i might get four goobahs
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6 changed files with 80 additions and 16 deletions
34
protocol
34
protocol
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@ -3,28 +3,50 @@ PROTOCOL
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this is almost a carbon copy of every other tcp/ip protocol i write
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don't care enough to make it fancy
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all numbers are packed unless stated otherwise
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packed values are msb
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byte n is b.sub n
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byte n is b.n
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region n is r.n
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---
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byte the zero: packet id
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byte the one: region count
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for 0 <= n < b.sub 1
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byte the byte after the last byte byte:
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for 0 <= n < b.1
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byte the byte after the previous byte byte:
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region length < 128: one byte
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region length >= 128: two bytes, highest bit on msb always 1
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byte the bytes after the header octet bytes:
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byte the bytes after the header octet bytes bytes:
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raw body data shoved next to each other with no separation
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---
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server -> client
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client -> server
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id 0: registration attempt
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r.0 - username - string
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r.1 - pin - ushort (max 9999)
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id 1: login attempt
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r.0 - username - string
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r.1 - pin - ushort (max 9999)
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id 2: ctx change response
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r.0 - ack - bool
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r.1 - ctx id - ushort
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---
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client -> server
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server -> client
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id 0: registration response
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r.0 - succeeded - bool
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r.1 - status - string
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id 1: login response
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r.0 - succeeded - bool
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r.1 -> status - string (if r.0 false)
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-> user id - ushort (if r.0 true)
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id 2: ctx change request
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r.0 - ctx id - ushort
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18
src/flimit.c
Normal file
18
src/flimit.c
Normal file
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@ -0,0 +1,18 @@
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#include "flimit.h"
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void frame_limit_tick(flimit_t *fld) {
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time(fld);
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}
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void frame_limit_wait(flimit_t *fld, unsigned int fps) {
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double fr = 1.0 / fps, dt, wait;
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struct timespec swait;
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time_t now = time(NULL);
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dt = difftime(now, *fld);
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if(dt < fr) {
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wait = fr - dt;
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usleep((unsigned int)(wait * 1000000));
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}
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}
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13
src/flimit.h
Normal file
13
src/flimit.h
Normal file
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@ -0,0 +1,13 @@
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#ifndef FLIMIT_H
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#define FLIMIT_H
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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typedef time_t flimit_t;
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void frame_limit_tick(flimit_t*);
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void frame_limit_wait(flimit_t*, unsigned int);
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#endif
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@ -2,12 +2,20 @@
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void server() {
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server_context_start();
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socket_t *sock = sock_server_init("6770");
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sock_start(sock);
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sock_set_nonblocking(sock);
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sock_set_timeout_us(sock, 0, 100);
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flimit_t vsync;
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for(;;) {
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frame_limit_tick(&vsync);
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frame_limit_wait(&vsync, 1000);
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}
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printf("awaiting connection...\r\n");
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socket_t *conn = sock_accept(sock);
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@ -4,6 +4,9 @@
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#include <stdio.h>
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#include "sock.h"
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#include "queue.h"
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#include "flimit.h"
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#define MAX_CONNS 100
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void server();
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