comps
This commit is contained in:
parent
12281ce6f4
commit
10b506152f
8 changed files with 109 additions and 82 deletions
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@ -137,7 +137,7 @@ namespace {
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}
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namespace K::Graphics {
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bool Init(u16 width, u16 height) {
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bool Init() {
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error = FT_Init_FreeType(&library);
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if (error) {
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LogError("FreeType init error: " + std::to_string(error));
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@ -15,11 +15,6 @@
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#include "backends/imgui_impl_sdl3.h"
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#include <imgui.h>
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namespace {
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K::CompState state;
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const K::Resource::Resource<K::Resource::Type::K_R_Still> *logo;
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}
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namespace K {
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K::AppState app_state;
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@ -31,7 +26,7 @@ namespace K {
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app_state.window = SDL_CreateWindow("Keishiki",
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app_state.window_width, app_state.window_height,
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0);
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SDL_WINDOW_RESIZABLE);
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if (app_state.window == nullptr) {
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LogError(SDL_GetError());
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@ -54,6 +49,7 @@ namespace K {
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bgfxInit.platformData.ndt = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
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bgfxInit.platformData.nwh = (void*)SDL_GetNumberProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
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}
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#if WL_EGL_PLATFORM
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else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
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bgfxInit.platformData.type = bgfx::NativeWindowHandleType::Wayland;
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bgfxInit.platformData.ndt = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL);
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@ -63,6 +59,7 @@ namespace K {
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SDL_SetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, (void*)(uintptr_t)bgfxInit.platformData.nwh);
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}
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}
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#endif
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#elif BX_PLATFORM_EMSCRIPTEN
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bgfxInit.platformData.nwh = (void*)"#canvas";
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#endif
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@ -72,58 +69,21 @@ namespace K {
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return false;
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}
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bgfx::setDebug(BGFX_DEBUG_TEXT);
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bgfx::setViewRect(K::Graphics::K_VIEW_LOGO, 0, 0, app_state.window_width, app_state.window_height);
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float view[16];
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bx::mtxTranslate(view, 0.f, 0.f, 1.0f);
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float proj[16];
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bx::mtxOrtho(proj, 0.0f, app_state.window_width, 0.0f, app_state.window_height, 0.1f, 100.0f, 0.f, bgfx::getCaps()->homogeneousDepth);
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bgfx::setViewTransform(K::Graphics::K_VIEW_LOGO, view, proj);
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K::Resource::Init();
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K::UI::Init(app_state.window);
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if (!K::Graphics::Init(app_state.window_width, app_state.window_height)) {
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if (!K::Graphics::Init()) {
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LogError("Graphics init failed");
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return false;
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}
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logo = Resource::Load<Resource::K_R_Still>("Keishiki.png");
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state.width = 1280;
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state.height = 550;
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state.current_frame = 0;
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state.fps = 30.0f;
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state.frame_max = 200;
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K::UI::SetupViewport(state);
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app_state.compositions.emplace_back("default project", 0, 100, 30.0f, 1280, 550);
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app_state.inspecting_composition = 0;
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K::UI::SetupViewport(app_state.compositions[0]);
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return true;
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}
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void Render() {
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K::Graphics::DrawTextureImageAlpha(K::Graphics::K_VIEW_LOGO, logo, app_state.window_width - logo->w + 10, 0, .4f);
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UI::Draw(app_state.bgfx_frame, state);
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const bgfx::Stats *stat = bgfx::getStats();
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const bgfx::Caps *caps = bgfx::getCaps();
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bgfx::dbgTextClear();
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bgfx::dbgTextPrintf(0, app_state.window_height/16 - 8, 0xf8,
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" lachrymal.net :: %s Renderer :: %u/%u Views :: %u FBs :: %u Samplers :: Blit %s :: %s :: %u FPS",
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caps->supported & BGFX_CAPS_RENDERER_MULTITHREADED ? "Multithreaded" : "Singlethreaded",
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app_state.n_views, caps->limits.maxViews, caps->limits.maxFrameBuffers,
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caps->limits.maxTextureSamplers, caps->supported & BGFX_CAPS_TEXTURE_BLIT ? "OK" : "NO",
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SDL_GetCurrentVideoDriver(),
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stat->cpuTimerFreq / stat->cpuTimeFrame);
