//
this.toolStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripDropDownButton1,
this.toolStripDropDownButton2});
this.toolStrip1.Location = new System.Drawing.Point(0, 0);
this.toolStrip1.Name = "toolStrip1";
this.toolStrip1.Size = new System.Drawing.Size(1212, 25);
this.toolStrip1.TabIndex = 4;
this.toolStrip1.Text = "toolStrip1";
//
// toolStripDropDownButton1
//
this.toolStripDropDownButton1.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.toolStripDropDownButton1.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.openToolStripMenuItem,
this.importToolStripMenuItem,
this.exportToolStripMenuItem,
this.exitToolStripMenuItem});
this.toolStripDropDownButton1.Image = ((System.Drawing.Image)(resources.GetObject("toolStripDropDownButton1.Image")));
this.toolStripDropDownButton1.ImageTransparentColor = System.Drawing.Color.Magenta;
this.toolStripDropDownButton1.Name = "toolStripDropDownButton1";
this.toolStripDropDownButton1.ShowDropDownArrow = false;
this.toolStripDropDownButton1.Size = new System.Drawing.Size(29, 22);
this.toolStripDropDownButton1.Text = "File";
//
// openToolStripMenuItem
//
this.openToolStripMenuItem.Name = "openToolStripMenuItem";
this.openToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
this.openToolStripMenuItem.Text = "Open";
this.openToolStripMenuItem.Click += new System.EventHandler(this.openToolStripMenuItem_Click);
//
// importToolStripMenuItem
//
this.importToolStripMenuItem.Name = "importToolStripMenuItem";
this.importToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
this.importToolStripMenuItem.Text = "Import";
this.importToolStripMenuItem.Click += new System.EventHandler(this.importToolStripMenuItem_Click);
//
// exportToolStripMenuItem
//
this.exportToolStripMenuItem.Name = "exportToolStripMenuItem";
this.exportToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
this.exportToolStripMenuItem.Text = "Export";
this.exportToolStripMenuItem.Click += new System.EventHandler(this.exportToolStripMenuItem_Click);
//
// exitToolStripMenuItem
//
this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
this.exitToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
this.exitToolStripMenuItem.Text = "Exit";
//
// toolStripDropDownButton2
//
this.toolStripDropDownButton2.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Text;
this.toolStripDropDownButton2.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.saveVTFXInfoToolStripMenuItem});
this.toolStripDropDownButton2.Image = ((System.Drawing.Image)(resources.GetObject("toolStripDropDownButton2.Image")));
this.toolStripDropDownButton2.ImageTransparentColor = System.Drawing.Color.Magenta;
this.toolStripDropDownButton2.Name = "toolStripDropDownButton2";
this.toolStripDropDownButton2.ShowDropDownArrow = false;
this.toolStripDropDownButton2.Size = new System.Drawing.Size(38, 22);
this.toolStripDropDownButton2.Text = "Tools";
//
// saveVTFXInfoToolStripMenuItem
//
this.saveVTFXInfoToolStripMenuItem.Name = "saveVTFXInfoToolStripMenuItem";
this.saveVTFXInfoToolStripMenuItem.Size = new System.Drawing.Size(151, 22);
this.saveVTFXInfoToolStripMenuItem.Text = "Save VTFX Info";
//
// groupBox1
//
this.groupBox1.AutoSize = true;
