Merge pull request #1 from lachrymaLF/sdl3

we ball
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lachrymaL 2024-06-25 03:19:31 -04:00 committed by GitHub
commit db9667b755
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GPG key ID: B5690EEEBB952194
18 changed files with 271 additions and 208 deletions

3
.gitmodules vendored
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@ -14,3 +14,6 @@
[submodule "Keishiki/ext/plf_colony"]
path = Keishiki/ext/plf_colony
url = https://github.com/mattreecebentley/plf_colony.git
[submodule "Keishiki/ext/fmt"]
path = Keishiki/ext/fmt
url = https://github.com/fmtlib/fmt.git

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@ -1,7 +1,7 @@
# CMakeList.txt : CMake project for Keishiki, include source and define
# project specific logic here.
#
cmake_minimum_required (VERSION 3.12)
cmake_minimum_required (VERSION 3.16)
project("Main")
@ -10,7 +10,7 @@ file(GLOB IMGUI_SRC ${PROJECT_SOURCE_DIR}/ext/imgui/*.cpp)
file(GLOB IMPLOT_SRC ${PROJECT_SOURCE_DIR}/ext/implot/*.cpp)
add_executable (Keishiki ${IMGUI_SRC} ${IMPLOT_SRC}
"ext/imgui_impl_bgfx.cpp" "ext/imgui/backends/imgui_impl_sdl2.cpp" "ext/imgui/misc/cpp/imgui_stdlib.cpp"
"ext/imgui_impl_bgfx.cpp" "ext/imgui/backends/imgui_impl_sdl3.cpp" "ext/imgui/misc/cpp/imgui_stdlib.cpp"
${SRC_FILES})
@ -18,7 +18,10 @@ set_property(TARGET Keishiki PROPERTY CXX_STANDARD 23)
include_directories ("include" "include/ext" "ext/imgui" "ext/implot" "ext/plf_colony")
add_subdirectory("ext/fmt")
add_subdirectory("ext/freetype")
add_compile_definitions(WL_EGL_PLATFORM)
add_subdirectory("ext/bgfx")
add_compile_definitions(IMGUI_DEFINE_MATH_OPERATORS)
@ -40,6 +43,9 @@ elseif (APPLE)
find_package(SDL2 REQUIRED)
target_link_libraries (Keishiki PRIVATE freetype bgfx bx SDL2::SDL2)
else ()
find_package(SDL2 REQUIRED)
target_link_libraries (Keishiki PRIVATE freetype bgfx bx SDL2::SDL2 SDL2::SDL2main)
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared)
find_package(ECM REQUIRED NO_MODULE)
set(CMAKE_MODULE_PATH ${ECM_FIND_MODULE_DIR})
find_package(Wayland REQUIRED Egl)
target_link_libraries (Keishiki PRIVATE freetype bgfx bx SDL3::SDL3 ${Wayland_LIBRARIES} fmt)
endif ()

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@ -5,13 +5,9 @@
#include <bx/math.h>
#include <iostream>
#include <optional>
#include <algorithm>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
namespace {
struct PosUVVertex {
f32 x;
@ -52,7 +48,7 @@ namespace {
error = FT_Load_Char(face, c, FT_LOAD_RENDER);
if (error) {
K::LogError("Failed to load character");
K::Log(K::K_L_Error, "Failed to load character");
}
if (slot->bitmap.width != 0) {
@ -95,17 +91,17 @@ namespace {
error = FT_New_Face(library, path, 0, &f.face);
if (error == FT_Err_Unknown_File_Format) {
K::LogError("FreeType Unknown_File_Format");
K::Log(K::K_L_Error, "FreeType Unknown_File_Format");
return std::nullopt;
}
else if (error) {
K::LogError("FreeType font loading error");
K::Log(K::K_L_Error, "FreeType font loading error");
return std::nullopt;
}
error = FT_Set_Char_Size(f.face, 0, 20 * 64, 72, 72);
if (error) {
K::LogError("FreeType Set_Char_Size error");
K::Log(K::K_L_Error, "FreeType Set_Char_Size error");
return std::nullopt;
}
@ -137,10 +133,10 @@ namespace {
}
namespace K::Graphics {
bool Init(u16 width, u16 height) {
bool Init() {
error = FT_Init_FreeType(&library);
if (error) {
LogError("FreeType init error: " + std::to_string(error));
Log(K_L_Info, "FreeType init error: {}", error);
return false;
}

