This commit is contained in:
lachrymaLF 2024-08-13 16:02:22 -04:00
parent fc6e4ef50f
commit 63ab0724a1
6 changed files with 310 additions and 309 deletions

1
.gitignore vendored
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@ -3,3 +3,4 @@ out
.idea
cmake-build-debug
build
**/.DS_Store

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@ -41,11 +41,11 @@ if (WIN32)
include_directories("include/windows")
target_link_libraries (Keishiki PRIVATE freetype bgfx bx ${PROJECT_SOURCE_DIR}/lib/x64/SDL2.lib ${PROJECT_SOURCE_DIR}/lib/x64/SDL2main.lib)
elseif (APPLE)
target_link_libraries (Keishiki PRIVATE freetype bgfx bx SDL3::SDL3 fmt glaze_glaze)
target_link_libraries (Keishiki PRIVATE bgfx bx SDL3::SDL3 fmt)
else ()
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared)
find_package(ECM REQUIRED NO_MODULE)
set(CMAKE_MODULE_PATH ${ECM_FIND_MODULE_DIR})
find_package(Wayland REQUIRED Egl)
target_link_libraries (Keishiki PRIVATE freetype bgfx bx SDL3::SDL3 ${Wayland_LIBRARIES} fmt glaze_glaze)
target_link_libraries (Keishiki PRIVATE bgfx bx SDL3::SDL3 ${Wayland_LIBRARIES} fmt)
endif ()

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@ -47,13 +47,13 @@ namespace K {
bgfxInit.resolution.reset = BGFX_RESET_VSYNC | BGFX_RESET_HIDPI;
#if BX_PLATFORM_WINDOWS
bgfxInit.platformData.nwh = SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
bgfxInit.platformData.nwh = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
#elif BX_PLATFORM_OSX
bgfxInit.platformData.nwh = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, NULL);
bgfxInit.platformData.nwh = SDL_GetPointerProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, NULL);
bgfx::renderFrame();
#elif BX_PLATFORM_LINUX
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
bgfxInit.platformData.ndt = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
bgfxInit.platformData.ndt = SDL_GetPointerProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
bgfxInit.platformData.nwh = (void*)SDL_GetNumberProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
}
#if WL_EGL_PLATFORM

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@ -1,8 +1,8 @@
#include "Graphics.h"
#include <Keishiki.h>
#include <Resource.h>
#include <ft2build.h>
#include FT_FREETYPE_H
//#include <ft2build.h>
//#include FT_FREETYPE_H
#include <bx/math.h>
@ -30,94 +30,94 @@ namespace {
1, 2, 3
};
FT_Library library;
FT_Error error;
struct Glyph {
bgfx::TextureHandle tex = { bgfx::kInvalidHandle };
u32 w = 0, h = 0;
i32 x = 0, y = 0, adv_x = 0, adv_y = 0;
};
struct Font {
FT_Face face = nullptr;
K::Dict<K::Char, Glyph> cache{};
Glyph& get_char(K::Char c) {
if (cache.find(c) == cache.end()) {
FT_GlyphSlot slot = face->glyph;
error = FT_Load_Char(face, c, FT_LOAD_RENDER);
if (error) {
K::Log(K::K_L_Error, "Failed to load character");
}
if (slot->bitmap.width != 0) {
const bgfx::Memory *buf = bgfx::copy(slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
cache.emplace(c, Glyph{
bgfx::createTexture2D(
slot->bitmap.width,
slot->bitmap.rows,
false,
1,
bgfx::TextureFormat::A8,
BGFX_TEXTURE_NONE | BGFX_SAMPLER_UVW_CLAMP,
buf
),
slot->bitmap.width,
slot->bitmap.rows,
slot->bitmap_left,
slot->bitmap_top,
static_cast<i32>(slot->advance.x),
static_cast<i32>(slot->advance.y)
});
}
else cache.emplace(c, Glyph{
{ bgfx::kInvalidHandle },
0,
0,
0,
0,
static_cast<i32>(slot->advance.x),
