alecgl_old/sfml20test/Debug/sfml20test.log
Alec Obradovich 03f7d95b13 fuckmess
what is this nonsense
2015-04-08 16:35:21 -05:00

22 lines
2.5 KiB
Text

Build started 4/28/2013 5:35:45 PM.
1>Project "C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\sfml20test\sfml20test.vcxproj" on node 2 (Build target(s)).
1>InitializeBuildStatus:
Creating "Debug\sfml20test.unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /I"C:\glewsource\glew-1.7.0\include" /I"C:\SFML-2.0-VS11\include" /IC:\glm /ZI /nologo /W3 /WX- /Od /Oy- /D _MBCS /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc110.pdb" /Gd /TP /analyze- /errorReport:prompt main.cpp
main.cpp
1>c:\users\server\documents\visual studio 11\projects\sfml20test\sfml20test\main.cpp(10): warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
1>c:\users\server\documents\visual studio 11\projects\sfml20test\sfml20test\main.cpp(11): warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
1>c:\users\server\documents\visual studio 11\projects\sfml20test\sfml20test\main.cpp(35): warning C4244: 'argument' : conversion from 'unsigned int' to 'const float', possible loss of data
Link:
C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\Debug\sfml20test.exe" /INCREMENTAL /NOLOGO /LIBPATH:"C:\glewsource\glew-1.7.0\lib" /LIBPATH:"C:\SFML-2.0-VS11\lib" glew32sd.lib glu32.lib opengl32.lib "sfml-graphics-s-d.lib" "sfml-window-s-d.lib" "sfml-system-s-d.lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\Debug\sfml20test.pdb" /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\Debug\sfml20test.lib" /MACHINE:X86 Debug\main.obj
Debug\ShaderManager.obj
sfml20test.vcxproj -> C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\Debug\sfml20test.exe
FinalizeBuildStatus:
Deleting file "Debug\sfml20test.unsuccessfulbuild".
Touching "Debug\sfml20test.lastbuildstate".
1>Done Building Project "C:\Users\SERVER\documents\visual studio 11\Projects\sfml20test\sfml20test\sfml20test.vcxproj" (Build target(s)).
Build succeeded.
Time Elapsed 00:00:07.80