View file

@ -2,38 +2,32 @@
#include "Graphics.h"
#include "UI.h"
#include <SDL.h>
#include <SDL_main.h>
#include <SDL_timer.h>
#include <SDL_syswm.h>
#if BX_PLATFORM_LINUX && WL_EGL_PLATFORM
#include <wayland-egl.h>
#endif
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#include <bgfx/bgfx.h>
#include <bgfx/platform.h>
#include "backends/imgui_impl_sdl2.h"
#include "backends/imgui_impl_sdl3.h"
#include <imgui.h>
namespace {
K::CompState state;
const K::Resource::Resource<K::Resource::Type::K_R_Still> *logo;
}
namespace K {
K::AppState app_state;
bool Init() {
if (SDL_Init(SDL_INIT_VIDEO)) {
LogError(SDL_GetError());
Log(K_L_Error, "{}", SDL_GetError());
return false;
}
app_state.window = SDL_CreateWindow("Keishiki",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
app_state.window_width, app_state.window_height,
SDL_WINDOW_SHOWN);
app_state.window = SDL_CreateWindow("Keishiki", app_state.window_width, app_state.window_height, SDL_WINDOW_RESIZABLE);
if (app_state.window == nullptr) {
LogError(SDL_GetError());
Log(K_L_Error, "{}", SDL_GetError());
return false;
}
@ -43,100 +37,74 @@ namespace K {
bgfxInit.resolution.height = app_state.window_height;
bgfxInit.resolution.reset = BGFX_RESET_VSYNC;
#if !BX_PLATFORM_EMSCRIPTEN
SDL_SysWMinfo wmi;
SDL_VERSION(&wmi.version);
if (!SDL_GetWindowWMInfo(app_state.window, &wmi)) {
LogError(SDL_GetError());
}
#endif
#if BX_PLATFORM_WINDOWS
bgfxInit.platformData.nwh = wmi.info.win.window;
bgfxInit.platformData.nwh = SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
#elif BX_PLATFORM_OSX
bgfxInit.platformData.nwh = wmi.info.cocoa.window;
bgfxInit.platformData.nwh = SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, NULL);
bgfx::renderFrame();
#elif BX_PLATFORM_LINUX
bgfxInit.platformData.ndt = wmi.info.x11.display;
bgfxInit.platformData.nwh = (void*)(uintptr_t)wmi.info.x11.window;
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
bgfxInit.platformData.ndt = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
bgfxInit.platformData.nwh = (void*)SDL_GetNumberProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
}
#if WL_EGL_PLATFORM
else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
bgfxInit.platformData.type = bgfx::NativeWindowHandleType::Wayland;
bgfxInit.platformData.ndt = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL);
bgfxInit.platformData.nwh = SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, NULL);
if (!bgfxInit.platformData.nwh) {
bgfxInit.platformData.nwh = wl_egl_window_create((struct wl_surface *)SDL_GetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL), app_state.window_width, app_state.window_height);
SDL_SetProperty(SDL_GetWindowProperties(app_state.window), SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, (void*)(uintptr_t)bgfxInit.platformData.nwh);
}
}
#endif
#elif BX_PLATFORM_EMSCRIPTEN
bgfxInit.platformData.nwh = (void*)"#canvas";
#endif
if (!bgfx::init(bgfxInit)) {
LogError("bgfx initialization failed");
Log(K_L_Error, "bgfx initialization failed");
return false;
}
bgfx::setDebug(BGFX_DEBUG_TEXT);
bgfx::setViewRect(K::Graphics::K_VIEW_LOGO, 0, 0, app_state.window_width, app_state.window_height);
float view[16];
bx::mtxTranslate(view, 0.f, 0.f, 1.0f);
float proj[16];
bx::mtxOrtho(proj, 0.0f, app_state.window_width, 0.0f, app_state.window_height, 0.1f, 100.0f, 0.f, bgfx::getCaps()->homogeneousDepth);
bgfx::setViewTransform(K::Graphics::K_VIEW_LOGO, view, proj);
K::Resource::Init();
if (!K::Resource::Init())
return false;
K::UI::Init(app_state.window);
if (!K::Graphics::Init(app_state.window_width, app_state.window_height)) {
LogError("Graphics init failed");
if (!K::Graphics::Init()) {
Log(K_L_Error, "Graphics init failed");
return false;
}
logo = Resource::Load<Resource::K_R_Still>("Keishiki.png");
state.width = 1280;
state.height = 550;
state.current_frame = 0;
state.fps = 30.0f;
state.frame_max = 200;
// state.plugboard.in = Plugboard::K_P_CompositionIn{};
// state.plugboard.out = Plugboard::K_P_CompositionOut{};
K::UI::SetupViewport(state);
app_state.compositions.emplace_back("default project", 0, 100, 30.0f, 1280, 550);
app_state.inspecting_composition = 0;
K::UI::SetupViewport(app_state.compositions[0]);
return true;
}
void Render() {
K::Graphics::DrawTextureImageAlpha(K::Graphics::K_VIEW_LOGO, logo, app_state.window_width - logo->w + 10, 0, .4f);
UI::Draw(app_state.bgfx_frame, state);
const bgfx::Stats *stat = bgfx::getStats();
const bgfx::Caps *caps = bgfx::getCaps();
bgfx::dbgTextClear();
bgfx::dbgTextPrintf(0, app_state.window_height/16 - 8, 0xf8,
" lachrymal.net :: %s Renderer :: Max Views %u :: Max FBs %u :: Max Texture Samplers %u :: Blitting %s :: %u FPS",
caps->supported & BGFX_CAPS_RENDERER_MULTITHREADED ? "Multithreaded" : "Singlethreaded",
caps->limits.maxViews, caps->limits.maxFrameBuffers,
caps->limits.maxTextureSamplers, caps->supported & BGFX_CAPS_TEXTURE_BLIT ? "OK" : "NO",
stat->cpuTimerFreq / stat->cpuTimeFrame);
bgfx::dbgTextPrintf(0, app_state.window_height/16 - 7, 0xf8,
" Project Keishiki :: %s :: Build %s %s :: SDL %i.%i.%i :: bgfx 1.%i :: Dear ImGui %s :: %s",
BX_COMPILER_NAME, __DATE__, __TIME__, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL,
BGFX_API_VERSION, ImGui::GetVersion(), bgfx::getRendererName(bgfx::getRendererType()));
app_state.bgfx_frame = bgfx::frame();
}
void Run() {
app_state.init_time = SDL_GetTicks64();
app_state.init_time = SDL_GetTicks();
app_state.last_time = app_state.init_time;
while (app_state.running.load()) {
app_state.current_time = SDL_GetTicks64();
app_state.current_time = SDL_GetTicks();
app_state.delta_t = app_state.current_time - app_state.last_time;
for (SDL_Event current_event; SDL_PollEvent(&current_event) != 0;) {
ImGui_ImplSDL2_ProcessEvent(&current_event);
if (current_event.type == SDL_QUIT) {
ImGui_ImplSDL3_ProcessEvent(&current_event);
if (current_event.type == SDL_EVENT_QUIT) {
app_state.running.store(false);
break;
}
if (current_event.type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) {
SDL_GetWindowSize(app_state.window, &app_state.window_width, &app_state.window_height);
bgfx::reset(app_state.window_width, app_state.window_height);
UI::SetLogoView();
}
}
Render();
UI::Draw();
app_state.last_time = app_state.current_time;
}
@ -144,10 +112,14 @@ namespace K {
void Shutdown() {
K::Graphics::Shutdown();
K::UI::Shutdown(state);
K::UI::Shutdown();
K::Resource::Shutdown();
bgfx::shutdown();
#if !(BX_PLATFORM_LINUX && WL_EGL_PLATFORM)
SDL_DestroyWindow(app_state.window);
#endif
SDL_Quit();
}
}