static_cast<i32>(slot->advance.y)
});
}
return cache[c];
}
};
std::optional<Font> GetFont(const char *path) {
Font f;
error = FT_New_Face(library, path, 0, &f.face);
if (error == FT_Err_Unknown_File_Format) {
K::Log(K::K_L_Error, "FreeType Unknown_File_Format");
return std::nullopt;
}
else if (error) {
K::Log(K::K_L_Error, "FreeType font loading error");
return std::nullopt;
}
error = FT_Set_Char_Size(f.face, 0, 20 * 64, 72, 72);
if (error) {
K::Log(K::K_L_Error, "FreeType Set_Char_Size error");
return std::nullopt;
}
return f;
}
void DestroyFont(Font& f) {
FT_Done_Face(f.face);
for (auto & it : f.cache) {
if (isValid(it.second.tex))
bgfx::destroy(it.second.tex);
}
}
Font regular, bold;
// FT_Library library;
// FT_Error error;
//
// struct Glyph {
// bgfx::TextureHandle tex = { bgfx::kInvalidHandle };
// u32 w = 0, h = 0;
// i32 x = 0, y = 0, adv_x = 0, adv_y = 0;
// };
//
// struct Font {
// FT_Face face = nullptr;
// K::Dict<K::Char, Glyph> cache{};
//
// Glyph& get_char(K::Char c) {
// if (cache.find(c) == cache.end()) {
// FT_GlyphSlot slot = face->glyph;
//
// error = FT_Load_Char(face, c, FT_LOAD_RENDER);
// if (error) {
// K::Log(K::K_L_Error, "Failed to load character");
// }
//
// if (slot->bitmap.width != 0) {
// const bgfx::Memory *buf = bgfx::copy(slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
//
// cache.emplace(c, Glyph{
// bgfx::createTexture2D(
// slot->bitmap.width,
// slot->bitmap.rows,
// false,
// 1,
// bgfx::TextureFormat::A8,
// BGFX_TEXTURE_NONE | BGFX_SAMPLER_UVW_CLAMP,
// buf
// ),
// slot->bitmap.width,
// slot->bitmap.rows,
// slot->bitmap_left,
// slot->bitmap_top,
// static_cast<i32>(slot->advance.x),
// static_cast<i32>(slot->advance.y)
// });
// }
// else cache.emplace(c, Glyph{
// { bgfx::kInvalidHandle },
// 0,
// 0,
// 0,
// 0,
// static_cast<i32>(slot->advance.x),
// static_cast<i32>(slot->advance.y)
// });
// }
// return cache[c];
// }
// };
//
// std::optional<Font> GetFont(const char *path) {
// Font f;
//
// error = FT_New_Face(library, path, 0, &f.face);
// if (error == FT_Err_Unknown_File_Format) {
// K::Log(K::K_L_Error, "FreeType Unknown_File_Format");
// return std::nullopt;
// }
// else if (error) {
// K::Log(K::K_L_Error, "FreeType font loading error");
// return std::nullopt;
// }
//
// error = FT_Set_Char_Size(f.face, 0, 20 * 64, 72, 72);
// if (error) {
// K::Log(K::K_L_Error, "FreeType Set_Char_Size error");
// return std::nullopt;
// }
//
// return f;
// }
//
// void DestroyFont(Font& f) {
// FT_Done_Face(f.face);
// for (auto & it : f.cache) {
// if (isValid(it.second.tex))
// bgfx::destroy(it.second.tex);
// }
// }
//
// Font regular, bold;
bgfx::ProgramHandle imga_program;
bgfx::ProgramHandle a_program;
@ -135,15 +135,15 @@ namespace {
namespace K::Graphics {
bool Init() {
error = FT_Init_FreeType(&library);
if (error) {
Log(K_L_Info, "FreeType init error: {}", error);
return false;
}
if (auto f = GetFont("SourceHanSans-Regular.ttc")) regular = *f; else return false;
if (auto f = GetFont("SourceHanSans-Bold.ttc")) bold = *f; else return false;
// error = FT_Init_FreeType(&library);
// if (error) {
// Log(K_L_Info, "FreeType init error: {}", error);
// return false;
// }
// if (auto f = GetFont("SourceHanSans-Regular.ttc")) regular = *f; else return false;
// if (auto f = GetFont("SourceHanSans-Bold.ttc")) bold = *f; else return false;