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bgfx::dbgTextPrintf(0, app_state.window_height/16 - 7, 0xf8,
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" Project Keishiki :: %s :: Build %s %s :: SDL %i.%i.%i :: bgfx 1.%i :: Dear ImGui %s :: %s",
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BX_COMPILER_NAME, __DATE__, __TIME__, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION,
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BGFX_API_VERSION, ImGui::GetVersion(), bgfx::getRendererName(bgfx::getRendererType()));
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app_state.bgfx_frame = bgfx::frame();
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}
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void Run() {
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app_state.init_time = SDL_GetTicks();
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app_state.last_time = app_state.init_time;
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@ -138,9 +98,14 @@ namespace K {
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app_state.running.store(false);
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break;
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}
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if (current_event.type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) {
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SDL_GetWindowSize(app_state.window, &app_state.window_width, &app_state.window_height);
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bgfx::reset(app_state.window_width, app_state.window_height);
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UI::SetLogoView();
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}
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}
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Render();
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UI::Draw();
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app_state.last_time = app_state.current_time;
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}
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@ -148,7 +113,7 @@ namespace K {
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void Shutdown() {
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K::Graphics::Shutdown();
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K::UI::Shutdown(state);
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K::UI::Shutdown();
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K::Resource::Shutdown();
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bgfx::shutdown();
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104
Keishiki/UI.cpp
104
Keishiki/UI.cpp
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@ -19,12 +19,13 @@
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#include <chrono>
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namespace {
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const K::Resource::Resource<K::Resource::Type::K_R_Still> *logo;
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// Panels
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bool draw_viewport = true,
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draw_layer = true,
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draw_comp = true,
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draw_interpolation = true,
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// draw_properties = true,
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draw_assets = true;
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const f32 row_height = 20.0f;
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@ -37,10 +38,11 @@ namespace {
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save = BGFX_INVALID_HANDLE;
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bgfx::FrameBufferHandle composite_fb[2] = { BGFX_INVALID_HANDLE, BGFX_INVALID_HANDLE },
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render_fb = BGFX_INVALID_HANDLE;
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K::VisualTrack bg{};
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f32 proj[16], transform[16], view[16];
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K::VisualTrack bg{};
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K::Byte *save_buffer;
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bool save_called = false;
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K::CompState *comp_save_called = nullptr;
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u32 ready_frame;
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}
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@ -57,6 +59,14 @@ namespace ImGui {
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}
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namespace K::UI {
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void SetLogoView() {
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bgfx::setViewRect(Graphics::K_VIEW_LOGO, 0, 0, app_state.window_width, app_state.window_height);
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float view[16];
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bx::mtxTranslate(view, 0.f, 0.f, 1.0f);
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float proj[16];
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bx::mtxOrtho(proj, 0.0f, app_state.window_width, 0.0f, app_state.window_height, 0.1f, 100.0f, 0.f, bgfx::getCaps()->homogeneousDepth);
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bgfx::setViewTransform(K::Graphics::K_VIEW_LOGO, view, proj);
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}
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void AddTransformLayer(CompState& s, const String& name) {
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auto l = Layer{
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@ -107,7 +117,7 @@ namespace K::UI {
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s.layers.push_back(std::move(l));
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}
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void MainMenuBar(const CompState& s) {
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void MainMenuBar() {
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("Edit")) {
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// if (ImGui::MenuItem("Undo", "CTRL+Z")) {}
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@ -393,11 +403,11 @@ namespace K::UI {
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ImGui::Text("%ux%u", s.width, s.height);
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ImGui::SameLine();
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ImGui::BeginDisabled(save_called);
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ImGui::BeginDisabled(comp_save_called == nullptr);
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if (ImGui::Button("Save to frame.png")) {
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bgfx::blit(Graphics::K_VIEW_COMP_COMPOSITE + view_count, save, 0, 0, composite[layers_done % 2]);
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ready_frame = bgfx::readTexture(save, save_buffer);
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save_called = true;
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comp_save_called = &s;
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}
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ImGui::EndDisabled();
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@ -476,7 +486,7 @@ namespace K::UI {