this.groupBox1.Controls.Add(this.MonsieurResizer);
this.groupBox1.Location = new System.Drawing.Point(77, 54);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(527, 553);
this.groupBox1.TabIndex = 5;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Preview";
//
// MonsieurResizer
//
this.MonsieurResizer.AutoScroll = true;
this.MonsieurResizer.Controls.Add(this.PreviewBox);
this.MonsieurResizer.Location = new System.Drawing.Point(6, 19);
this.MonsieurResizer.Name = "MonsieurResizer";
this.MonsieurResizer.Size = new System.Drawing.Size(515, 515);
this.MonsieurResizer.TabIndex = 10;
//
// PreviewBox
//
this.PreviewBox.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.PreviewBox.Location = new System.Drawing.Point(0, 0);
this.PreviewBox.Name = "PreviewBox";
this.PreviewBox.Size = new System.Drawing.Size(512, 512);
this.PreviewBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.PreviewBox.TabIndex = 0;
this.PreviewBox.TabStop = false;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(621, 86);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(74, 13);
this.label1.TabIndex = 6;
this.label1.Text = "Platform type: ";
//
// TxFmtLb
//
this.TxFmtLb.AutoSize = true;
this.TxFmtLb.Location = new System.Drawing.Point(621, 99);
this.TxFmtLb.Name = "TxFmtLb";
this.TxFmtLb.Size = new System.Drawing.Size(81, 13);
this.TxFmtLb.TabIndex = 7;
this.TxFmtLb.Text = "Texture format: ";
//
// DimensionLb
//
this.DimensionLb.AutoSize = true;
this.DimensionLb.Location = new System.Drawing.Point(621, 112);
this.DimensionLb.Name = "DimensionLb";
this.DimensionLb.Size = new System.Drawing.Size(67, 13);
this.DimensionLb.TabIndex = 8;
this.DimensionLb.Text = "Dimensions: ";
//
// groupBox2
//
this.groupBox2.AutoSize = true;
this.groupBox2.Controls.Add(this.ResTbl);
this.groupBox2.Dock = System.Windows.Forms.DockStyle.Right;
this.groupBox2.Location = new System.Drawing.Point(867, 25);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(345, 598);
this.groupBox2.TabIndex = 9;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Resources";
//
// ResTbl
//
this.ResTbl.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.ResTbl.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
this.ResType,
this.ResOffset});
this.ResTbl.GridLines = true;
this.ResTbl.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.Nonclickable;
this.ResTbl.HideSelection = false;
this.ResTbl.Location = new System.Drawing.Point(7, 20);
this.ResTbl.Name = "ResTbl";
this.ResTbl.Size = new System.Drawing.Size(332, 193);
this.ResTbl.TabIndex = 0;
this.ResTbl.UseCompatibleStateImageBehavior = false;
this.ResTbl.View = System.Windows.Forms.View.Details;
//
// ResType
//
this.ResType.Text = "Resource Type";
this.ResType.Width = 189;
//
// ResOffset
//
this.ResOffset.Text = "Resource Offset (base 10)";
this.ResOffset.Width = 137;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.AutoSize = true;
this.ClientSize = new System.Drawing.Size(1212, 623);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.DimensionLb);
this.Controls.Add(this.TxFmtLb);
this.Controls.Add(this.label1);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.toolStrip1);
this.Controls.Add(this.helloWorldLabel);