//
pcvDecl.begin()
.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float)
@ -167,9 +167,9 @@ namespace K::Graphics {
}
void Shutdown() {
DestroyFont(regular);
DestroyFont(bold);
FT_Done_FreeType(library);
// DestroyFont(regular);
// DestroyFont(bold);
// FT_Done_FreeType(library);
bgfx::destroy(imga_program);
bgfx::destroy(a_program);
@ -227,130 +227,130 @@ namespace K::Graphics {
DrawTexture(view_id, tex, pos_x, pos_y, w, h, (BGFX_STATE_DEFAULT | BGFX_STATE_BLEND_ALPHA) & ~(BGFX_STATE_WRITE_Z | BGFX_STATE_DEPTH_TEST_LESS), a_program);
}
void WalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y) {
Font *f = &regular;
auto& [tx, w, h, l, t, x, y] = f->get_char(c);
pos_x += l;
pos_x += x >> 6;
pos_y += y >> 6;
}
void RenderWalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y, u32 col) {
Font *f = &regular;
auto& [tx, w, h, l, t, x, y] = f->get_char(c);
pos_x += l;
if (isValid(tx) && w != 0) {
DrawTextureStencilAlpha(view_id, tx, pos_x, pos_y - (h - t), w, h);
}
pos_x += x >> 6;
pos_y += y >> 6;
}
void RenderGlyph(u32 view_id, Char c, i32 pos_x, i32 pos_y, u32 col) {
Font *f = &regular;
auto& [tx, w, h, l, t, x, y] = f->get_char(c);
pos_x += l;
if (isValid(tx) && w != 0) {
DrawTextureStencilAlpha(view_id, tx, pos_x, pos_y - (h - t), w, h);
}
pos_x += x >> 6;
pos_y += y >> 6;
}
void WalkString(u32 view_id, const String& s, i32& pos_x, i32& pos_y) {
for (const auto& c : s)
WalkGlyph(view_id, c, pos_x, pos_y);
}
void RenderString(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col) {
for (const auto& c : s)
RenderWalkGlyph(view_id, c, pos_x, pos_y, col);
}
void WalkString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32& pos_x, i32& pos_y) {
while (cbegin < cend)
WalkGlyph(view_id, *cbegin++, pos_x, pos_y);
}
void RenderString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32 pos_x, i32 pos_y, u32 col) {
while (cbegin < cend)
RenderGlyph(view_id, *cbegin++, pos_x, pos_y, col);
}
void RenderStringCentered(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col) {
i32 copy_x = 0, copy_y = 0;
WalkString(view_id, s, copy_x, copy_y);
RenderString(view_id, s, pos_x - copy_x / 2, pos_y, col);
}
// I cannot reason this function, returns where the string would end if it was not halted
i32 RenderSubstringBox(u32 view_id, const String& s, i32& pos_x, i32& pos_y, i32 reset_x, u32 w, u32 col, size_t s_end) {
Font *f = &regular;
String::const_iterator last = s.cbegin(), end = s.cend(), pos = std::find(last, end, u' '),
halt = s_end > s.length() ? end : last + s_end;
if (pos == end) { // Render the entire thing with hard break if we don't split at all
String::const_iterator last_copy = last;
i32 copy_x = pos_x, copy_y = pos_y;
while (last != std::min(pos, halt)) {
RenderGlyph(view_id, *last++, pos_x, pos_y, col);
if (pos_x - reset_x > w) {
pos_x = reset_x;
pos_y -= f->face->size->metrics.height / 64;
}
if (last >= halt) {
WalkString(view_id, last_copy, pos, copy_x, copy_y);
return copy_x;
};
}
}
else while (last != end) { // Loop through all segments
i32 copy_x = pos_x, old_x = pos_x, copy_y = pos_y;
WalkString(view_id, last, pos, copy_x, copy_y);
if (copy_x - reset_x > w) { // if walk exceeded max w
copy_x = reset_x, copy_y = pos_y; // try walk again from leftmost of box, see if a soft break works; reset y from last walk
WalkString(view_id, last, pos, copy_x, copy_y);