View file

@ -33,7 +33,7 @@ namespace K::Plugboard {
to->out[to_out_index].outgoing.push_back({from_instance, input_index});
}, from_instance, to_instance);
else
Log("Connect failed -- Cycle detected");
Log(K_L_Warning, "Connect failed -- Cycle detected");
}
void Disconnect(NodeInstanceP from_instance, u8 input_index) {
@ -58,7 +58,7 @@ namespace K::Plugboard {
return arg;
}, socket.value), type, good));
if (!good)
K::LogError("Type mismatch on plugboard evaluation!");
Log(K_L_Warning, "Type mismatch on plugboard evaluation!");
return v;
}
@ -353,7 +353,7 @@ namespace K::Plugboard {
}
T_Map<T_Count>::type FetchCompositionInAppTicks(const CompState& s, const CompositionIn& n) {
return T_Map<T_Count>::type{ static_cast<f32>(SDL_GetTicks64()) };
return T_Map<T_Count>::type{ static_cast<f32>(SDL_GetTicks()) };
}
void Plugboard::RecollectChains() {

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@ -3,6 +3,8 @@
#include <chrono>
#include <mutex>
#include <thread>
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
namespace {
@ -37,6 +39,7 @@ namespace K::Resource {
std::filesystem::path ffmpeg_path = "ffmpeg";
std::filesystem::path shaderc_path = "./ext/bgfx/cmake/bgfx/shaderc";
const char *shaderc_temp_args;
Resource<Type::K_R_Still> *fallback_still;
@ -46,7 +49,7 @@ namespace K::Resource {
Resource<K_R_Still> res{.last_updated = std::filesystem::last_write_time(p)};
res.buf = stbi_load(p.c_str(), &res.w, &res.h, &res.channels, 0);
if (res.buf == nullptr) {
K::LogError("Image loading failed for " + p.string());
Log(K_L_Error, "Image loading failed for {}", p.string());
return nullptr;
}
const bgfx::Memory *ref = bgfx::makeRef(res.buf, res.w * res.h * res.channels * sizeof(Byte));
@ -107,7 +110,7 @@ namespace K::Resource {
i32 w, h, channels;
Byte *buf = stbi_load(path.c_str(), &w, &h, &channels, 0);
if (buf == nullptr) {
K::LogError("Image loading failed for " + path.string());
Log(K_L_Error, "Image loading failed for {}", path.string());
return;
}
const bgfx::Memory *ref = bgfx::makeRef(buf, w * h * channels * sizeof(Byte));
@ -127,7 +130,7 @@ namespace K::Resource {
arg.tex = tex;
}
else {
LogError("Bad image! Has your app finished writing? -- " + path.string());
Log(K_L_Error, "Bad image! Has your app finished writing? -- {}", path.string());
stbi_image_free(buf);
}
}
@ -148,21 +151,57 @@ namespace K::Resource {
}
}
void Init() {
bool Init() {
switch (bgfx::getRendererType()) {
case bgfx::RendererType::Noop:
case bgfx::RendererType::Direct3D11:
case bgfx::RendererType::Direct3D12: shader_path = "shaders/dx11/"; break;
case bgfx::RendererType::Gnm: shader_path = "shaders/pssl/"; break;
case bgfx::RendererType::Metal: shader_path = "shaders/metal/"; break;
case bgfx::RendererType::OpenGL: shader_path = "shaders/glsl/"; break;
case bgfx::RendererType::OpenGLES: shader_path = "shaders/essl/"; break;
case bgfx::RendererType::Vulkan: shader_path = "shaders/spirv/"; break;
default: K::LogError("Unsupported renderer");
case bgfx::RendererType::Direct3D12:
shader_path = "shaders/dx11/";
shaderc_temp_args = "-f temp.frag "
"--type fragment "
"--platform windows "
"--profile " "s_5_0" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "dx11" "/temp.frag.bin";
break;
case bgfx::RendererType::Metal:
shader_path = "shaders/metal/";
shaderc_temp_args = "-f temp.frag "
"--type fragment "
"--platform osx "
"--profile " "metal" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "metal" "/temp.frag.bin";
break;
case bgfx::RendererType::OpenGL:
shader_path = "shaders/glsl/";
shaderc_temp_args = "-f temp.frag "
"--type fragment "
"--platform windows "
"--profile " "140" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "glsl" "/temp.frag.bin";
break;
case bgfx::RendererType::Vulkan:
shader_path = "shaders/spirv/";
shaderc_temp_args = "-f temp.frag "
"--type fragment "
"--platform linux "
"--profile " "spirv" " ""--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "spirv" "/temp.frag.bin";
break;
default:
Log(K_L_Info, "Unsupported renderer");
return false;
}
reload_worker = std::thread(HotReload);
fallback_still = Load<K_R_Still>("mmaker.png");
return fallback_still != nullptr;
}
void Shutdown() {