this.Margin = new System.Windows.Forms.Padding(2);
this.Name = "Form1";
this.Text = "VTFXUtil";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Form1_FormClosed);
this.toolStrip1.ResumeLayout(false);
this.toolStrip1.PerformLayout();
this.groupBox1.ResumeLayout(false);
this.MonsieurResizer.ResumeLayout(false);
this.MonsieurResizer.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.PreviewBox)).EndInit();
this.groupBox2.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label helloWorldLabel;
private System.Windows.Forms.ToolStrip toolStrip1;
private System.Windows.Forms.ToolStripDropDownButton toolStripDropDownButton1;
private System.Windows.Forms.ToolStripMenuItem openToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem;
private System.Windows.Forms.ToolStripDropDownButton toolStripDropDownButton2;
private System.Windows.Forms.ToolStripMenuItem saveVTFXInfoToolStripMenuItem;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label TxFmtLb;
private System.Windows.Forms.Label DimensionLb;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.ListView ResTbl;
private System.Windows.Forms.ColumnHeader ResType;
private System.Windows.Forms.ColumnHeader ResOffset;
private System.Windows.Forms.PictureBox PreviewBox;
private System.Windows.Forms.Panel MonsieurResizer;
private System.Windows.Forms.ToolStripMenuItem importToolStripMenuItem;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing; // image control
using System.Linq; // this might need to be tossed
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms; // UI
namespace VTFXUtil
{
public partial class Form1 : Form
{
public static ImageImportProperties MyCodeSucks = null; // i forced this to be classwide, so that importing would work correctly
// i really did not want to deal with returning tuples
private static VTFXHandler.VTFXFile FileInMem; // make this a classwide var, will use for exporting
private static byte[] UnscrewedTextureData; // will be used for exporting
private static byte[] UnscrewedMippedTextureData; // used for non-VTF exports
private static bool GlobalMipped; // non-VTF exports will use this
private static readonly string AppTempPath = System.IO.Path.GetTempPath() + @"\DONT TOUCH ME";
private static int ExportMipCount; // also for exporting
string LabelPersistText = "Platform type: ";
string TexFormatLabelText = "Texture format: ";
string DLb = "Dimensions: ";
OpenFileDialog Opener = new OpenFileDialog();
public Form1()
{
InitializeComponent();
}
private void openToolStripMenuItem_Click(object sender, EventArgs e)
{
ImportAsVTFX(ImportAndClearTable(), null); // isolated this to make it cleaner here
}
private string ImportAndClearTable()
{
ResTbl.Items.Clear();
Opener.ShowDialog();
if (Opener.FileName.Equals(""))
{
return "";
}
string Path = Opener.FileName;
return Path;
}
private void ImportAsVTFX(string Path, System.IO.MemoryStream MemStream)
{
if (Path.Equals(""))
{
return;
}
VTFXHandler.VTFXFile Imported;
if(MemStream == null) // checks to see if we are using this to import from a MemoryStream
{
Imported = VTFXHandler.ImportVTFX(Path);
}
else
{
Imported = VTFXHandler.ImportVTFX(MemStream);
}
byte[] VerMaj = new byte[4];
byte[] VerMin = new byte[4];
