linked list code that compiles wow git add .git add .git add .

This commit is contained in:
mallocnull 2017-10-05 20:43:18 +00:00
parent bc5aff1a56
commit f74c7c4488
6 changed files with 400 additions and 3 deletions

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src/.list.c.swp Normal file

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src/list.c Normal file
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#include "list.h"
list_t* list_init() {
list_t* list = (list_t*)malloc(sizeof(list_t));
list->front = NULL;
list->back = NULL;
list->iterator = NULL;
list->size = 0;
return list;
}
static list_node_t* list_node_init() {
list_node_t* node = (list_node_t*)malloc(sizeof(list_node_t));
node->next = NULL;
node->data = NULL;
return node;
}
static list_node_t* list_get_raw(list_t *list, int pos) {
int i = 0;
list_node_t *ptr = list->front;
for(i = 0; i < pos; ++i) {
if(i == pos)
return ptr;
ptr = ptr->next;
}
return NULL;
}
static void list_add_first(list_t *list, void *data) {
if(list->size != 0)
return;
list->front = list->back = list_node_init();
list->front->data = data;
}
void list_append(list_t *list, void *data) {
if(list->size == 0) {
list_add_first(list, data);
return;
}
list->back->next = list_node_init();
list->back = list->back->next;
list->back->data = data;
list->size++;
}
void list_prepend(list_t *list, void *data) {
if(list->size == 0) {
list_add_first(list, data);
return;
}
list_node_t* node = list_node_init();
node->data = data;
node->next = list->front;
list->front = node;
list->size++;
}
void list_insert(list_t *list, void *data, int pos) {
if(list->size == 0) {
list_add_first(list, data);
return;
}
if(pos <= 0)
list_prepend(list, data);
if(pos >= list->size)
list_append(list, data);
list_node_t *node = list_node_init();
list_node_t *prior = list_get_raw(list, pos - 1);
node->data = data;
node->next = prior->next;
prior->next = node;
}
int list_size(list_t *list) {
return list->size;
}
void* list_get(list_t *list, int pos) {
if(pos < 0 || pos > list->size - 1)
return NULL;
return list_get_raw(list, pos)->data;
}
int list_find(list_t *list, void *data) {
int i;
list_node_t *ptr = list->front;
for(i = 0; i < list->size; ++i) {
if(ptr->data == data)
return i;
ptr = ptr->next;
}
return -1;
}
int list_func_find(list_t *list, listfindfptr ffptr) {
int i;
list_node_t *ptr = list->front;
for(i = 0; i < list->size; ++i) {
if((*ffptr)(ptr->data) == TRUE)
return i;
ptr = ptr->next;
}
return -1;
}
void* list_remove(list_t *list, int pos) {
if(pos <= 0)
list_remove_front(list);
list_node_t *prior = list_get_raw(list, pos-1);
list_node_t *node = prior->next;
prior->next = node->next;
void *data = node->data;
free(node);
if(prior->next == NULL)
list->back = prior;
return data;
}
void* list_remove_front(list_t *list) {
list_node_t *after = list->front->next;
void *data = list->front->data;
free(list->front);
list->front = after;
return data;
}
void* list_remove_back(list_t *list) {
return list_remove(list, list->size - 1);
}
void list_iter_reset(list_t *list) {
list->iterator = NULL;
list->iter_prev = NULL;
list->iter_pos = -1;
}
void* list_iter_next(list_t *list) {
if(list->iter_pos == -1) {
list->iter_prev = list->iterator;
list->iterator = list->front;
} else if(list->iterator != NULL) {
list->iter_prev = list->iterator;
list->iterator = list->iterator->next;
} else
return NULL;
list->iter_pos++;
return list->iterator == NULL ? NULL : list->iterator->data;
}
void* list_iter_remove(list_t *list) {
if(list->iter_prev == NULL && list->iter_pos != 0)
return NULL;
list_node_t *after = list->iterator->next;
void *data = list->iterator->data;
free(list->iterator);
list->iterator = list->iter_prev;
list->iter_prev = NULL;
if(list->iterator == NULL)
list->front = after;
else
list->iterator->next = after;
if(after == NULL)
list->back = list->iterator;
list->size--;
list->iter_pos--;
return data;
}
void list_iter_insert_before(list_t *list, void *data) {
if(list->size == 0) {
list_add_first(list, data);
return;
}
list_node_t *node = list_node_init();
node->data = data;
node->next = list->iterator;
if(list->iter_pos == 0)
list->front = node;
else
list->iter_prev->next = node;
list->iter_prev = node;
list->size++;
list->iter_pos++;
}
void list_iter_insert_after(list_t *list, void *data) {
if(list->size == 0) {
list_add_first(list, data);
return;
}
list_node_t *node = list_node_init();
node->data = data;
node->next = list->iterator->next;
list->iterator->next = node;
if(node->next == NULL)
list->back = node;
list->size++;
}
int list_iter_pos(list_t *list) {
return list->iter_pos;
}
void list_free(list_t *list) {
list_node_t *ptr = list->front, *next;
while(ptr != NULL) {
next = ptr->next;
free(ptr);
ptr = next;
}
}
void list_nodes_free(list_t *list) {
list_node_t *ptr = list->front, *next;
while(ptr != NULL) {
next = ptr->next;
free(ptr->data);
free(ptr);
ptr = next;
}
}
void list_nodes_func_free(list_t *list, listfreefptr ffptr) {
list_node_t *ptr = list->front, *next;
while(ptr != NULL) {
next = ptr->next;
(*ffptr)(ptr->data);
free(ptr);
next = ptr;
}
}