View file

@ -6,25 +6,26 @@
#include <imgui_internal.h>
#include <misc/cpp/imgui_stdlib.h>
#include "backends/imgui_impl_sdl2.h"
#include "backends/imgui_impl_sdl3.h"
#include "imgui_impl_bgfx.h"
#include <implot.h>
#include <algorithm>
#include <format>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
#include <chrono>
#include <fmt/chrono.h>
namespace {
const K::Resource::Resource<K::Resource::Type::K_R_Still> *logo;
// Panels
bool draw_viewport = true,
draw_layer = true,
draw_comp = true,
draw_interpolation = true,
// draw_properties = true,
draw_assets = true;
const f32 row_height = 20.0f;
@ -37,10 +38,11 @@ namespace {
save = BGFX_INVALID_HANDLE;
bgfx::FrameBufferHandle composite_fb[2] = { BGFX_INVALID_HANDLE, BGFX_INVALID_HANDLE },
render_fb = BGFX_INVALID_HANDLE;
K::VisualTrack bg{};
f32 proj[16], transform[16], view[16];
K::VisualTrack bg{};
K::Byte *save_buffer;
bool save_called = false;
K::CompState *comp_save_called = nullptr;
u32 ready_frame;
}
@ -57,6 +59,14 @@ namespace ImGui {
}
namespace K::UI {
void SetLogoView() {
bgfx::setViewRect(Graphics::K_VIEW_LOGO, 0, 0, app_state.window_width, app_state.window_height);
float view[16];
bx::mtxTranslate(view, 0.f, 0.f, 1.0f);
float proj[16];
bx::mtxOrtho(proj, 0.0f, app_state.window_width, 0.0f, app_state.window_height, 0.1f, 100.0f, 0.f, bgfx::getCaps()->homogeneousDepth);
bgfx::setViewTransform(K::Graphics::K_VIEW_LOGO, view, proj);
}
void AddTransformLayer(CompState& s, const String& name) {
auto l = Layer{
@ -107,7 +117,7 @@ namespace K::UI {
s.layers.push_back(std::move(l));
}
void MainMenuBar(const CompState& s) {
void MainMenuBar() {
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("Edit")) {
// if (ImGui::MenuItem("Undo", "CTRL+Z")) {}
@ -393,14 +403,16 @@ namespace K::UI {
ImGui::Text("%ux%u", s.width, s.height);
ImGui::SameLine();
ImGui::BeginDisabled(save_called);
ImGui::BeginDisabled(comp_save_called == nullptr);
if (ImGui::Button("Save to frame.png")) {
bgfx::blit(Graphics::K_VIEW_COMP_COMPOSITE + view_count, save, 0, 0, composite[layers_done % 2]);
ready_frame = bgfx::readTexture(save, save_buffer);
save_called = true;
comp_save_called = &s;
}
ImGui::EndDisabled();
app_state.n_views = Graphics::K_VIEW_COMP_COMPOSITE + view_count;
ImGui::SetNextItemWidth(50.0f);
ImGui::DragFloat("FPS", &s.fps, 1.0f, 1.0f, 120.0f);
@ -474,7 +486,7 @@ namespace K::UI {
node_delete_requested = false;
}
if (!ImGui::Begin("Composition", &draw_comp, ImGuiWindowFlags_NoScrollbar)) {
if (!ImGui::Begin(("Composition: " + s.name).c_str(), &draw_comp, ImGuiWindowFlags_NoScrollbar)) {
ImGui::End();
return;
}
@ -483,7 +495,7 @@ namespace K::UI {
if (ImGui::Shortcut(ImGuiKey_Space))
TogglePlay();
static u32 node_current{};
static u32 node_current = 0;
if (ImGui::Button("Add")) {
s.plugboard.nodes.Store(static_cast<Plugboard::K_P_Nodes>(node_current));
}
@ -1295,14 +1307,18 @@ namespace K::UI {
ImPlot::PushStyleColor(ImPlotCol_PlotBg, 0);
ImPlot::PushStyleColor(ImPlotCol_PlotBorder, 0);
if (ImPlot::BeginPlot("uniform", {view_width, ImGui::GetContentRegionAvail().y}, ImPlotFlags_CanvasOnly | ImPlotFlags_NoFrame | ImPlotFlags_NoInputs)) {
static bool started_dragging = false, dragging = false;
ImPlot::SetupAxis(ImAxis_X1, "time", ImPlotAxisFlags_NoHighlight | ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines);
ImPlot::SetupAxis(ImAxis_Y1, "val", ImPlotAxisFlags_NoHighlight | ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_Opposite | ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_AutoFit);
auto flags = ImPlotAxisFlags_NoHighlight | ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_Opposite | ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoTickMarks;
if (!dragging)
flags |= ImPlotAxisFlags_AutoFit;
ImPlot::SetupAxis(ImAxis_Y1, "val", flags);
const f32 begin = view_left * static_cast<f32>(s.frame_max + 1), end = view_right * static_cast<f32>(s.frame_max + 1);
