Keishiki/README.md

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<img src="Keishiki.webp" alt="Logo" width="200" style="background-color: black;"/>
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# Keishiki: Real-Time Compositor-Sequencer Framework
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![Main UI](static/screenshot.png)
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## Libraries
- [bgfx](https://github.com/bkaradzic/bgfx)
- [Dear ImGui](https://github.com/ocornut/imgui)
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- [fmt](https://github.com/fmtlib/fmt)
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- [FreeType](https://freetype.org/)
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- [Glaze](https://github.com/stephenberry/glaze)
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- [imgui_impl_bgfx](https://gist.github.com/pr0g/aff79b71bf9804ddb03f39ca7c0c3bbb)
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- [ImPlot](https://github.com/epezent/implot)
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- [SDL3](https://www.libsdl.org/)
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- [stb](https://github.com/nothings/stb)
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- [SRELL](https://www.akenotsuki.com/misc/srell/en/)
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- [plf::colony](https://plflib.org/colony.htm)
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Mostly using git submodules, please clone recursively.
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## Runtime Dependency
- [ffmpeg](https://ffmpeg.org/)
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- shaderc
Paths to runtime dependencies are currently hardcoded.
## Building
Use `CMakeLists.txt` in the root directory. The default target is `Keishiki`.
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## Inspired by
- [Automaton](https://github.com/0b5vr/automaton)
- [Blender](https://www.blender.org/)
- [Adobe After Effects](https://www.adobe.com/products/aftereffects)
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- [Notch](https://www.notch.one/)
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- [Houdini](https://www.sidefx.com/products/houdini/)