if (copy_x - reset_x > w) { // soft break won't work, go back to old x and hard break
pos_x = old_x;
while (last != pos) {
RenderGlyph(view_id, *last++, pos_x, pos_y, col);
if (pos_x - reset_x > w) {
pos_x = reset_x;
pos_y -= f->face->size->metrics.height / 64;
}
if (last >= halt) return copy_x;
}
}
else { // soft break and kill beginning space
pos_x = reset_x;
pos_y -= f->face->size->metrics.height / 64;
last++;
RenderString(view_id, last, std::min(pos, halt), pos_x, pos_y, col);
if (last >= halt) return copy_x;
}
}
else {
RenderString(view_id, last, std::min(pos, halt), pos_x, pos_y, col);
if (last >= halt) return copy_x;
}
last = pos;
if (pos != end)
pos = std::find(std::next(pos), end, ' ');
}
return pos_x;
}
// void WalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y) {
// Font *f = &regular;
//
// auto& [tx, w, h, l, t, x, y] = f->get_char(c);
//
// pos_x += l;
//
// pos_x += x >> 6;
// pos_y += y >> 6;
// }
//
// void RenderWalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y, u32 col) {
// Font *f = &regular;
//
// auto& [tx, w, h, l, t, x, y] = f->get_char(c);
//
// pos_x += l;
//
// if (isValid(tx) && w != 0) {
// DrawTextureStencilAlpha(view_id, tx, pos_x, pos_y - (h - t), w, h);
// }
//
// pos_x += x >> 6;
// pos_y += y >> 6;
// }
//
// void RenderGlyph(u32 view_id, Char c, i32 pos_x, i32 pos_y, u32 col) {
// Font *f = &regular;
//
// auto& [tx, w, h, l, t, x, y] = f->get_char(c);
//
// pos_x += l;
//
// if (isValid(tx) && w != 0) {
// DrawTextureStencilAlpha(view_id, tx, pos_x, pos_y - (h - t), w, h);
// }
//
// pos_x += x >> 6;
// pos_y += y >> 6;
// }
//
// void WalkString(u32 view_id, const String& s, i32& pos_x, i32& pos_y) {
// for (const auto& c : s)
// WalkGlyph(view_id, c, pos_x, pos_y);
// }
//
// void RenderString(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col) {
// for (const auto& c : s)
// RenderWalkGlyph(view_id, c, pos_x, pos_y, col);
// }
//
// void WalkString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32& pos_x, i32& pos_y) {
// while (cbegin < cend)
// WalkGlyph(view_id, *cbegin++, pos_x, pos_y);
// }
//
// void RenderString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32 pos_x, i32 pos_y, u32 col) {
// while (cbegin < cend)
// RenderGlyph(view_id, *cbegin++, pos_x, pos_y, col);
// }
//
// void RenderStringCentered(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col) {
// i32 copy_x = 0, copy_y = 0;
// WalkString(view_id, s, copy_x, copy_y);
// RenderString(view_id, s, pos_x - copy_x / 2, pos_y, col);
// }
//
// // I cannot reason this function, returns where the string would end if it was not halted
// i32 RenderSubstringBox(u32 view_id, const String& s, i32& pos_x, i32& pos_y, i32 reset_x, u32 w, u32 col, size_t s_end) {
// Font *f = &regular;
//
// String::const_iterator last = s.cbegin(), end = s.cend(), pos = std::find(last, end, u' '),
// halt = s_end > s.length() ? end : last + s_end;
// if (pos == end) { // Render the entire thing with hard break if we don't split at all
// String::const_iterator last_copy = last;
// i32 copy_x = pos_x, copy_y = pos_y;
// while (last != std::min(pos, halt)) {
// RenderGlyph(view_id, *last++, pos_x, pos_y, col);
// if (pos_x - reset_x > w) {
// pos_x = reset_x;
// pos_y -= f->face->size->metrics.height / 64;
// }
// if (last >= halt) {
// WalkString(view_id, last_copy, pos, copy_x, copy_y);
// return copy_x;