ImPlot::SetupAxisLimits(ImAxis_X1, begin, end, ImGuiCond_Always);
ImPlot::SetupFinish();
static bool started_dragging = false, dragging = false;
if (started_dragging) {
dragging = true;
}
@ -1377,15 +1393,20 @@ namespace K::UI {
ImPlot::Annotation(p3x, p3y, {1.0f, 1.0f, 1.0f, 1.0f}, {15.0f, 0.0f}, true);
static f32 x_tmp, y_tmp;
static f32 cap_l, cap_r;
ImGui::SetCursorScreenPos(ImPlot::PlotToPixels(p2x, p2y) - ImVec2{10.0f / 2.0f, 10.0f / 2.0f});
ImGui::Button("##p2", {10.0f, 10.0f});
if (ImGui::IsItemClicked()) {
x_tmp = segment.v[0];
y_tmp = segment.v[1];
auto cp1 = segment.v[2] + 1.0f;
auto d_sqrt = std::sqrt(cp1 * cp1 - 4.0f * segment.v[2] * segment.v[2]);
cap_l = (cp1 - d_sqrt) / 2.0f;
cap_r = (cp1 + d_sqrt) / 2.0f;
}
if (ImGui::IsItemActive()) {
segment.v[0] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), 0.0f, 1.0f);
segment.v[0] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), segment.v[2] >= 0.0f ? 0.0f : cap_l, cap_r);
segment.v[1] = y_tmp + static_cast<f32>(drag_off_y / (v_nxt - v));
}
@ -1394,9 +1415,12 @@ namespace K::UI {
if (ImGui::IsItemClicked()) {
x_tmp = segment.v[2];
y_tmp = segment.v[3];
auto d_sqrt = std::sqrt(4.0f * segment.v[0] - 3.0f * segment.v[0] * segment.v[0]);
cap_l = (segment.v[0] - d_sqrt) / 2.0f;
cap_r = (segment.v[0] + d_sqrt) / 2.0f;
}
if (ImGui::IsItemActive()) {
segment.v[2] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), 0.0f, 1.0f);
segment.v[2] = std::clamp(x_tmp + static_cast<f32>(drag_off_x) / (static_cast<f32>(frame_nxt) - static_cast<f32>(frame)), cap_l, segment.v[0] <= 1.0f ? 1.0f : cap_r);
segment.v[3] = y_tmp + static_cast<f32>(drag_off_y / (v_nxt - v));
}
@ -1691,25 +1715,29 @@ namespace K::UI {
ImGui::SetCursorPos(ImVec2{w * .8f, w - 15.0f,});
ImGui::Text("%.2f", y_min);
static f32 y_range_old{};
ImVec2 size = {15.0f, 15.0f};
ImGui::SetCursorScreenPos(tp2 - size / 2.0f);
ImVec2 off = io.MousePos - io.MouseClickedPos[0];
ImGui::Button("##P2", size);
if (ImGui::IsItemClicked()) {
y_range_old = y_range;
p2_old = p2;
}
if (ImGui::IsItemActive()) {
p2 = p2_old + ImVec2{off.x / w, off.y / -w * y_range};
p2 = p2_old + ImVec2{off.x / w, off.y / -w * y_range_old};
p2.x = std::clamp(p2.x, 0.0f, 1.0f);
}
ImGui::SetCursorScreenPos(tp3 - size / 2.0f);
ImGui::Button("##P3", size);
if (ImGui::IsItemClicked()) {
y_range_old = y_range;
p3_old = p3;
}
if (ImGui::IsItemActive()) {
p3 = p3_old + ImVec2{off.x / w, off.y / -w * y_range};
p3 = p3_old + ImVec2{off.x / w, off.y / -w * y_range_old};
p3.x = std::clamp(p3.x, 0.0f, 1.0f);
}
}
@ -1754,9 +1782,8 @@ namespace K::UI {
ImGui::End();
}
void Assets(CompState& s) {
void Assets() {
if (ImGui::Begin("Assets", &draw_assets)) {
ImGui::TextUnformatted("Loaded assets:");
if (ImGui::BeginTable("Assets", 3, ImGuiTableFlags_Borders)) {
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed);
@ -1764,6 +1791,16 @@ namespace K::UI {
ImGui::TableHeadersRow();
i32 i = 0;
for (auto& comp : app_state.compositions) {
ImGui::TableNextRow();
ImGui::PushID(i++);
ImGui::TableNextColumn();
ImGui::Text("%s", comp.name.c_str());
ImGui::TableNextColumn();
ImGui::Text("Composition");
ImGui::TableNextColumn();
ImGui::PopID();
}
for (auto& [name, res] : Resource::resources) {
ImGui::TableNextRow();
ImGui::PushID(i++);
@ -1789,10 +1826,10 @@ namespace K::UI {
}
ImGui::TableNextColumn();
if constexpr (std::is_same_v<T, Resource::Resource<Resource::K_R_ShaderProgram>>) {
ImGui::Text("%s", std::format("{:%Y-%m-%d %X}", arg.frag_last_updated).c_str());
ImGui::Text("%s", fmt::format("{:%Y-%m-%d %X}", std::chrono::file_clock::to_sys(arg.frag_last_updated)).c_str());
}
else {
ImGui::Text("%s", std::format("{:%Y-%m-%d %X}", arg.last_updated).c_str());
ImGui::Text("%s", fmt::format("{:%Y-%m-%d %X}", std::chrono::file_clock::to_sys(arg.last_updated)).c_str());
}
}, res);
ImGui::PopID();
@ -1803,31 +1840,55 @@ namespace K::UI {
ImGui::End();