byte[] XBoxBytes = { 0, 0, 3, 96 };
byte[] PS3Bytes = { 0, 0, 3, 51 };
bool NeedLZMADecompress = false;
byte[] Texture;
Array.Copy(Imported.VersionNum, 0, VerMaj, 0, 4);
Array.Copy(Imported.VersionNum, 4, VerMin, 0, 4);
Array.Reverse(VerMin);
int VerMinInt = System.BitConverter.ToInt32(VerMin, 0);
string VerTextAppend = "";
Console.WriteLine(VerMaj);
Console.WriteLine(VerMin);
foreach (object Thing in VerMaj)
{
Console.WriteLine(Thing);
}
foreach (object Thing in VerMin)
{
Console.WriteLine(Thing);
}
if (VerMaj.SequenceEqual(XBoxBytes))
{
VerTextAppend = "Xbox 360";
NeedLZMADecompress = true;
}
else if (VerMaj.SequenceEqual(PS3Bytes))
{
VerTextAppend = "PlayStation 3";
}
else
{
VerTextAppend = "Unknown";
}
label1.Text = LabelPersistText + VerTextAppend + ", Revision " + VerMinInt.ToString();
byte[] TxFmtLE = Imported.TextureFormat;
int TxFmtInt = System.BitConverter.ToInt32(TxFmtLE, 0);
TxFmtLb.Text = TexFormatLabelText + VTFGeneral.TexFmtStrArr[TxFmtInt];
Console.WriteLine("Texture format of imported texture is: {0}.", VTFGeneral.TexFmtStrArr[TxFmtInt]);
DimensionLb.Text = DLb + Imported.ImageWidth.ToString() + "x" + Imported.ImageHeight.ToString();
foreach (var Resource in Imported.Resources)
{
string[] ResArr = new string[2];
ResArr[0] = VTFGeneral.GetResourceType(Resource.Key);
ResArr[1] = Resource.Value.ToString();
ListViewItem ResourceItem = new ListViewItem(ResArr);
ResTbl.Items.Add(ResourceItem);
}
System.IO.Directory.CreateDirectory(AppTempPath);
if (NeedLZMADecompress) //Xbox 360 textures are LZMA compressed, so we need to decompress them into an uncompressed mess
{
string TempInPath = AppTempPath + @"\" + Opener.SafeFileName + ".ENC";
string TempOutPath = AppTempPath + @"\" + Opener.SafeFileName + ".DEC";
Texture = ImageImporter.LZMADecompress(Imported.FileData, TempInPath, TempOutPath);
}
else //just take the file data itself, will only be used in the case of PS3 formatted files
{
Texture = Imported.FileData;
}
VTFGeneral.VTFFormatProps TextureProperties = VTFGeneral.FormatTable[TxFmtInt];
int ByteBufferLen = TextureProperties.ColorByteAmount;
if (!(TextureProperties.IsCompressed)) // endianswap for non-compressed textures
{
Texture = ImageImporter.EndianSwap(Texture, ByteBufferLen);
}
if (TextureProperties.IsCompressed && NeedLZMADecompress) //this will only trigger on files from the 360, as they will always be LZMA compressed
{
Console.WriteLine("This is a 360 texture, needing to fuck it up now!");
Texture = ImageImporter.RearrangeCompressedTexture(Texture, TxFmtInt);
}
//STARTING HERE, MIPMAPS WILL BE REVERSED, AS DDS AND OTHER FORMATS HAVE THE BIGGEST MIP FIRST, WHILE VTF HAS SMALLEST MIP FIRST
bool Mippable = MipMaker.IsMipped(Imported.ImageWidth, Imported.ImageHeight, TxFmtInt, Texture.Length);
GlobalMipped = Mippable;
System.IO.MemoryStream CurrentTexture = new System.IO.MemoryStream();
MipMaker.MipMap[] MipList;
int MipCount = 1;
if (Mippable)
{
//Console.WriteLine("hey we can mip this");
MipList = MipMaker.GenMipInfo(Imported.ImageWidth, Imported.ImageHeight, TxFmtInt);
MipCount = MipList.Length;
CurrentTexture = ImageImporter.ReverseMipsIntoMemoryStream(Texture, Imported.ImageWidth, Imported.ImageHeight, TxFmtInt, MipList);