// };
// }
// }
// else while (last != end) { // Loop through all segments
// i32 copy_x = pos_x, old_x = pos_x, copy_y = pos_y;
// WalkString(view_id, last, pos, copy_x, copy_y);
// if (copy_x - reset_x > w) { // if walk exceeded max w
// copy_x = reset_x, copy_y = pos_y; // try walk again from leftmost of box, see if a soft break works; reset y from last walk
// WalkString(view_id, last, pos, copy_x, copy_y);
// if (copy_x - reset_x > w) { // soft break won't work, go back to old x and hard break
// pos_x = old_x;
// while (last != pos) {
// RenderGlyph(view_id, *last++, pos_x, pos_y, col);
// if (pos_x - reset_x > w) {
// pos_x = reset_x;
// pos_y -= f->face->size->metrics.height / 64;
// }
// if (last >= halt) return copy_x;
// }
// }
// else { // soft break and kill beginning space
// pos_x = reset_x;
// pos_y -= f->face->size->metrics.height / 64;
// last++;
// RenderString(view_id, last, std::min(pos, halt), pos_x, pos_y, col);
// if (last >= halt) return copy_x;
// }
// }
// else {
// RenderString(view_id, last, std::min(pos, halt), pos_x, pos_y, col);
// if (last >= halt) return copy_x;
// }
//
// last = pos;
// if (pos != end)
// pos = std::find(std::next(pos), end, ' ');
// }
// return pos_x;
// }
void Composite(bgfx::FrameBufferHandle fb, bgfx::TextureHandle composite, bgfx::TextureHandle from, Blending mode, u16 w, u16 h, f32 proj[16], f32 transform[16]) {
static f32 pack[4]{};

View file

@ -3,71 +3,71 @@
#include <mutex>
#include <thread>
#include <Keishiki.h>
#include <glaze/glaze.hpp>
//#include <glaze/glaze.hpp>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
namespace glz {
template <>
struct meta<ImVec2> {
using T = ImVec2;
static constexpr auto value = array(&T::x, &T::y);
};
template <>
struct meta<K::Uniform> {
using T = K::Uniform;
static constexpr auto value = object(&T::name,
&T::val,
// &T::connection, // todo need lookup
&T::status);
};
template <>
struct meta<K::Sampler> {
using T = K::Sampler;
static constexpr auto value = object(&T::name);
// &T::resource, // todo need lookup
// &T::dims, // todo need lookup
// &T::frame); // todo need lookup
};
template <>
struct meta<K::VisualTrack> {
using T = K::VisualTrack;
static constexpr auto value = object(&T::shader, &T::uniforms, &T::samplers);
};
template <>
struct meta<K::Plugboard::Plugboard> {
using T = K::Plugboard::Plugboard;
static constexpr auto value = object(); // todo this one is actually so complicated
};
template <>
struct meta<K::CompositionState> {
using T = K::CompositionState;
static constexpr auto value = object(&T::name,
&T::current_frame,
&T::frame_max,
&T::fps,
&T::width,
&T::height,
&T::layers,
&T::active,
&T::selected,
&T::disabled,
&T::plugboard);
};
template <>
struct meta<K::ProjectState> {
using T = K::ProjectState;
static constexpr auto value = object(&T::compositions);
};
}
//namespace glz {
//template <>
//struct meta<ImVec2> {
// using T = ImVec2;
// static constexpr auto value = array(&T::x, &T::y);
//};
//
//template <>
//struct meta<K::Uniform> {
// using T = K::Uniform;
// static constexpr auto value = object(&T::name,
// &T::val,
// // &T::connection, // todo need lookup
// &T::status);
//};
//
//template <>
//struct meta<K::Sampler> {
// using T = K::Sampler;
// static constexpr auto value = object(&T::name);
// // &T::resource, // todo need lookup
// // &T::dims, // todo need lookup