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#ifndef LIST_H
#define LIST_H
#include <stdlib.h>
#include "common.h"
typedef void(*listfreefptr)(void*);
typedef BOOL(*listfindfptr)(void*);
typedef struct list_node_t list_node_t;
struct list_node_t {
list_node_t *next;
void *data;
};
typedef struct list_t list_t;
struct list_t {
list_node_t *front;
list_node_t *back;
int size;
list_node_t *iterator;
list_node_t *iter_prev;
int iter_pos;
};
list_t* list_init();
void list_append(list_t*, void*);
void list_prepend(list_t*, void*);
void list_insert(list_t*, void*, int);
int list_size(list_t*);
void* list_get(list_t*, int);
int list_find(list_t*, void*);
int list_func_find(list_t*, listfindfptr);
void* list_remove(list_t*, int);
void* list_remove_front(list_t*);
void* list_remove_back(list_t*);
void list_iter_reset(list_t*);
void* list_iter_next(list_t*);
void* list_iter_remove(list_t*);
void list_iter_insert_before(list_t*, void*);
void list_iter_insert_after(list_t*, void*);
int list_iter_pos(list_t*);
void list_free(list_t*);
void list_nodes_free(list_t*);
void list_nodes_func_free(list_t*, listfreefptr);
#endif

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#include "client/client.h"
#include "server/server.h"
#include "stack.h"
#include <stdio.h>
int main(int argc, char **argv) {
if(argc == 2 && strcmp(argv[1], "server") == 0) {

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#include "stack.h"
stack_t* stack_init() {
stack_t *stack = (stack_t*)malloc(sizeof(stack_t));
stack->next = NULL;
stack->data = NULL;
return stack;
}
void stack_push(stack_t *stack, void *data) {
stack_t *node = stack_init();
node->data = data;
node->next = stack->next;
stack->next = node;
}
void* stack_pop(stack_t *stack) {
if(stack_can_pop(stack) == FALSE)
return NULL;
stack_t *this = stack->next;
void *data = this->data;
stack->next = this->next;
free(this);
return data;
}
BOOL stack_can_pop(stack_t *stack) {
return stack->next != NULL;
}
void stack_free(stack_t *stack) {
stack_t *ptr = stack, *next;
while(ptr != NULL) {
next = ptr->next;
free(ptr);
ptr = next;
}
}
void stack_node_free(stack_t *stack) {
stack_t *ptr = stack, *next;
while(ptr != NULL) {
next = ptr->next;
if(ptr->data != NULL)
free(ptr->data);
free(ptr);
ptr = next;
}
}
void stack_node_func_free(stack_t *stack, stackffptr ffptr) {
stack_t *ptr = stack, *next;
while(ptr != NULL) {
next = ptr->next;
if(ptr->data != NULL)
(*ffptr)(ptr->data);
free(ptr);
ptr = next;
}
}

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#ifndef STACK_H
#define STACK_H
struct stack_node_t {
#include <stdlib.h>
#include "common.h"
};
typedef void(*stackffptr)(void*);
typedef struct stack_t stack_t;
struct stack_t {
stack_t *next;
void *data;
};
stack_t* stack_init();
void stack_push(stack_t*, void*);
void* stack_pop(stack_t*);
BOOL stack_can_pop(stack_t*);
void stack_free(stack_t*);
void stack_node_free(stack_t*);
void stack_node_func_free(stack_t*, stackffptr);
#endif