}
UnscrewedTextureData = Texture;
if (Mippable)
{
Texture = CurrentTexture.ToArray();
UnscrewedMippedTextureData = Texture;
}
ExportMipCount = MipCount;
System.IO.MemoryStream PNGStream = ImageImporter.GenerateImage(Texture, ExportMipCount, TxFmtInt, Imported);
Bitmap PreviewImage = new Bitmap(PNGStream);
PreviewBox.Image = PreviewImage;
FileInMem = Imported; // pass this through for export purposes
if (Imported.ImageWidth > MonsieurResizer.Width || Imported.ImageHeight > MonsieurResizer.Height)
{
PreviewBox.SizeMode = PictureBoxSizeMode.AutoSize; // enable autosizing to allow for scrollbars to appear if image is bigger than 512x512
}
else
{
PreviewBox.Width = 512;
PreviewBox.Height = 512; // set picture box size to default, that way it properly recenters it
PreviewBox.SizeMode = PictureBoxSizeMode.CenterImage; // apply centering
}
GC.Collect(); // we're done here, clean the ram
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
if (System.IO.Directory.Exists(AppTempPath))
{
System.IO.Directory.Delete(AppTempPath, true); // empty the temp directory that we have
}
}
private void exportToolStripMenuItem_Click(object sender, EventArgs e)
{
SaveFileDialog SaveDlg = new SaveFileDialog();
SaveDlg.Filter = "Valve Texture Format|*.vtf|Tagged Image Format|*.tif|DirectDraw Surface|*.dds"; // hehe filters
SaveDlg.Title = "Export File";
SaveDlg.ShowDialog();
if (SaveDlg.FileName.Equals(""))
{
return;
}
System.IO.FileStream OutputFile = (System.IO.FileStream)SaveDlg.OpenFile();
switch (SaveDlg.FilterIndex)
{
case 1: // VTF
byte[] VTFString = { 0x56, 0x54, 0x46, 0x00 }; // "VTF" + 0x00
byte[] VTFVer = { 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00 }; // Defaults to 7.3
int ResourceHeaderLength = 8; //only exports high res data and headers, as the console formats seem to only use it
int HeaderSize = 0x50 + ResourceHeaderLength;
byte[] StartFrame = { 0x00, 0x00 };
byte[] FourBytePadding = { 0x00, 0x00, 0x00, 0x00 };
byte[] HighRes = { 0x30, 0x00, 0x00, 0x00 };
byte[] NOFORMAT = { 0xFF, 0xFF, 0xFF, 0xFF };
int MipCount = ExportMipCount; // is set to whatever was calculated earlier on when importing
// holy fuck this feels like too much just to write one file
OutputFile.Write(VTFString, 0, VTFString.Length);
OutputFile.Write(VTFVer, 0, VTFVer.Length);
OutputFile.Write(BitConverter.GetBytes(HeaderSize), 0, 4);
OutputFile.Write(BitConverter.GetBytes(FileInMem.ImageWidth), 0, 2);
OutputFile.Write(BitConverter.GetBytes(FileInMem.ImageHeight), 0, 2);
OutputFile.Write(FileInMem.VTFFlags, 0, FileInMem.VTFFlags.Length);
OutputFile.Write(BitConverter.GetBytes(FileInMem.FrameCount), 0, 2);
OutputFile.Write(StartFrame, 0, 2);
OutputFile.Write(FourBytePadding, 0, 4);
OutputFile.Write(FileInMem.ReflectivityVec, 0, 12);
OutputFile.Write(FourBytePadding, 0, 4);
OutputFile.Write(BitConverter.GetBytes(FileInMem.BumpScale), 0, 4);
OutputFile.Write(FileInMem.TextureFormat, 0, FileInMem.TextureFormat.Length);
OutputFile.Write(BitConverter.GetBytes(MipCount), 0, 1);
OutputFile.Write(NOFORMAT, 0, 4);
OutputFile.Write(BitConverter.GetBytes(0), 0, 1);
OutputFile.Write(BitConverter.GetBytes(0), 0, 1);