// // &T::frame); // todo need lookup
//};
//
//template <>
//struct meta<K::VisualTrack> {
// using T = K::VisualTrack;
// static constexpr auto value = object(&T::shader, &T::uniforms, &T::samplers);
//};
//
//template <>
//struct meta<K::Plugboard::Plugboard> {
// using T = K::Plugboard::Plugboard;
// static constexpr auto value = object(); // todo this one is actually so complicated
//};
//
//template <>
//struct meta<K::CompositionState> {
// using T = K::CompositionState;
// static constexpr auto value = object(&T::name,
// &T::current_frame,
// &T::frame_max,
// &T::fps,
// &T::width,
// &T::height,
// &T::layers,
// &T::active,
// &T::selected,
// &T::disabled,
// &T::plugboard);
//};
//
//template <>
//struct meta<K::ProjectState> {
// using T = K::ProjectState;
// static constexpr auto value = object(&T::compositions);
//};
//
//}
namespace K::Resource {
void ReadProject() {
@ -85,10 +85,10 @@ namespace K::Resource {
return;
while (*filelist) {
auto ec = glz::read_file_json(app_state.project, *filelist, String{});
if (ec.ec != glz::error_code::none) {
Log(K_L_Error, "{}", ec.includer_error);
}
// auto ec = glz::read_file_json(app_state.project, *filelist, String{});
// if (ec.ec != glz::error_code::none) {
// Log(K_L_Error, "{}", ec.includer_error);
// }
filelist++;
}
@ -121,10 +121,10 @@ namespace K::Resource {
return;
while (*filelist) {
auto ec = glz::write_file_json(app_state.project, *filelist, String{});
if (ec.ec != glz::error_code::none) {
Log(K_L_Error, "{}", ec.includer_error);
}
// auto ec = glz::write_file_json(app_state.project, *filelist, String{});
// if (ec.ec != glz::error_code::none) {
// Log(K_L_Error, "{}", ec.includer_error);
// }
filelist++;
}

View file

@ -28,16 +28,16 @@ namespace K::Graphics {
void DrawTextureStencilAlpha(u32 view_id, const bgfx::TextureHandle& tex, i32 pos_x, i32 pos_y, u32 w, u32 h);
// Text
void WalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y);
void RenderWalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y, u32 col);
void RenderGlyph(u32 view_id, Char c, i32 pos_x, i32 pos_y, u32 col);
void WalkString(u32 view_id, const String& s, i32& pos_x, i32& pos_y);
void RenderString(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col);
void WalkString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32& pos_x, i32& pos_y);
void RenderString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32 pos_x, i32 pos_y, u32 col);
i32 RenderSubstringBox(u32 view_id, const String& s, i32& pos_x, i32& pos_y, i32 reset_x, u32 w, u32 col, size_t s_end = String::npos);
// void WalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y);
// void RenderWalkGlyph(u32 view_id, Char c, i32& pos_x, i32& pos_y, u32 col);
// void RenderGlyph(u32 view_id, Char c, i32 pos_x, i32 pos_y, u32 col);
//
// void WalkString(u32 view_id, const String& s, i32& pos_x, i32& pos_y);
// void RenderString(u32 view_id, const String& s, i32 pos_x, i32 pos_y, u32 col);
// void WalkString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32& pos_x, i32& pos_y);
// void RenderString(u32 view_id, String::const_iterator cbegin, String::const_iterator cend, i32 pos_x, i32 pos_y, u32 col);
//
// i32 RenderSubstringBox(u32 view_id, const String& s, i32& pos_x, i32& pos_y, i32 reset_x, u32 w, u32 col, size_t s_end = String::npos);
enum Blending {
K_V_AlphaOver = 0,