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node_delete_requested = false;
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}
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if (!ImGui::Begin("Composition", &draw_comp, ImGuiWindowFlags_NoScrollbar)) {
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if (!ImGui::Begin(("Composition: " + s.name).c_str(), &draw_comp, ImGuiWindowFlags_NoScrollbar)) {
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ImGui::End();
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return;
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}
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@ -485,7 +495,7 @@ namespace K::UI {
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if (ImGui::Shortcut(ImGuiKey_Space))
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TogglePlay();
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static u32 node_current{};
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static u32 node_current = 0;
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if (ImGui::Button("Add")) {
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s.plugboard.nodes.Store(static_cast<Plugboard::K_P_Nodes>(node_current));
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}
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@ -1383,15 +1393,20 @@ namespace K::UI {
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ImPlot::Annotation(p3x, p3y, {1.0f, 1.0f, 1.0f, 1.0f}, {15.0f, 0.0f}, true);
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static f32 x_tmp, y_tmp;
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static f32 cap_l, cap_r;
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ImGui::SetCursorScreenPos(ImPlot::PlotToPixels(p2x, p2y) - ImVec2{10.0f / 2.0f, 10.0f / 2.0f});
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ImGui::Button("##p2", {10.0f, 10.0f});
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if (ImGui::IsItemClicked()) {
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x_tmp = segment.v[0];
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y_tmp = segment.v[1];
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auto cp1 = segment.v[2] + 1.0f;
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auto d_sqrt = std::sqrt(cp1 * cp1 - 4.0f * segment.v[2] * segment.v[2]);
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cap_l = (cp1 - d_sqrt) / 2.0f;
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cap_r = (cp1 + d_sqrt) / 2.0f;
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}
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if (ImGui::IsItemActive()) {
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segment.v[0] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), 0.0f, 1.0f);
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segment.v[0] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), segment.v[2] >= 0.0f ? 0.0f : cap_l, cap_r);
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segment.v[1] = y_tmp + static_cast<f32>(drag_off_y / (v_nxt - v));
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}
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@ -1400,9 +1415,12 @@ namespace K::UI {
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if (ImGui::IsItemClicked()) {
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x_tmp = segment.v[2];
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y_tmp = segment.v[3];
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auto d_sqrt = std::sqrt(4.0f * segment.v[0] - 3.0f * segment.v[0] * segment.v[0]);
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cap_l = (segment.v[0] - d_sqrt) / 2.0f;
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cap_r = (segment.v[0] + d_sqrt) / 2.0f;
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}
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if (ImGui::IsItemActive()) {
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segment.v[2] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), 0.0f, 1.0f);
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segment.v[2] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), cap_l, segment.v[0] <= 1.0f ? 1.0f : cap_r);
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segment.v[3] = y_tmp + static_cast<f32>(drag_off_y / (v_nxt - v));
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}
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@ -1764,9 +1782,8 @@ namespace K::UI {
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ImGui::End();
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}
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void Assets(CompState& s) {
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void Assets() {
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if (ImGui::Begin("Assets", &draw_assets)) {
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ImGui::TextUnformatted("Loaded assets:");
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if (ImGui::BeginTable("Assets", 3, ImGuiTableFlags_Borders)) {
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ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed);
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@ -1774,6 +1791,16 @@ namespace K::UI {
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ImGui::TableHeadersRow();
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i32 i = 0;
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for (auto& comp : app_state.compositions) {
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ImGui::TableNextRow();
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ImGui::PushID(i++);
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ImGui::TableNextColumn();
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ImGui::Text("%s", comp.name.c_str());
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ImGui::TableNextColumn();
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ImGui::Text("Composition");
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ImGui::TableNextColumn();
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ImGui::PopID();
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}
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for (auto& [name, res] : Resource::resources) {
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ImGui::TableNextRow();
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ImGui::PushID(i++);
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@ -1813,31 +1840,55 @@ namespace K::UI {
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ImGui::End();
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}
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void Draw(u32 frame, CompState& s) {
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void Draw() {
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ImGui_ImplSDL3_NewFrame();
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ImGui_Implbgfx_NewFrame();
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ImGui::NewFrame();
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Graphics::DrawTextureImageAlpha(K::Graphics::K_VIEW_LOGO, logo, app_state.window_width - logo->w + 10, 0, .4f);
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ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode);
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ImGui::ShowDemoWindow();
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MainMenuBar(s);
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if (draw_viewport) Viewport(s); // Must go before comp!