OutputFile.Write(BitConverter.GetBytes(FileInMem.BitDepth), 0, 1);
OutputFile.Write(FourBytePadding, 0, 4);
OutputFile.Write(BitConverter.GetBytes(FileInMem.ResourceCount), 0, 4);
OutputFile.Write(FourBytePadding, 0, 4);
OutputFile.Write(FourBytePadding, 0, 4);
OutputFile.Write(HighRes, 0, 4);
OutputFile.Write(BitConverter.GetBytes(HeaderSize), 0, 4);
OutputFile.Write(UnscrewedTextureData, 0, UnscrewedTextureData.Length);
break;
case 2: // TIF
Console.WriteLine("Not implemented yet!!!");
break;
case 3: // DDS
CSharpImageLibrary.ImageEngineFormat ParsedEnum = (CSharpImageLibrary.ImageEngineFormat)Enum.Parse(typeof(VTFGeneral.TEXTURE_FORMATS_INTEROP), Enum.GetName(typeof(VTFGeneral.TEXTURE_FORMATS), System.BitConverter.ToInt32(FileInMem.TextureFormat, 0)));
CSharpImageLibrary.Headers.DDS_Header newDDSHeader = new CSharpImageLibrary.Headers.DDS_Header(ExportMipCount, FileInMem.ImageHeight, FileInMem.ImageWidth, ParsedEnum, CSharpImageLibrary.Headers.DDS_Header.DXGI_FORMAT.DXGI_FORMAT_UNKNOWN);
byte[] DDSHeader = new byte[newDDSHeader.dwSize + 4];
newDDSHeader.WriteToArray(DDSHeader, 0);
byte[] RealTexture = new byte[DDSHeader.Length + UnscrewedTextureData.Length];
Array.Copy(DDSHeader, 0, RealTexture, 0, DDSHeader.Length);
if (GlobalMipped)
{
Array.Copy(UnscrewedMippedTextureData, 0, RealTexture, DDSHeader.Length, UnscrewedMippedTextureData.Length);
}
else
{
Array.Copy(UnscrewedTextureData, 0, RealTexture, DDSHeader.Length, UnscrewedTextureData.Length);
}
OutputFile.Write(RealTexture, 0, RealTexture.Length);
break;
}
OutputFile.Close();
}
private void importToolStripMenuItem_Click(object sender, EventArgs e)
{
// i wonder how well it can work with animated png's
// if i can't do that then i guess some other demuxing of other formats could do the job
ImageProcessor.ImageFactory Factory = new ImageProcessor.ImageFactory();
bool ReverseMips = false;
OpenFileDialog Opener = new OpenFileDialog();
Opener.Multiselect = true; // we will need this for animated images!!!!
Opener.Filter = "DirectDraw Surface|*.dds|JPEG|*.jpg, *.jfif, *.jpeg|Portable Network Graphics|*.png|Tagged Image Format|*.tif|Targa|*.tga|Valve Texture Format|*.vtf";
Opener.Title = "Import File";
Opener.ShowDialog();
if (Opener.FileName.Equals(""))
{
Console.WriteLine("whoops nothing!");
return;
}
bool CanAcceptMultipleFrames = false;
// getting frames from an image seems to be dependant on c#'s internal methods
// so i hope to fuck that it can handle an animated png, considering how they've been around for over a decade
Form2 ImportDlg = new Form2();
ImportDlg.ShowDialog();
if (MyCodeSucks == null)
{
return;
}
System.IO.FileStream InputFile = (System.IO.FileStream)Opener.OpenFile();
//Factory.Load(InputFile); // leave this out for now, need to figure out image shit
// anything that isn't png or vtf will have to have individual frames shoved in as seperate files
VTFXHandler.VTFXFile TheCreation = new VTFXHandler.VTFXFile();
TheCreation.FileMagic = "VTFX";
switch (Opener.FilterIndex)
{
case 1: // dds
ReverseMips = true;
// probably just do nothing but reverse our mips here
break;
case 2: // overly crunchy horrendous format that should never be used ever again
break;
case 3: // png