}
void Draw(u32 frame, CompState& s) {
ImGui_ImplSDL2_NewFrame();
void Draw() {
ImGui_ImplSDL3_NewFrame();
ImGui_Implbgfx_NewFrame();
ImGui::NewFrame();
Graphics::DrawTextureImageAlpha(K::Graphics::K_VIEW_LOGO, logo, app_state.window_width - logo->w + 10, 0, .4f);
ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode);
ImGui::ShowDemoWindow();
MainMenuBar(s);
if (draw_viewport) Viewport(s); // Must go before comp!
if (draw_layer) Layer(s);
if (draw_comp) Composition(s);
if (draw_interpolation) Interpolation(s);
if (draw_assets) Assets(s);
MainMenuBar();
if (save_called && ready_frame <= frame) {
stbi_write_png("frame.png", static_cast<i32>(s.width), static_cast<i32>(s.height), 4, save_buffer, static_cast<i32>(s.width) * 4);
save_called = false;
if (draw_assets) Assets();
auto& comp = app_state.compositions[app_state.inspecting_composition];
if (draw_viewport) Viewport(comp);
if (draw_layer) Layer(comp);
if (draw_comp) Composition(comp);
if (draw_interpolation) Interpolation(comp);
if (comp_save_called != nullptr && ready_frame <= app_state.bgfx_frame) {
stbi_write_png("frame.png", static_cast<i32>(comp_save_called->width), static_cast<i32>(comp_save_called->height), 4, save_buffer, static_cast<i32>(comp_save_called->width) * 4);
comp_save_called = nullptr;
}
ImGui::Render();
ImGui_Implbgfx_RenderDrawLists(ImGui::GetDrawData());
const bgfx::Stats *stat = bgfx::getStats();
const bgfx::Caps *caps = bgfx::getCaps();
bgfx::dbgTextClear();
bgfx::dbgTextPrintf(0, app_state.window_height/16 - 8, 0xf8,
" lachrymal.net :: %s Renderer :: %u/%u Views :: %u FBs :: %u Samplers :: Blit %s :: %s :: %u FPS",
caps->supported & BGFX_CAPS_RENDERER_MULTITHREADED ? "Multithreaded" : "Singlethreaded",
app_state.n_views, caps->limits.maxViews, caps->limits.maxFrameBuffers,
caps->limits.maxTextureSamplers, caps->supported & BGFX_CAPS_TEXTURE_BLIT ? "OK" : "NO",
SDL_GetCurrentVideoDriver(),
stat->cpuTimerFreq / stat->cpuTimeFrame);
bgfx::dbgTextPrintf(0, app_state.window_height/16 - 7, 0xf8,
" Project Keishiki :: %s :: Build %s %s :: SDL %i.%i.%i :: bgfx 1.%i :: Dear ImGui %s :: %s",
BX_COMPILER_NAME, __DATE__, __TIME__, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION,
BGFX_API_VERSION, ImGui::GetVersion(), bgfx::getRendererName(bgfx::getRendererType()));
app_state.bgfx_frame = bgfx::frame();
}
void Init(SDL_Window *window) {
bgfx::setDebug(BGFX_DEBUG_TEXT);
ImGui::CreateContext();
ImPlot::CreateContext();
ImGuiIO& io = ImGui::GetIO();
@ -1835,37 +1896,42 @@ namespace K::UI {
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
ImGui_Implbgfx_Init(Graphics::K_VIEW_UI);
bgfx::setViewClear(Graphics::K_VIEW_UI, BGFX_CLEAR_COLOR);
SetLogoView();
switch (bgfx::getRendererType()) {
case bgfx::RendererType::Noop:
case bgfx::RendererType::Direct3D11:
case bgfx::RendererType::Direct3D12:
ImGui_ImplSDL2_InitForD3D(window);
ImGui_ImplSDL3_InitForD3D(window);
break;
case bgfx::RendererType::Metal:
ImGui_ImplSDL2_InitForMetal(window);
ImGui_ImplSDL3_InitForMetal(window);
break;
case bgfx::RendererType::OpenGL:
ImGui_ImplSDL2_InitForOpenGL(window, nullptr);
ImGui_ImplSDL3_InitForOpenGL(window, nullptr);
break;
case bgfx::RendererType::Vulkan:
ImGui_ImplSDL2_InitForVulkan(window);
ImGui_ImplSDL3_InitForVulkan(window);
break;
default:
LogError("Unsupported Renderer");
Log(K_L_Error, "Unsupported Renderer");
}
bg.pg = Resource::Load<Resource::K_R_ShaderProgram>("Checkerboard")->pg;
bg.AddUniform("f_hw", ShaderGraph::Type::T_XYZ);
logo = Resource::Load<Resource::K_R_Still>("Keishiki.png");
}
void Shutdown(CompState& s) {
void Shutdown() {
bgfx::destroy(bg.uniforms[0].handle);
bg.uniforms.erase(bg.uniforms.begin());
DestroyViewport(s);
for (auto& comp : app_state.compositions)
DestroyViewport(comp);
ImGui_Implbgfx_Shutdown();
ImGui_ImplSDL2_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImPlot::DestroyContext();
ImGui::DestroyContext();
}