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if (draw_layer) Layer(s);
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if (draw_comp) Composition(s);
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if (draw_interpolation) Interpolation(s);
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if (draw_assets) Assets(s);
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MainMenuBar();
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if (save_called && ready_frame <= frame) {
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stbi_write_png("frame.png", static_cast<i32>(s.width), static_cast<i32>(s.height), 4, save_buffer, static_cast<i32>(s.width) * 4);
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save_called = false;
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if (draw_assets) Assets();
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auto& comp = app_state.compositions[app_state.inspecting_composition];
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if (draw_viewport) Viewport(comp);
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if (draw_layer) Layer(comp);
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if (draw_comp) Composition(comp);
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if (draw_interpolation) Interpolation(comp);
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if (comp_save_called != nullptr && ready_frame <= app_state.bgfx_frame) {
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stbi_write_png("frame.png", static_cast<i32>(comp_save_called->width), static_cast<i32>(comp_save_called->height), 4, save_buffer, static_cast<i32>(comp_save_called->width) * 4);
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comp_save_called = nullptr;
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}
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ImGui::Render();
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ImGui_Implbgfx_RenderDrawLists(ImGui::GetDrawData());
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const bgfx::Stats *stat = bgfx::getStats();
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const bgfx::Caps *caps = bgfx::getCaps();
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bgfx::dbgTextClear();
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bgfx::dbgTextPrintf(0, app_state.window_height/16 - 8, 0xf8,
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" lachrymal.net :: %s Renderer :: %u/%u Views :: %u FBs :: %u Samplers :: Blit %s :: %s :: %u FPS",
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caps->supported & BGFX_CAPS_RENDERER_MULTITHREADED ? "Multithreaded" : "Singlethreaded",
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app_state.n_views, caps->limits.maxViews, caps->limits.maxFrameBuffers,
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caps->limits.maxTextureSamplers, caps->supported & BGFX_CAPS_TEXTURE_BLIT ? "OK" : "NO",
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SDL_GetCurrentVideoDriver(),
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stat->cpuTimerFreq / stat->cpuTimeFrame);
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bgfx::dbgTextPrintf(0, app_state.window_height/16 - 7, 0xf8,
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" Project Keishiki :: %s :: Build %s %s :: SDL %i.%i.%i :: bgfx 1.%i :: Dear ImGui %s :: %s",
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BX_COMPILER_NAME, __DATE__, __TIME__, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION,
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BGFX_API_VERSION, ImGui::GetVersion(), bgfx::getRendererName(bgfx::getRendererType()));
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app_state.bgfx_frame = bgfx::frame();
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}
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void Init(SDL_Window *window) {
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bgfx::setDebug(BGFX_DEBUG_TEXT);
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ImGui::CreateContext();
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ImPlot::CreateContext();
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ImGuiIO& io = ImGui::GetIO();
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@ -1845,6 +1896,7 @@ namespace K::UI {
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
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ImGui_Implbgfx_Init(Graphics::K_VIEW_UI);