CanAcceptMultipleFrames = true;
break;
case 4: // tif
ReverseMips = true;
break;
case 5: // tga
break;
case 6: // vtf
CanAcceptMultipleFrames = true;
// converting into vtfx from vtf shouldn't be hard, as all that needs to be done seems to be fairly basic
break;
}
if(Opener.FilterIndex != 6) // non-vtf formats will need some special treatments, such as being forced into RGBA8888 to properly reverse our mipmaps, as RGBA8888 is a more malleable format
{
}
else
{
Formats.VTFFile ImportVTF = new Formats.VTFFile();
byte[] VTFTextureData;
using (InputFile) // convert our file data into an object, and fill the object with the file's data
{
InputFile.Position += 4; // skip file magic, we already told it to ensure that it is correct
InputFile.Read(ImportVTF.FileVersion, 0, 8);
byte[] TempByteConvert = new byte[4];
InputFile.Read(TempByteConvert, 0, 4);
ImportVTF.HeaderLength = System.BitConverter.ToInt32(TempByteConvert, 0);
TempByteConvert = new byte[2];
InputFile.Read(TempByteConvert, 0, 2);
ImportVTF.Width = System.BitConverter.ToInt16(TempByteConvert, 0);
InputFile.Read(TempByteConvert, 0, 2);
ImportVTF.Height = System.BitConverter.ToInt16(TempByteConvert, 0);
InputFile.Read(ImportVTF.Flags, 0, 4);
InputFile.Read(TempByteConvert, 0, 2);
ImportVTF.Frames = System.BitConverter.ToInt16(TempByteConvert, 0);
InputFile.Read(TempByteConvert, 0, 2);
ImportVTF.FirstFrame = System.BitConverter.ToInt16(TempByteConvert, 0);
InputFile.Position += 4; // skip over padding
InputFile.Read(ImportVTF.ReflectivityVector, 0, 12);
InputFile.Position += 4; // skip over more padding
TempByteConvert = new byte[4];
InputFile.Read(TempByteConvert, 0, 4);
ImportVTF.BumpScale = System.BitConverter.ToSingle(TempByteConvert, 0);
InputFile.Read(ImportVTF.Format, 0, 4);
TempByteConvert = new byte[1];
InputFile.Read(TempByteConvert, 0, 1);
ImportVTF.MipmapCount = TempByteConvert[0];
InputFile.Read(ImportVTF.ThumbFormat, 0, 4);
InputFile.Read(TempByteConvert, 0, 1);
ImportVTF.ThumbWidth = TempByteConvert[0];
InputFile.Read(TempByteConvert, 0, 1);
ImportVTF.ThumbHeight = TempByteConvert[0];
InputFile.Read(TempByteConvert, 0, 1);
ImportVTF.ImageDepth = TempByteConvert[0];
InputFile.Position += 4; // skip over even more padding
TempByteConvert = new byte[4];
InputFile.Read(TempByteConvert, 0, 4);
ImportVTF.ResourceCount = System.BitConverter.ToInt32(TempByteConvert, 0);
int ResByteLength = ImportVTF.ResourceCount * 8;
while(ResByteLength > 0) // get those resources, boy
{
byte[] ResType = new byte[3];
byte ResKind;
int ResOffset;
InputFile.Read(ResType, 0, 3);
ResByteLength -= 3;
TempByteConvert = new byte[1];
InputFile.Read(TempByteConvert, 0, 1);
ResKind = TempByteConvert[0];
ResByteLength--;
TempByteConvert = new byte[4];
InputFile.Read(TempByteConvert, 0, 4);
ResOffset = System.BitConverter.ToInt32(TempByteConvert, 0);
ImportVTF.Resources.Add(new VTFGeneral.VTFResource(ResType, ResKind, ResOffset));
ResByteLength -= 4;
}
VTFTextureData = new byte[InputFile.Length - ImportVTF.HeaderLength];
InputFile.Read(VTFTextureData, 0, VTFTextureData.Length);
// need to make some crap here with endianswapping and byteswapping for texture data, which needs to happen before compression!!!!