View file

@ -127,45 +127,14 @@ namespace K {
String s = Resource::shaderc_path;
s += " ";
switch (bgfx::getRendererType()) {
case bgfx::RendererType::Noop:
case bgfx::RendererType::Direct3D11:
case bgfx::RendererType::Direct3D12: s += "-f temp.frag "
"--type fragment "
"--platform windows "
"--profile " "s_5_0" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "dx11" "/temp.frag.bin"; break;
case bgfx::RendererType::Metal: s += "-f temp.frag "
"--type fragment "
"--platform osx "
"--profile " "metal" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "metal" "/temp.frag.bin"; break;
case bgfx::RendererType::OpenGL: s += "-f temp.frag "
"--type fragment "
"--platform windows "
"--profile " "140" " "
"--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "glsl" "/temp.frag.bin"; break;
case bgfx::RendererType::Vulkan: s += "-f temp.frag "
"--type fragment "
"--platform linux "
"--profile " "spirv" " ""--varyingdef temp.varying.def.sc "
"-i ./ "
"-o shaders/" "spirv" "/temp.frag.bin"; break;
default: LogError("Unsupported renderer"); break;
}
s += Resource::shaderc_temp_args;
if (std::system(s.c_str()) == 0) {
if (isValid(pg)) bgfx::destroy(pg);
pg = Resource::FetchUnmanagedShaderProgram("temp");
}
else
Log("User shader compilation failed");
Log(K_L_Warning, "User shader compilation failed");
}
void VisualTrack::Clear() {