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bgfx::setViewClear(Graphics::K_VIEW_UI, BGFX_CLEAR_COLOR);
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SetLogoView();
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switch (bgfx::getRendererType()) {
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case bgfx::RendererType::Noop:
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@ -1867,13 +1919,17 @@ namespace K::UI {
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bg.pg = Resource::Load<Resource::K_R_ShaderProgram>("Checkerboard")->pg;
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bg.AddUniform("f_hw", ShaderGraph::Type::T_XYZ);
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logo = Resource::Load<Resource::K_R_Still>("Keishiki.png");
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}
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void Shutdown(CompState& s) {
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void Shutdown() {
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bgfx::destroy(bg.uniforms[0].handle);
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bg.uniforms.erase(bg.uniforms.begin());
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DestroyViewport(s);
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for (auto& comp : app_state.compositions)
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DestroyViewport(comp);
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ImGui_Implbgfx_Shutdown();
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ImGui_ImplSDL3_Shutdown();
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ImPlot::DestroyContext();
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@ -18,7 +18,7 @@ namespace K::Graphics {
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K_VIEW_COMP_COMPOSITE
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};
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bool Init(u16 width, u16 height);
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bool Init();
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void Shutdown();
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void DrawQuad(u32 view_id, f32 mtx[16], u64 state, const bgfx::ProgramHandle& pg);
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|
|
|
@ -9,8 +9,6 @@ namespace K {
|
|||
void Run();
|
||||
void Shutdown();
|
||||
|
||||
void Render();
|
||||
|
||||
struct Layer {
|
||||
VisualTrack track;
|
||||
String name;
|
||||
|
@ -19,6 +17,7 @@ namespace K {
|
|||
};
|
||||
|
||||
struct CompState {
|
||||
String name;
|
||||
// Time
|
||||
u64 current_frame;
|
||||
u64 frame_max;
|
||||
|
@ -36,12 +35,16 @@ namespace K {
|
|||
|
||||
extern struct AppState {
|
||||
SDL_Window *window = nullptr;
|
||||
u16 window_width = 2300,
|
||||
i32 window_width = 2300,
|
||||
window_height = 1300;
|
||||
|
||||
std::atomic_bool running {true};
|
||||
|
||||
u64 init_time{}, last_time{}, current_time{}, delta_t{};
|
||||
u32 bgfx_frame{};
|
||||
u32 n_views{};
|
||||
std::atomic_bool running {true};
|
||||
|
||||
i32 inspecting_composition = -1;
|
||||
Vector<CompState> compositions{};
|
||||
} app_state; // global !
|
||||
}
|
||||
|
|
|
@ -373,7 +373,7 @@ namespace K::Plugboard {
|
|||
|
||||
T_Map<T_Count>::type FetchNegate(const CompState& s, const Negate& n);
|
||||
struct Negate {
|
||||
const static char constexpr *name = static_cast<const char*>("Add");
|
||||
const static char constexpr *name = static_cast<const char*>("Negate");
|
||||
std::array<InSocket, 2> in = { InSocket{"a", T_Float } };
|
||||
std::array<OutSocket, 1> out = { OutSocket{ "-a", T_Float } };
|
||||
std::array<T_Map<T_Count>::type (*)(const CompState&, const Negate&), 1> fetch = { FetchNegate };
|
||||
|
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
namespace K::UI {
|
||||
void Init(SDL_Window *window);
|
||||
void Draw(u32 frame, CompState& s);
|
||||
void Shutdown(CompState& s);
|
||||
void Draw();
|
||||
void Shutdown();
|
||||
void SetupViewport(CompState& s);
|
||||
void DestroyViewport(CompState& s);
|
||||
void SetLogoView();
|
||||
}
|
||||
|
|
1
TODO.md
1
TODO.md
|
@ -10,6 +10,7 @@
|
|||
- Pre-compose/Layer Groups
|
||||
- Undo's
|
||||
- Node groups
|
||||
|
||||
- Motion blur
|
||||
|
||||
- Text (idea: index-based evaluation in plugboard)
|
||||
|
|
Loading…
Add table
Reference in a new issue