System.IO.MemoryStream Compressed = ImageImporter.LZMACompress(VTFTextureData);
byte[] CompressedArray = Compressed.ToArray();
}
}
Console.WriteLine("does not work yet!");
}
}
}

View file

@ -1,154 +0,0 @@
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Microsoft ResX Schema
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The primary goals of this format is to allow a simple XML format
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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value : The object must be serialized into a byte array
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-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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View file

@ -1,124 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
// this will now be a new home for our texture import options
namespace VTFXUtil
{
public partial class Form2 : Form
{
public string OutAlphaFmt;
public string OutNoAlphaFmt;
public string OutTexType;
public bool DemandedResize;
public bool DemandedClamps;
public bool CanGenerateMips;
public string Ree;
public int ClampingWidth;
public int ClampingHeight;
public string Platform;
public Form2()
{
InitializeComponent();
}
private void OKButton_Click(object sender, EventArgs e)
{
DemandedResize = ResizeCheckbox.Checked;
DemandedClamps = ClampCheckbox.Checked;
CanGenerateMips = MakeMipCheckBox.Checked;
OutAlphaFmt = AlphaCombo.GetItemText(AlphaCombo.SelectedItem);
OutNoAlphaFmt = NonAlphaCombo.GetItemText(NonAlphaCombo.SelectedItem);
OutTexType = TexTypeCombo.GetItemText(TexTypeCombo.SelectedItem);
Ree = ResizeMethodCombo.GetItemText(ResizeMethodCombo.SelectedItem);
ClampingWidth = Int32.Parse(ClampWidth.GetItemText(ClampWidth.SelectedItem));
ClampingHeight = Int32.Parse(ClampHeight.GetItemText(ClampHeight.SelectedItem));
Platform = PlatformCombo.GetItemText(PlatformCombo.SelectedItem); // yoink our values, is used down below
Form1.MyCodeSucks = new ImageImportProperties(OutAlphaFmt, OutNoAlphaFmt, OutTexType, DemandedResize, DemandedClamps, CanGenerateMips, Ree, ClampingWidth, ClampingHeight, Platform);
if (!DemandedResize)
{
DialogResult Dresult;
Dresult = MessageBox.Show("Since you disabled resizing, non power of 2 images may have issues ingame and/or while importing/exporting.\nWould you like to continue anyways?", "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation);
if (Dresult == DialogResult.Yes)
{
Close();
}
}
Close();
}
private void Form2_Load(object sender, EventArgs e)
{
Console.WriteLine("EYYY IM WALKIN HERE");
PlatformTooltip.SetToolTip(PlatformCombo, "Selects the desired target platform for the texture.");
for (int i = 0; i < VTFGeneral.TexFmtStrArr.Length; i++) // init the format comboboxes
{
NonAlphaCombo.Items.Add(VTFGeneral.TexFmtStrArr[i]);
AlphaCombo.Items.Add(VTFGeneral.TexFmtStrArr[i]);
}
List<int> PowsOf2 = new List<int>(); // did this to make our clamp values easily made, so i didn't have to manually slap them in
PowsOf2.Add(1);
PowsOf2.Add(2);
int CounterVar = 2;
while (CounterVar < 4096)
{
CounterVar = CounterVar * 2;
PowsOf2.Add(CounterVar);
}
int[] Array2Pows = PowsOf2.ToArray();
for (int i = 0; i < Array2Pows.Length; i++)
{
ClampWidth.Items.Add(Array2Pows[i]);
ClampHeight.Items.Add(Array2Pows[i]);
}
ClampCheckbox.Checked = true; // force enable our checkboxes, it makes the greying out code work correctly
ClampWidth.SelectedIndex = ClampWidth.Items.Count - 1; // default to highest possible dimension
ClampHeight.SelectedIndex = ClampWidth.Items.Count - 1;
ResizeCheckbox.Checked = true;
ResizeMethodCombo.SelectedIndex = 0; // set default values for comboboxes
NonAlphaCombo.SelectedIndex = 2;
AlphaCombo.SelectedIndex = 0;
TexTypeCombo.SelectedIndex = 0;
PlatformCombo.SelectedIndex = 0;
}
private void ResizeCheckbox_CheckedChanged(object sender, EventArgs e)
{
if (!ResizeCheckbox.Checked) // quit touching my shit bro
{
ResizeMethodCombo.Enabled = false;
}
else
{
ResizeMethodCombo.Enabled = true;
}
}
private void ClampCheckbox_CheckedChanged(object sender, EventArgs e)
{
if (!ClampCheckbox.Checked) // grey that shit out
{
ClampWidth.Enabled = false;
ClampHeight.Enabled = false;
}
else
{
ClampWidth.Enabled = true;
ClampHeight.Enabled = true;
}
}
private void CancelButton_Click(object sender, EventArgs e)
{
Close(); // release the user from this janky window
}
}
}