1
Keishiki/ext/fmt Submodule

@ -0,0 +1 @@
Subproject commit bbf44cc000531dc7737d5321ccfa9f2f11b20127

View file

@ -16,7 +16,7 @@ typedef uint64_t u64;
#include <string>
#include <vector>
#include <unordered_map>
#include <iostream>
#include <fmt/core.h>
namespace K {
using String = std::string;
@ -25,19 +25,23 @@ namespace K {
template <typename T, typename... Ts> using Vector = std::vector<T, Ts...>;
template <typename... Ts> using Dict = std::unordered_map<Ts...>;
inline void LogBase(const std::string_view& s, u8 level) {
static const char *levels[] = {
enum LogLevel {
K_L_Info,
K_L_Warning,
K_L_Error
};
static const char *LogLevelNames[] = {
"Info",
"Warning",
"Error"
};
level > 1 ? std::cerr : std::cout << "[" << levels[level] << "] Keishiki: " << s << std::endl;
}
inline void Log(const std::string_view& s) {
LogBase(s, 0);
}
inline void LogError(const std::string_view& s) {
LogBase(s, 2);
template <typename... Ts>
inline void Log(LogLevel level, fmt::format_string<Ts...> fmt, Ts&&... args) {
fmt::print(level > K_L_Info ? stderr : stdout, "[{}] Keishiki: ", LogLevelNames[level]);
fmt::print(fmt, std::forward<Ts>(args)...);
fmt::print("\n");
}
struct CompState; // fwd declared -- Keishiki.h <-> VisualTrack.h has dependency cycle

View file

@ -2,7 +2,7 @@
#include "Common.h"
#include <Resource.h>
#include <SDL.h>
#include <SDL3/SDL.h>
#include <numbers>
#include <cmath>
@ -18,7 +18,7 @@ namespace K::Graphics {
K_VIEW_COMP_COMPOSITE
};
bool Init(u16 width, u16 height);
bool Init();
void Shutdown();
void DrawQuad(u32 view_id, f32 mtx[16], u64 state, const bgfx::ProgramHandle& pg);

View file

@ -9,8 +9,6 @@ namespace K {
void Run();
void Shutdown();
void Render();
struct Layer {
VisualTrack track;
String name;
@ -19,6 +17,7 @@ namespace K {
};
struct CompState {
String name;
// Time
u64 current_frame;
u64 frame_max;
@ -36,11 +35,16 @@ namespace K {
extern struct AppState {
SDL_Window *window = nullptr;
u16 window_width = 2300,
i32 window_width = 2300,
window_height = 1300;
std::atomic_bool running {true};
u64 init_time{}, last_time{}, current_time{}, delta_t{};
u32 bgfx_frame{};
std::atomic_bool running {true};
u32 n_views{};
i32 inspecting_composition = -1;
Vector<CompState> compositions{};
} app_state; // global !
}

View file

@ -1,10 +1,8 @@
#pragma once
#include "Common.h"
#include "Graphics.h"
#include <functional>
#include <imgui.h>
#include <plf_colony.h>
#include <any>
#include <bx/easing.h>
#include <utility>
#include <variant>
@ -373,7 +371,7 @@ namespace K::Plugboard {
T_Map<T_Count>::type FetchNegate(const CompState& s, const Negate& n);
struct Negate {
const static char constexpr *name = static_cast<const char*>("Add");
const static char constexpr *name = static_cast<const char*>("Negate");
std::array<InSocket, 2> in = { InSocket{"a", T_Float } };
std::array<OutSocket, 1> out = { OutSocket{ "-a", T_Float } };
std::array<T_Map<T_Count>::type (*)(const CompState&, const Negate&), 1> fetch = { FetchNegate };

View file

@ -7,6 +7,7 @@
namespace K::Resource {
extern std::filesystem::path ffmpeg_path;
extern std::filesystem::path shaderc_path;
extern const char *shaderc_temp_args;
extern std::shared_mutex resource_lock;
@ -75,7 +76,7 @@ namespace K::Resource {
extern Resource<Type::K_R_Still> *fallback_still;
void Init();
bool Init();
void Shutdown();
template <Type T>

View file

@ -4,7 +4,9 @@
namespace K::UI {
void Init(SDL_Window *window);
void Draw(u32 frame, CompState& s);
void Shutdown(CompState& s);
void Draw();
void Shutdown();
void SetupViewport(CompState& s);
void DestroyViewport(CompState& s);
void SetLogoView();
}

View file

@ -26,7 +26,7 @@ namespace K {
Plugboard::T_Map<Plugboard::T_Count>::type ShaderValToPlugboard(const ShaderGraph::T_Map<ShaderGraph::T_Count>::type& val);
struct VisualTrack {
ShaderGraph::ShaderGraph tree;
// ShaderGraph::ShaderGraph tree;
bgfx::ProgramHandle pg = BGFX_INVALID_HANDLE;
String shader;
Vector<Uniform> uniforms;

View file

@ -5,9 +5,10 @@
## Libraries
- [bgfx](https://github.com/bkaradzic/bgfx)
- [Dear ImGui](https://github.com/ocornut/imgui)
- [ImPlot](https://github.com/epezent/implot)
- [fmt](https://github.com/fmtlib/fmt)
- [FreeType](https://freetype.org/)
- [imgui_impl_bgfx](https://gist.github.com/pr0g/aff79b71bf9804ddb03f39ca7c0c3bbb)
- [ImPlot](https://github.com/epezent/implot)
- [SDL2](https://www.libsdl.org/)
- [stb](https://github.com/nothings/stb)
- [SRELL](https://www.akenotsuki.com/misc/srell/en/)

View file

@ -10,6 +10,7 @@
- Pre-compose/Layer Groups
- Undo's
- Node groups
- Motion blur
- Text (idea: index-based evaluation in plugboard)