14 lines
236 B
C
14 lines
236 B
C
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#ifndef ALECGL
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#define ALECGL
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#include "Common.h"
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#include "Camera.h"
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#include "Mesh.h"
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#include "NoiseReader.h"
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#include "ShaderManager.h"
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//#include "Texture.h"
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#include "MatrixStack.h"
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#include "Map.h"
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#include "DebugRect.h"
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#endif
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